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HunterDigi

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Everything posted by HunterDigi

  1. Gah! The schedules are not in order, again. I didn't see that it's 7am :/ (mainly because I don't use am/pm in general) Missed the beacon, the tragedy!!1 ... but seriously, would be nice if the schedule outline was in chronological order :P
  2. For example: "Sanctifies the ground before Oberon with righteous fire" is kind of meaningless. If that text area can't have too many words then replace this sentence with important things, like the fact that allies standing in this will be cleansed and immune to status, which is hard for people to find out by using it when it can simply tell you its benefits. How about this: "Sanctifies the ground before Oberon, cleansing and preventing status effects on allies and inflicting damage every half second to enemies that stand in it." If you don't like the "every half second" part then maybe mention it in the Damage label as "<Rad>200/s" (but then this affects the status chance because it's 15% rolled twice per second...) This is a common problem with abilities and weapons, the game should not require wiki to get basic but important information.
  3. (This image was captured immediately after finishing the survival) I clicked the Flood one but instead I was placed in a survival which turned out to be a siphon, because at the end I got half the Kuva I expected :/
  4. I don't think you should expect players to know bounties by name alone, because that's the only thing we see in Zariman, Cetus/POE, Fortuna/OV when someone starts a vote for a bounty. It should say which number it is in the GUI, not enemy levels because noone remembers those either. Maybe even make it hoverable to show the exact GUI it shows when one picks it in the bounties GUI.
  5. You can see I searched the entire map, and every other player also did the same, we were all searching for the 3rd cache for about 5mins there. So I can only assume it was never there to begin with. Here's the map info from the screenshot metadata: I hope that gives you the seed so you can run the same tile choices and if there is a 3rd please let us know where it was 😇 EDIT: Maybe loot-finding abilities can also pinpoint these caches? :P
  6. So you lost the actual mod items, not just the builds? Contact support in that case. I've played WF since Fortuna update and can't say I experienced mod configs being erased, I did however experience my gear wheel getting cleared, twice that I can remember, which I also reported. No idea if it was ever fixed but I've not had it for at least a year.
  7. Only thing I did was last week I uninstalled soundcard drivers and installed new ones, can't really remember anything else. I think these settings have been like this for a long time: I sometimes changed to classic mid-game but seems the invisible-fishing-spot issue was fixed so didn't need to do that anymore. I only played mirror defense because of NW, and I rarely use specters to begin with =) I tried it again today as I mentioned above and I also used nidus specter in a 20-round defense fissure and was fine there too. I guess the true reason was lost with those logs 😅 I'll try to remember to backup logs next time I get any sort of freeze like that.
  8. Well the log from that game session is gone now xD I launched the game today and forgot about this report (which was yesterday for me). I really think the game should keep multiple previous logs as a backup, and delete ones older than a week on game launch. While the "Get logs" way is simple in theory, it does require someone knowing about it beforehand and not succumb to muscle memory of clicking Play as soon as the button is available... which did in fact happen to me just now, so even if I didn't start the game earlier I would've wiped the logs anyway =) I did the verify just now but there's no result given in the GUI so no idea if anything was wrong to begin with. And not sure what to look for in the log, which I assume it's Repair.log. I do see way too many "Budget overrun retiring read of " but I don't have context for that that means. It did mention nidusprime a few times: That host migration tells me that the host also got the freeze, because after it stopped freezing the game was waiting around, players were stationary and a few sec later it triggered migration. I don't know if the same happens when only client freezes. I tried the nidus specter in the same mirror defense mission as last time but this time it didn't freeze. No idea if the verify helped or it was just a fluke at that time, probably from loading so many other worlds before it (duviri open world, circuit and random starchart missions IIRC), however it did still partially load him as it did previously, game froze for milliseconds and then filled the rest of him in. And the log does mention spot-loading:
  9. I have this specter which I spawned in a steel path mirror defense: Game then froze for a few seconds and after it woke I got host migration, which probably means everyone else also got the same freeze :/
  10. Host generally has screwy stats, like getting "eximus kills" mention but it's the total of everyone's eximus kills added... 328 total kills but I killed twice as many eximus, legit =) Also hundreds of "containers opened" in ESO...
  11. Yeah I agree, it sucks for people trying to farm rotation C when a nightwave week gets this task and everyone leaves after 1 round. Please change it to be 3 angels defeated in armageddon, which shouldn't need to be sequential, so if someone wants to do 3 bounties or 3 regular or 1 regular/bounty with 3 full rounds then it should be equivalent.
  12. There is, it mentions it consumes an item with N forma. EDIT: Found an example of it online:
  13. Warframe certainly has surprisingly high GPU consumption in the earth camp, I always hear my GPU fans aggressively ramp up from the login screen (which already loaded the map in background) and persists until I load into a mission, depending on the mission. WF is already capped to 60fps and if I cap my GPU to 50% power I still get 60fps in that camp and fans are ramping down, wild. PC shutting down sounds like a PSU issue, and I can see WF causing this from GPU draining more power than other games.
  14. How about read the whole message and then you can find out the mystery behind why I replied xD
  15. Please DE, host migration fails should never happen. Always fall back to migrating solo so the player at least has a chance to finish the mission, rather than being forced to fail it and lose all progress.
  16. Auto breach is a mod too so I wouldn't use those names interchangeably. Aside from that, I use Perspicacity on every single sortie spy with Wukong, and it worked fine yesterday for me, so it must be some kind of combination of frame and/or inputs being pressed that mess it up... it had something like this when it was first launched, doing some kind of movement while casting would not actually finish casting xD I recommend recording a video for devs to see exactly what's going on, as this isn't a 100% occurrence.
  17. I did try spamming use while flying towards it, but did not work. After host left and it migrated, archon appeared on the floor and could be interacted with, but did nothing.
  18. HunterDigi

    Freezing

    The game lately has some several-second freezing at some points, I've no idea what causes it but it might be related to a player's equipment/cosmetics, because it happens in regular missions that I've played before. Had at least 2 of these since last update, and this was the latest one that happened just now upon joining ESO: This was after I just joined and could move and shoot for about 2 seconds until game absolutely froze then just vanished entirely (no crash submit thing, might've been because I clicked it and windows force-closed it or something, I've no idea). I forgot to check the log and back it up, forgot even where it is and now looking there there's not even a "previous log" thing, let alone date/time'd backups xD you guys should really keep at least the previous log because people would want to join back ASAP after any sort of crash, and not fiddle about with logs.
  19. Is this fixed yet? :P Especially now that enhanced is default and classic is getting retired (I didn't see a date tho).
  20. The problem is when you can't react - either being AFK or still in loading screen. Force voting is not really useful in public squads, it shouldn't be allowed.
  21. I'm talking minutes after any ability was finished, not during hold-4 or anything. I could walk around at normal speed, aim, shoot, melee. But couldn't jump/slide/crouch/bulletjump. If I fell off a high place I could jump midair and it would wake up sometimes, or sometimes triggering one of the abilities would give me back the jumping, it was extremely disruptive, I very much doubt this is intended. And no it's not a combination thing from another program. I don't use powertoys and I also don't use shift to bulletjump =) It was only this one time where I played Garuda, every other frame I played with in Circuit ever since it launched hasn't had anything like it. (apart from the slow-motion thing with that decree which I hear was fixed)
  22. I've had this with Garuda in circuit, couldn't find a reliable way to repro. I did have the augment for her 4 and it seemed something with that and maybe 1, not sure, either way that's the only frame I've seen it with so far xD
  23. Where would I get the stats to state such facts? :P of course it's anecdotal, it's my experience progressing in the game. I also sold stuff because I couldn't properly see any of their capabilities. Modding it was more limited, no catalyst of course because they were more scarce (before nightwave), and the mod capacity was reduced until it was max level, mixed with wanting to progress starchart and doing sorties and such, instead of playing low level missions where these weapons would even function, just meant I'd have a reliable meta weapon with 2 rankable ones that ended up labelled as MR fodder, mostly wrongly. Circuit gives me the unowned weapons fully modded so I can properly test them without having to invest into them and then feel like I wasted my time. The change seems like a small step in the wrong direction for the mode.
  24. Well, no. It means they didn't have room, that's the main reason people sell weapons. I re-discovered a bunch of neat weapons during this which I've rebuilt, but I guess it's only lowered and not entirely impossible to get them, it just means I'll never pick them because higher chances to get a good known weapon instead xD
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