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ACESTHETIC

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Everything posted by ACESTHETIC

  1. Image shown below. Problem occurs when changing Primary colors, which simultaneously affects the Accents channel but only for the lower body region. Arms and shoulder wings have the correct and intended color. Bug started since: Update 35.5 Dante Unbound, still persists as of patch 35.5.2 Reproducible: Yes, by applying any color to Primary channel Affected: Zephyr Harrier skin
  2. Since DE has confirmed on Devstream that they will be removing Classic engine when the "Whispers In The Walls" update drops this December, it would be good to remind them that Enhanced lighting still needs a lot more polish before it can properly replace Classic, particularly with one long lingering issue since its launch 3 years ago: the broken Orbiter Arsenal lighting. Since its debut in 2020, the Enhanced engine has had a problem with colors being depicted as undersaturated or bleached compared to Classic - specifically in the Orbiter Arsenal. Shadows are also lighter and look flatter behind & around the frame. Below are some of the worst offenders: This is just a few examples of many that have been affected by the Enhanced lighting change, and not every skin/material is negatively affected (mainly newer ones). At first I thought it makes sense because materials created for the older content is based on the Classic engine, however... I specifically noted that this problem is only on the Orbiter Arsenal; every other part of the ship and other areas in the game - even dojo Arsenal - looks fine. In fact, in some other areas, Enhanced actually looks more vibrant than Classic: This might seem like a small issue, especially since it's confined to a small area. Heck, if they didn't drop Classic engine at all, this wouldn't be much of a problem, but they've already stated their reasons and I can understand wanting to improve their tech and having to move on instead of spending time and resources maintaining two different engines. But this game also has PAID color palettes and still very limited options at that. Most, if not, all players use the arsenal to fashion their Warframes and spend a long time tweaking and fine tuning their color choices using the Orbiter Arsenal lighting as reference. Having the colors you paid for and took time to fine tune suddenly no longer looking like what it used to? Yeah I imagine I won't be the only one upset when this change goes live in December if this issue persists. I've already tried time and again to bring up this issue for the past 3 years so now is a good time to let DE know that they still have time to fix it, before they have to deal with a bunch of new posts complaining about this issue at the end of the year.
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