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Riskbreaker

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Posts posted by Riskbreaker

  1. 1st lets be real,they invest a lot in marketing,i mean every time i open my browser where ever i go there it goes "ninjas play free",excalibur pops up.

    So as everybody else after some time,i was like "ok lets try this,it's free i have nothing to lose",and so here i am,and to be honest after couple months of playing,now i more watch on my alert app than i play.Before i start playing Warframe i was hooked on MassEffect3 mp,gameplay was really good,so when i get bored with ME3 i was looking something with similar gameplay.

    Now,to make some conclude,only real thing that i miss here,are skills,i mean playing skills.In warframe you don't need it,you just go from one room to another and kill all,without much thinking on,which type of enemies are in it,and at least basic tactic how to deal with them.

    I just remember one situation in ME3 mp,i was out of ammo and attacked by 2 marauders,one was behind me and other in front of me,so i cloaked fast,get cover under small wall,grab marauder in front,than jump over wall,and wait to grab marauder that was behind me.hehe it was very cool feeling and specially when over my speakers i heard "smart" from my random teammate :D.and there was many situations like this,where it is good to think before act,and ofc with combination of powers.

  2. add more vents,thermal/night vision mods,good cover system like in Vanquish or even better,when we speak about stealth,like in DEXR.

    idk i just hope Warframe will be good enough to keep me play it even when Destiny comes out,i'm speaking from co-op perspective.

     

    btw i think on november15. or some date around we can expect some huge update,maybe some stuff we talking about will be in it,at least i hope for that :D cheers

  3. maybe for some frame one day or even better for all frames,Grab mode,so basically with this mode equipped we would be able to grab enemy,throw them to enemies or use as shield and ram to wall or other enemies.yeah like in GoW :)

  4. this game eats my memory i have 3gb ram,in game requierments says that it should be enough.also i play everything on low and all is turned off,but still memory works on 2.9 i know that coz i play windowed with openhardwermonitor on.

    my specs phenom 8450 3xcore,Radeon HD 4650 512mb

  5. i like the galactic map idea but everything else is a no for me

    why not,dojo needs a little life,it's pretty much dead now.By size it could be a space station,and i was thinking on npc like merchants,pirates,smugglers,refugees etc that would give more sense to this universe.Why not to talk to Darvo and see what he has to offer :) it just gives more possibilities to game in general.Room with Lotus as holograph,she could provide us some info about enemy,stories about bosses etc.

    Also i think we need more characters like Lotus,but im not worried i believe that all that will come at some point,in some version.

  6. Warframe possibilities are infinite imo,Game could evolve into giant beast,it's just on DE to make right choices to make that happen.I hope they now how this game will look when it comes to,lets say,final version.

    I agree with you about end game,a little more dynamic and unpredictable events,that's what we need.So far best epic thing that happen to me in warframe was on Phobos,giant door with two panels to open and behind them was hundred grineers waiting for us,ambush....EPIC.

    WE NEED MORE OF THAT :D

    Didn't play Golem boss,but i saw fight on yt,and it looks awesome,so i hope for more bosses like him.God of War and Dark Souls are "books" for that part of game,read them carefully :)

     One thing is sure,there is tons of work on this game.

  7. dojo should be core of the game,and atm,beside tech lab,and lets say obstacle room,it's waste of time.It would be cool to have galaxy room,with map,instead of current screen,also room with weapon/gear,where we would gear up,mod room,deck with that corsair that drive us all over the galaxy,also some npc would be great,maybe even giant refugee camp/room...

  8. i like the idea,it would slow down mission a bit,but i wouldn't mind at all,maps are big and very detailed i love them all,it's shame we don't explore them more,because there's no point in doing that.Also only one thing i would add.random unexpected events,ships colide to each other,or meteor hits ship breaking everything,maybe giant alien thing get attached to ship so we have some sort of boss to deal with or anything that would complicate mission.Don't get me wrong i like when suddenly we get more objectives,even tho it feels "cold".

  9. I didn't meant on does it work or not,mods on "field" works very good,Taihus understood me in some parts,yes i was thinking on realism and only that, but implants and schematic of warframe in menus not visible implants on frames when we fight,just menu and for weapon mods they would be more like,customizable parts.thats all.

     

    Tnx GenCarter for not being sarcastic :)

  10. I don't like mod system,it just doesn't make any sense.

    Turn them visually into suit implants and split them into three groups,system,armor and head.

    For weapons make them like parts..

     

     

    ...and yeah...flashlights,rly we are space ninjas but we don't see in dark without,who knows how many millenia old flashlight.Rid$&*^ would kill us all without any problem.

    Improve hud and give us some nightvision implant aka mod,and option to turn it on/off,

    this game is great wish you DE,best luck.cheers

  11. To be honest,i don't like them much,i mean "cards",not much sense in that.

    I would like to see some mods,changed into visible gear on warframes/weapons,for powers and alike,to be more like

    suit implants.I came to this idea when i was building my Frost,to be precise helm,chassis,system.It would be cool if mod/implants could be attached to those parts as upgrade.

    What you think?

  12. hmm yea i agree with most things you said.I like the fact that maps are really big,so things i think that are missing are,secret stashes(with unique awards for finding),multiple ways to reach objective or extraction and traps,hazard parts of map and alike

  13. nah not that bro,i would like to see sentinels have more bigger role,maybe a wider area of flying,not just on warframe shoulder.

    also i would give them ability to talk,make some funny comments or make some weird/strange noises,it would depend what sentinel we have and it would be cool if sentinels could show us holographic map or show us direction where to go(both like in dead space)...hehe it would be funny to hear them panic when Lotus inform us that enemy is coming ;)

  14. Q1:did you think about making giant bosses big like in Shadow of the Colossus,with random weak spots for uncover?

    Q2:what are chances that we gonna see friendly bases(in any form) scatered all over galaxy and be able to talk with npc to collect quests that will lead us through several locations,and not only that...merchants,Tenno temple,foundrys,local pubs too,where i could buy drink to fellow tenno :)

    Q3.ancient city,neocity,desert,jungle,underwater maps will that happen?maybe with hazard elements,traps that would be cool

    Q4.new objetives?

    Q5.do you plan to expand story and campaign in a way to make it more personal,maybe with some choices?

    Q6.thermal vision mod?

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