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DarkSaint_Exile

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Posts posted by DarkSaint_Exile

  1. On 2024-01-29 at 10:20 PM, TwonkeyKong said:

    Big fan of the just making it a Tap/Hold and adjust the balance for Helminth. 

    Alternatively a tap to activate the ability, hold to switch modes. Starting mode could be determined by Energy Color (warm/cold or bright/dark). And as a balancing option for Helminth remove the hold to switch mode. That way people who subsume it would have to commit to one type of buff (based on their energy color).

    Also an Icon that shows you what buff you have would be nice addition for ppl with visual impairments / color blindness.

    Something along those lines:

    eGiQtS2.pngWnDwoPv.png

    Please give Eclipse a toggle. Also please consider adding an Icon that shows us which buff we have active. This will be helpful for those of us that have visual impairments.

    • Like 1
  2. 22 hours ago, [DE]Rebecca said:

    Arcane Guardian
    On Rank 5: On Damaged:
    15% chance for +600 Armor for 30s

    Currently Arcane Guardian On Rank 3: 20% chance for +600 Armor for 20s.

    Arcane Guardian was one of my favorite to double up so I'm hoping that the stats were a typo. If not a lot of my squishier frames are in trouble with no foreseeable solution for survival in endurance content. Overall I like the changes. I've been waiting for what seems like to see armor scaling dialed back, and Self Damage to be removed. The fact that DE found a way to make self damage an interesting mechanic instead of a death sentence had me excited for the next mainline.  I just hope that "Adjusting the power of Arcanes at Rank 5 to generally behave as if you had 1.5 equipped" isn't alluding to that standard being applied arbitrarily to force the use of different arcanes and more grinding. I sincerely hope that standard will be applied generally to all arcades to soften the blow of not being able to double up.

  3. 7 hours ago, Ikusias said:

    WTF is wrong with DE and energy sustainability of powers?! Grendel should gain energy per victim, not lose it

    Agreed. I hate this new trend of energy drain ramp up that came with Ember and Grendel. Don't get me wrong Ember's Immolation is simple to use with her Fire Blast and/or ability toggling, but Feast is a requirement to use every ability, and I feel like I'm being punished for using a necessary parts of Grendel's kit. Add that to the fact I have to use Nourish  3 or more times to get the buffs I want and energy management is just a nightmare.

  4. Basically after seeing Atlas Prime's stats compared to the Atlas base model, seeing old weapons get a buff, and all the reworks being done on older frames I was hoping we could start talking about reworking Ash Prime, Ember Prime, Frost Prime, Loki Prime, etc.... What other frames need some love? Who else wants to see it get done?

    • Like 5
  5. I know this is the wrong thread for this but, can Wukong & the Celestial Twin both perform the stomp at the same time similar to the way defy works? I have trouble getting the twin to use the ability where I want it to.

  6. My question is if there are plans for shield based counterparts to the Rejuvenation & Physique auras? 

    Edit: I also wonder if Arcane Barrier, Arcane Aegis, & Arcane Energize, healing abilities such as Trinity's Blessing, Energy Vampire (& Vampire Leech mod for that matter), & items such as team energy restores will affect Hildryn's shields when her 3rd and/or 4th ability channeling effects are active?

    #Make Shields Great Again

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