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zurefox

PC Member
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Posts posted by zurefox

  1. Hi tennos!, with the new update we got a new feature for frames with invisibility and you know? it would be amazing for Iron skin too!, why? because right now deluxe skin is the only skin for rhino we can show just like it is while iron skin is active :c

    G3Z5Dp5.png

    • Like 2
  2. Sometimes  are you trying a new Fashionframe but at the end you wanna return the base warframe skin but you dont wanna take off manually each attachment, syandana and emblem?
    No problem!, the restore "default Apparence" buttom is for you! haha
    This would be a nice QoL change :)

    69qhE5F.png

    • Like 1
  3. hace 24 minutos, [DE]Helen dijo:

    exclusive Athodai hand-cannon, reverse-engineered from propulsion tech to pack a serious kick.

    To get a WHAT? ._.

     

    hace 22 minutos, Kylo. dijo:

    Twitch Drop Exclusive Pistol?
    This is stupid. I can feel it.

    i think it is just a skin

  4. hace 12 minutos, KochDerFrettchen dijo:

    Enemies don't have to be difficult via higher numbers. In fact, that is explicitly known as artificial difficulty. Most enemies in the game get splattered against the wall whether they have 0 armor or thousands of it, whether it takes one hit or a few, and they do little about it to resist us. Enemies that do something about it are the difficult ones. 🙂

    Like nox or nullifier? 
     

     

    hace 2 horas, taiiat dijo:

    that's never been true in the history of the entire Games Industry, so parroting it for the 23598625968th time won't make it any more right.

    unless you reach a point of straight up (instead of pseudo) farming simulators where you radiate infinity Damage (so basically Combat forms of clicker games), or something of that sort, having both is always still possible.

    I think i understand what are you trying to say, but almost all the time I read " we want lvl +1000 enemies" and that is silly, i think the right way is more enemies with new "gimmicks"  just like this guy

     Aerolyst.png

    • Like 1
  5. I have a question tenno, what do you really want? , what is your desire?
    You need to understand one thing, you CAN'T have both, why?

    WolfDioramaBust.png

    Easy, because if we get stronger weapons our enemies will be weak against  us, they will be easy to kill, but if they become stronger we will feel our weapons weak, what i want to say is..
    this topic is because 2 things, 50%  want the old armor back  and stronger enemies and the other 50% wants strongers weapons to kill everything.



    Kuva_Bramma.png

    We can't have both sides,they are opposites, so now, tell me, what do you want, but remember, you can only choose one. Choose wisely.

    • Like 2
  6. hace 5 minutos, Miser_able dijo:

    the jackal tile wouldnt really work all that well as a defence tile since there is nowhere for the enemies to spawn. its just one big empty room. so they'd have to spawn in thin air, and that leaves them open to being spawn camped by a nuker.

    what i was thinking is the same tileset but with open doors, but yes you have a point there.

    • Like 1
  7. Hi tenno, i have been playing for a while in the new defence tileset and in my opinion it is the worst, even with "clear room" warframes take to loong finish the mision, the enemies always stucks and things along those lines. it is beatiful, yes, and awesome for interception misions and it should be awesome for survival, but trust me, for defence it is horrible .QvvP0HH.jpg



    In my opinion the new jackal tileset is really nice for defence misions, but let me know what do you think tenno!.

    QLAFvaf.jpg

    • Like 2
  8. hace 9 minutos, Thunderbert dijo:

    I don't know if any other Landing Craft does this (I've only used the Liset and the Mantis so far), but I find it really weird that the new Nightwave Landing Craft keeps moving a bit while the frame boards it in the end of the mission, I assume its animation has that subtle movement so it doesn't look so still during the loading screen, but it does look weird during the end of the mission, and I'd rather have it without that movement, at least while the frame is boarding it.

    Here is a video showing it: 

     

    Maybe is the music inside the ship (?)

  9. I love the new skins/syandana and all the new stuff , (and i love the purple color) but sometimes i want to change it for other color , it feels weird in fashion frame, i dont know why we can't,
    We should be able to change it, plz DE, we NEED it 😢
    GfLwQZg.jpgvw2jPMy.jpg

    lnXj0Ya.jpg

    • Like 4
  10. hace 7 minutos, MokutoBunshi dijo:

    Has anyone noticed that a lot of the puns in: Cephalon Joke-a-Thon Contest aren't funny? Not even punny? I came for at least ONE, good laugh but they are all so bad. 😐 (and severely misspelled, likely due to using phones? ESL perhaps??) A ton are just stolen, in game or from a popular warframe video. whats wrong with this community? Why are we not funny? Are only the content creators funny maybe? 

    I haven't had the mental strength to finish reading them, hopefully we get some funny finalists at least. I am sorry for who ever at DE has to sort through that thread.

    Ordis should give you a hug :c

  11. hace 42 minutos, Girador dijo:

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    While I haven't had a chance to test out primary Catchmoon, guns that produce that type of projectile have a tendency to have guaranteed impact procs and a quick check of the wiki shows that this is the case for the Catchmoon as well.

    I did't know that, thanks 😄

  12. Hi guys! i was testing my catchmoon with the new changes and I noticed this thing...
    The 4x IPS proc should be gone (right?) 

    this is my catchmoon

     v2zv4Hz.jpg

    And this is the build

    Zr7LYV7.jpg

    Knowing this the proc priority should be Corrosive, heat and impact (because this is the lowest)
    But this is NOT
    It always proc Impact over corrosive/heat and i dont know why, if you are able to test it and let me know what happen to you it will help me.

    zQ30YIq.jpg

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