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Rennagade

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Posts posted by Rennagade

  1. I don't play much anymore because I disagree with some of the dev's choices lately, but when I do I want in on some mindless killing fun for a few hours.  When everything around me is going up in flames because of that ember who has left their 4 on, all of a sudden I'm having less fun, then I'm bored, then I'll see you in a month or so.

  2. I think it needs to be more obvious that you have have the ball.  A translucent icon on screen would be nice.

     

    I find myself passing to teammates behind me far too often when I'm trying to aim for the goal.  This feels a bit clunky.

     

    I wish the movement speed was a bit faster.(The dash helps, but it is no where near as fluid as the standard movement)

  3. I strongly dislike the Tonkor, but I don't think it should be nerfed.  I believe other weapons need to be buffed.

    Edit:  A lot of the late game difficulty comes from the increased health of mobs.  High damage, end game weapons are needed to compete.  Removing a weapon from this list is only going to shrink the pool of commonly used end game weapons.

  4. Why do people keep comparing this game's idea of difficulty to Dark Souls?

    Round 3 is not Dark Souls.  In Dark Souls, when you die, there's a good chance you screwed up, and you know where you screwed up(so you can do better next time).  Round 3 kills you just to make a point that this game could be hard sometimes.  There's not much I can do about it other than use a valkyr.

    In general the event left a sour taste in my mouth.

  5. No, its not.  On a phone, so I'll try to be quick.  

    First off, enemies in Dark Souls follow a  pattern that you can read.  Understanding these patterns are where DS' learning curve comes in as well as the difficulty.  After that the game becomes pretty easy.

     

    Warframe generally uses bullet sponges.  DE is getting better at making the enemies less sponge and more "find my weakness!", but most of the games difficulty still comes from bullet sponges.  

    With that said, neither the stalker, bursa, or kavat are that bad.  Bursa can be killed quickly by ccing it and attacking it's back.  Kavats are glass cannons.

    Shadow stalker is probably the closest to a Souls enemy on your list.  If you don't instantly kill him you will see a pattern in his movements.  Figure that out and they're all easy to dodge.  After that it's a question is whether or not you're equipped for the fight.  With that said, a sword fight with the shadow stalker with under leveled gear is pretty darn fun.  Still, if you have a decently moded gun he quickly melts.

  6. I don't think the dust has settled, really.

    Personally I like the rework.  Everything in the kit seems to flow nicely together, and Saryn now has many viable builds that I could play with.

     

    A lot of people will point out that she can't clear rooms like she did back in the day, but those people don't know how satisfying it is to watch the viral and toxin damage spread through enemy mobs like wildfire.

  7. Proportions are not open to opinion. Just because you can't help but talk out your !, does not in any way, shape, or form alter the fact that from what has been shown, the model's proportions do not match the concept proportions, even a little.

    Anyone with even the most basic of knowledge in this area could attest to it.

    Next time you want to try to make a smart ! remark, make sure you actually know what you are talking about.

    Welcome to the internet, where people have opinions!  

    What's more, you're in a thread made for people to voice your opinion.  Many of the players on this thread have stated something about the size of the model.  In comparison to the concept it does seem a bit off, even if it was caused by the angle that the concept drawing's model was drawn at.  In comparison to banshee's model in game it seems way off.

     

    As customers we are allowed and should voice our opinions, whether the product is good or not, in order to help facilitate improvement.  Everything is open to criticism.

     

    I'm still standing by my previously posted opinion that went something like the plates in the dress look plasticy and stupid, and the whole frame should be less shiny.  Also I think the ghostly bits shown in concept 1 is cooler than the record player.

  8. The problem is the hype around him. The odds that any release of Typhus or a similarly themed frame will remotely live up to fan expectations are rather slim. Remember the dragon theme, and the release of Chroma? The hype around Typhus is too strong, the salt will drown the forums. That said, bring it on. I don't give a solitary nugget of alloy plate one way or another about Typhus, but the chaos that will arise on these forums will keep me entertained when I am stuck somewhere I cannot play Warframe.

    This.  At this point the hype behind Typhus is too strong.  Releasing him, even if it matches perfectly with the concepts, would result in mass disappointment.  I think the best option would be to release a similar frame inspired by Typhus, but not.  That way they could say "case closed", but because it is not Typhus it won't be completely judged as such.  It'll cause mass disappointment, but not to the scale that an actual Typhus release would cause.

  9. My main issue with the skin is all the "plates" put on her top.  All of the concepts posted by OP makes it look like a torn dress with a slight shine.  The plates makes it look very plastic-y, and the hexagon pattern that seems to be in it makes it seem harder.  Also those shiny legs, just why?

     

    I think the major issue with the skin is that it seems to have undergone a theme change from a ghost-skin to a cyberpunk skin.  I believe the ghost theme was the stronger concept.  The cyberpunk version seems to have tried to keep a similar appearance, but I feel like the changed features(the plates, the record player) doesn't mix well with the ghostly dress.  The plastic plates designed to look like the torn dress just looks silly.  I also feel the back of it doesn't really go with the front.

     

    As for the thickness of the figure, which I see a lot of players commenting on- I don't think you will notice it too much once it gets animated.  I don't have much of an issue with it, as it is nowhere near as extreme as what happened to Loki.

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