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Kimimoto

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Posts posted by Kimimoto

  1. On 2019-07-28 at 10:58 PM, S.Dust said:

    Looking at the game now, it feels like the main thing being traded is rivens and for extremely high prices as well. It kinda just feels like the games market it just going to hell.

    Relics amirite? But really relics made it 10x easier to get primes. 

    There are a bunch of ways to make plat, you just gotta explore it, I'll say that much

  2. 2 minutes ago, eveofmana said:

    I never wanted to put up with this, never touched it, but now I'm forced into this if I want to gather the standing. From what I understand, perfect capture isn't even guaranteed? DE ... friggin please delete this or nerf the required animals or at least the "perfect" request.

    You're asking for casual content to be nerfed, please stop, you guys are hurting yourselves at this point

    • Like 15
  3. 40 minutes ago, Angrytiger said:

    Even though it's used in an unusual context in that case, "elite" appears to mean "endgame content". Sure, it's easy if you've been playing the game forever, but for a new player it's about as far from their starting point as possible;

     

    9 minutes ago, Podge said:

    they are things that require preparation, and you cant just go in there with a bunch of newbies or unmodded equipment and expect to get it done.

    I don't see how this explains why the elite tag is still a thing, doing the '6 perfect conservation tags' is harder. They should just remove it.

    • Like 2
  4. Ideally DE will make a new skin for each relay, make it so Razorback/Formorian can actually destroy them, tie a 5% booster for each built relay(e.g. Larunda 5% Affinity, Maroo 5% credits), then just set and forget the system.

    • Like 1
  5. On 2019-07-22 at 6:09 PM, SnowWarFr said:
    • Sanctuary Zones have poor rewards
    • Arbitration is poor in enemy scaling

    ESO's Rad relics are pretty good rewards, just needs to have the Arby reward rotations of ABCCC

    Arby's could use better scaling ang 5m rotations

    Disruption needs actual rewards, intact relics aren't rewards

    Kuva Survival needs to scale in some way, fissure booster system is already in the game and could be easily adapted to fit.

    • Like 1
  6. On 2019-07-05 at 3:41 PM, Atsia said:

    And what if you don't like whatever is out in as "endgame"?

     

    On 2019-07-05 at 3:38 PM, Rawbeard said:

    catering to inactive people is kinda dumb. you want to cater to active people instead.

     

    On 2019-07-05 at 3:31 PM, (PS4)ErydisTheLucario said:

    I hate to break it to you my guy, but I don't think there will ever be a proper endgame, and if there is, you'll likely be here again, complaining about the same thing,  except for the fact that it may not cater to you.

    Welcome to the forums OP, as you can see it's time to leave again. Nothing productive comes out of this forsaken place besides producing logical fallacies.

     

    On 2019-07-05 at 3:28 PM, Urza1234 said:

    there are a huge number of inactive players who are only inactive because there is absolutely nothing that caters to us.

    Same reason all my friends don't play, would be an easy fix and wouldn't even need to cater to a crowd. Don't @ me to explain, forums.

  7. Surprise there's nothing to do in this game, they're going to make you revisit old stuff.

    Nightwave is the best update the game has had in three years. Better than both open worlds, better than the Sacrifice. I actually get to play the game I love for a little bit, instead of logging in and off.

  8. 6 hours ago, Boomfly said:

    Point to 1 (1) [one] game that has an end loop that fits your demands.

    Warframe does, fissures do. I literally used it as an example in the OP...

    Having more variety is a good thing, and these game modes are already 90% done. Why not just ask them to be tweaked a little bit instead of naysaying?

    Also just because there's an endpoint doesn't mean they shouldn't try to make sustainable content. You could say the literal same thing about any of these year long updates, and this place would throw an absolute fit.

  9. 2 hours ago, Aldain said:

    Rewards only last so long, once people have what they want the content is dead, the only reason fissures aren't is because they play into the market and there are new primes, but fissures themselves are just a reward grind through RNG, its sustainable and rewarding, but it sure ain't fun after a certain point.

    Some rewards last FOREVER, so as long as those rewards are being given out this argument doesn't really work. i.e. Endo, Credits, Kuva, AnythingYouCanTradeForPlat

  10. 7 hours ago, Teridax68 said:

    avoid releasing isolated content again

    I agree, but you could have isolated content and not have a drought. If that isolated content is sustainable and will always have a reason to come back, then it's succeeded no matter how isolated it is. Simply adding 'Relic Packs' to Ostron/Solaris rep would make both open worlds more sustainable. 

  11. 29 minutes ago, Volinus7 said:

    Statistically

    Hit me with that data bby

     

    29 minutes ago, Volinus7 said:

    The point is a fun game can be played even without any reward systems and grinding.

    Am I on the right forums? We play Warframe right? If you remove the reward systems and grinding, all that's left is fashion. Top kek, wut?

    Either way, I know your extreme point of view and you're not actually here to have a discussion. I don't know why you even bother responding to threads like this with these non-arguments.

    • Like 1
  12. 40 minutes ago, Volinus7 said:

    Many people grind every item in Warframe even they don't need it.

    But they do need it, because mastery is valuable.

    Having a weapon fully forma'd doesn't hold any value, because it's too powerful for the game. Most people don't fully forma every weapon they get, they'll get the mastery from it and promptly sell it. 

    Also, I'm still very unclear on the point you're making

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