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BloodRavenCap

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  1. They put it back in, but only because people cried out in anger. Otherwise, couldn't agree more, you've pointed out all the things that are currently wrong with the game. Still, I'm such a person that is easily hyped and the thing is - for me hype of waiting something is still better than disappointment with the finished product. Also, I really want to see how the storyline ends, so I'm still staying, hoping that the game will turn for the best.
  2. I thought about inventory and warframe slots. I think the best way about it would be to give two inventory slots for every MR and one warframe slot for every two ranks. So there would be another incentive to rise in ranks. You might make it one inventory slot every two ranks and one warframe slot every three, it doesn't matter. I was glad that Nightwave offered a way to get slots by dedicating your time to game, but it still isn't enough. I purchased platinum when I just started playing and right now with trading I still struggle for slots.
  3. Well, with the current state of things, even if Liches are stat-wise better, the whole AI needs a rework, so allied forces would be somewhat useful.
  4. I also think that you can solve the inventory and fashionframe problem with just another system, where you use some equipment from the Kuva Liches to boost your stats, but as with weapons, you can make clothes or armor invisible, so not to mess with your fashion. Or you could leave some parts visible to compliment the fashion.
  5. Just finished watching Devstream 131 and I'm actually starting to see some kind of endgame with Kuva Liches. The thing is, Nemesis system in Shadow of War allowed a very broad range of interacting with orcs, a lot of characters and memorable moments. Steve said that our recruited Grineer could help us only occasionally. And that already is a downgrade, because in SoW you could appoint orcs as your bodyguards, make them fight each other, make them masters of their own fortresses and everything else. Also, can't see how they can create a wide array of interesting characters, because you not only played to get a new loot, you also played for memorable situations. So, if Liches will be boring characters, then it's already a shot to the knee of the system. I think it would be sweet if we could build our own fleet of followers that could fight for you in the space battles. And if battles would scale, there would be infinite possibilities to create interesting situations by yourself. Fleet against fleet and all that. Full scale space wars. Another thing, only getting weapons from Liches seems a little underwhelming. Maybe it's time for a full inventory system? In SoW you hunted orcs not only for the weapons, but also for the charms and armor\clothes that increased your characteristics. Yeah, with Fashionframe and all that it might now work as well, but maybe there is some middle ground, so it might actually solve the problem of modding system, when you don't have enough slots for mods you want, but you can grind best items by hunting down Liches? And final question - will the Corpus and Infested get the same treatment and will we see analogus of Kuva Liches with Corpus and Infested?
  6. Just finished watching Devstream 131 and I'm actually starting to see some kind of endgame with Kuva Liches. The thing is, Nemesis system in Shadow of War allowed a very broad range of interacting with orcs, a lot of characters and memorable moments. Steve said that our recruited Grineer could help us only occasionally. And that already is a downgrade, because in SoW you could appoint orcs as your bodyguards, make them fight each other, make them masters of their own fortresses and everything else. Also, can't see how you can create a wide array of interesting characters, because in SoW you not only played to get a new loot, you also played for memorable situations. So, if Liches will be boring characters, then it's already a shot to the knee of the system. I think it would be sweet if we could build our own fleet of followers that could fight for you in the space battles. And if battles would scale, there would be infinite possibilities to create interesting situations by yourself. Fleet against fleet and all that. Full scale space wars. Another thing, only getting weapons from Liches seems a little underwhelming. Maybe it's time for a full inventory system? In SoW you hunted orcs not only for the weapons, but also for the charms and armor\clothes that increased your characteristics. Yeah, with Fashionframe and all that it might now work as well, but maybe there is some middle ground, so it might actually solve the problem of modding system, when you don't have enough slots for mods you want, but you can grind best items by hunting down Liches? And final question - will the Corpus and Infested get the same treatment and will we see analogus of Kuva Liches with Corpus and Infested?
  7. Just finished watching Devstream 131 and I'm actually starting to see some kind of endgame with Kuva Liches. The thing is, Nemesis system in Shadow of War allowed a very broad range of interacting with orcs, a lot of characters and memorable moments. Steve said that our recruited Grineer could help us only occasionally. And that already is a downgrade, because in SoW you could appoint orcs as your bodyguards, make them fight each other, make them masters of their own fortresses and everything else. Also, can't see how they can create a wide array of interesting characters, because you not only played to get a new loot, you also played for memorable situations. So, if Liches will be boring characters, then it's already a shot to the knee of the system. I think it would be sweet if we could build our own fleet of followers that could fight for you in the space battles. And if battles would scale, there would be infinite possibilities to create interesting situations by yourself. Fleet against fleet and all that. Full scale space wars. Another thing, only getting weapons from Liches seems a little underwhelming. Maybe it's time for a full inventory system? In SoW you hunted orcs not only for the weapons, but also for the charms and armor\clothes that increased your characteristics. Yeah, with Fashionframe and all that it might now work as well, but maybe there is some middle ground, so it might actually solve the problem of modding system, when you don't have enough slots for mods you want, but you can grind best items by hunting down Liches? And final question - will the Corpus and Infested get the same treatment and will we see analogus of Kuva Liches with Corpus and Infested?
  8. Also, what about new bosses? Only the Grineer have these charismatic bosses with their own stories, while everyone else is just there. Corpus has its robots, while they aren't as interesting, it's at least something. But still, they should get something better. And what about poor Infested and Corrupted? They've got only one boss each. That's just not much.
  9. Some questions on implementation of QoL changes: - Is there and idea to make the minimap differentiate between types of loot? Like, one icon for Orokin cells, the different one for statues, another for resource caches, another for crystall argon and everything else. It's really disappointing when you just skip Ayatan sculpture that was laying around there because you didn't look enough or even when you looked at every corner, you just passed it by. Would be a really neat thing, because when you need something really rare you have to look through the whole map and sometimes the thing you need doesn't even spawn. - Steve mentioned about implementation of option to always sprint, but for some reason we still haven't got it. I mean, there is a selector in options, but it goes for the archwings too and it doesn't really work there, because you have to regulate your speed while flying all the time. - Appearance loadouts for Operators. If I want to experiment with the face sliders, but don't want to ruin the face I've already created. - Archwing weapon should get a look. First of all, it takes a lot to unlock them to use on the ground - and it's not satisfying at all. It really isn't good when big, heavy guns straight up lose to just the usual ones. And I'm not talking about buffing stats (still, they should be buffed - it's rather comical when enemies die from the Braton faster, than from archgun), the feel of the guns themselves is very weird. It feels like you're not shooting the guns of the biggest calibers, it feels like you're shooting a needle guns. Oh, and also the animation of sprinting with weapons diagonally just doesn't work, it feels like your warframe is on ice blades or something. Like, its whole body can be looking straight ahead, but it's moving diagonally. I hope you understand what I'm talking about.
  10. I actually hoped that we will get the opportunity to build the docks for Railjack.
  11. God damn, that's exactly what I wanted to say. Overall, glad to see Gauss buffed. Still waiting on news about imminent New War delay.
  12. I've deleted the most controversial part of the post, because it looks like something gets the wrong idea what I'm talking about. Forget about it. I'm saying that what I really want is a payoff for all this build-up, something, that will make you use everything you have and use it in its maximum capacity. Like, for people, who formaed all their weapons, this would be a blast because at last they've met something worth their time and effort. And maybe it sounds like whining about endgame, but there should be something, that makes use of all the frames we have - and it should be plot related, because another arbitration-type-mode that sounds like something difficult, but in reality isn't is not the thing that makes a good pay-off. Sentients (that might be a new constant faction after a New War) aren't good opponents either, they're just too boring to fight. They lack the punch and feedback. For example, I think Grineer is the best faction because they become somewhat difficult because of the broken armor scaling, we fight them from the start of the game, they get the best bosses and the most interesting parts in overall plot (like War Within with the Queens). When you fight Grineer, it feels like you're fighting real soldiers and the gore just adds to this feeling, because they're somewhat human. Corpus has too much robotics, they're mostly annoying too fight, nullifiers, drones with mines and stuff, bosses are boring, their lore is interesting, but Grineer with their twisted sense of honor are more interesting. So, what I'm saying is, this should be not only the mode, but a constant plot related event, the thing that we've been preparing for all this time. Because without it Tenno are just lost, like machines without a meaning. And it might be poetic in a sense, but everyone of us already sense that in real life, why would we want that in a game?
  13. You didn't get my point. What's the point of collecting everything, when you don't even use half of it? And yeah, I'm not suggesting, that players should lose everything they have. I'm just talking that all of frames and weapons should be useful in the end and stakes should be high. Anything else would be just an underachievement. That just means we could beat everything by not even playing the game to its full potential. That would be just lazy.
  14. I was thinking lately that the main problem of Warframe might not be the lack of endgame, but just lack of a really meaningful conflict itself. Just from the story perspective, Tenno become familiar with all kinds of weapons and frames, become more stronger and wiser, so to say. More battle experienced. Teshin says, that the enemy is coming and The Conclave was this thing that should've prepared us for the inevitable war with the enemy so bad, that it could take all our resources and wit to defeat it. And that's the thing, maybe New War will brings us something like this, but Sentients aren't the thing you would want fighting, because at this point they aren't really that great or scary. Something in the future, maybe? But it definitely should be in the game. There should be some kind of conflict that will make Tenno give everything they've got to defeat this threat. I like to think about some big thing that would make you use all the frames you've collected and and all the powers you've mastered. Something, that will really shake things up, something with the power so overwhelming, that even Tenno can't handle it. It might be a terrible idea, but I really am tired that we have a lot ot things that aren't even needed. We have dozens of frames and weapons, but you can beat everything just using meta weapons and powers. So, if DE wants to beat powercreep, they should give Tenno a war they deserve - so ruthless and cruel, that will make Tenno feel like they're losing it and can only win if they do their best. Can't even talk about rewards that we should get after beating something so big.
  15. Oh, don't remind me. Wolf was such a wasted potential, it's just unbelievable how bad his storyline was and how much you could theoretically make it better with just some tweaks.
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