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osairas

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Posts posted by osairas

  1. 12 minutes ago, Panker1912 said:

    Follow the dojo symbol I opened the daily task

    Yes, seems like the daily task is exclusive to visiting Ghost clan dojo. I'm assuming it, based on the symbol i see on NW task and this symbol for ghost clan. If its true... the task is pretty dumb and wasted enough of my time... thx DE

    latest?cb=20140626180628

    • Like 1
  2. On 2019-11-12 at 11:34 PM, (NSW)Hermy said:

    that's the one i use... Warframe is installed on it and loading orb vallis always take less than one minute... httpswww.amazon.com/dp/B074RNRM2B/ref=mp_s_a_1_3?keywords=micro+sd+400gb&qid=1573581737&sprefix=micro+sd+400&sr=8-3

    I experienced moving game from system memory to micro sd card, improves significant amount of performance. Before i used to get huge loading time around 4-6 mins everytime tried to enter OV from fortuna or PoE from Cetus, now its minute max 2. I used to get lot of FPS drops after i extract from an hour long of bounties of PoE, now they r gone too.

    I bought 64 GB micro sd card with upto 100 mb/s read/write speed and seems like it helps a lot compare to switch's in-game memory.

  3. 19 hours ago, iSolement said:

     

    But now, with the new blood rush and new mechanism of calculation, under the full stacks of 12X combo the final cc will equal to

    20%x(1+60%+0.6x12)=176%

     

    Kind of disagree with formula is used. Because,

    New formula of blood rush is, 

    Crit Chance = Modded Crit Chance × (1 + (Blood Rush Multiplier × Combo Multiplier))  (in update notes, was mentioned that now blood rush will stack multiplicatively. Hence gonna be multiplied by modded CC )

    Where in your scenario, Modded Crit Chance = Base Crit x (1+ True Steel ) 
    Then values will be Base Crit = 0.2, True Steel = 0.6, Blood Rush Multiplier = 0.6, Combo Multiplier = 12 

    Now lets put the values,

    Crit Chance = 0.2 x (1+0.6) x (1 + (0.6 x 12)) = 2.624 = 262.4%

    its not that bad considering only true steel was used in this scenario. With sac steel, its gonna be 3.0832 which will be red crit after 220 hits
     

  4. Precisely after Tenno reinforcement Update 25.4.0 
    Currently I'm facing huge loading time if I'm trying to go in open world area (like Plains of Eidolons or Orb Valis) from safe zone (like cetus or fortuna), I tested few scenarios when I face this issue. Surprising part is if someone else hosting then everyone in squad enters first and I enter in open world last. If i'm hosting then everyone get stuck for 4-6 minutes in loading screen. Maximum time i hav noted is 8 mins.
    These are the conditions when the issue does not occur,

    - If I'm entering open world from orbiter

    - If I just opened the game and enter to open world thru safe zone for first time.

     

    These are the conditions when the issue does occur,

    - If I have played few missions in regular tilesets and trying to enter open world thru safe zone.

    Currently game is installed on system memory with 6 GB free space. 

    If anyone faced issue and able to resolve it just let me know

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