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Jedi_pup

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Posts posted by Jedi_pup

  1. please Unbind the operator face selection. to equipping 3 of any items and add Mirror and/or symmetry to any piece thats naturally asymmetrical.
    we pay for tennogen for it and you allotting sections to pieces that cant be equipped with any other pieces.
    when the helmet is closed some items are still hidden that would clearly be visible like: the open harrier hood and the revenant mephisto diadem. in this situation the only part that clips is the back of the head "if' it was visible.

    Still awaiting operator facial expressions for idle animations. they have teeth be nice to smile or sneer or be completely be disgusted with life expression, up to being angry.

  2. can anyone make the executive decision that you must have relic equip in order to do a relic mission. therefore when the game breaks and dumps your relic (feature) when starting a mission; you are sent back to your ship to re-equip again. instead not knowing and wasting time. NO where does is say that the relic equip anywhere on the screen other than pausing the game just to roll over your name to see in the drop down the relic name.

  3. Vendors unranked arcanes Includes the quantity of ranked mods you own, also. Unranked and Ranked should be separated into different pools.

    "If have 15 unranked arcanes and i have 1 ranked arcane im filling"

    I want to see 15 not 16 in the vendor's inventory.

    the purpose of the shop is to show the number of the items you own of that item of that rank its selling, not all items of my inventory.

    also you can add a check inventory button to all the vendors to clear up any misconception to the quantity you in fact own vs ranked or unranked.

     

  4.  

    2 hours ago, [DE]Megan said:

    Changed the required amount of players needed to start the Effervo boss fight from all squad members to half. This addresses feedback that the boss fight could take a long time to start (and potentially result in Host migrations) if players were off collecting Voca, resources, etc, instead of moving to the boss zone. Players outside of the zone will now be teleported into the arena once activated. 

    your still pulling a person away from the angel if the host or any player decides if they don't want to do the angel.

    then you also need to mandate that the angel is killed prior to force start.

    Place the angel in the first 3 (30) eyes main waved areas and not in the 60 eyes locations, going past the boss area is too far for the angel to be placed.

    • Like 5
  5. on the assassinate murmur boss.

    can the the next vitrium waypoint marker NOT be yellow and can be displayed ON top of all markers that are the pick ups for the vitrium devivces

    it too confusing to where to go next without having to pick up a device to see the makers to what direction go to next.

     

    can the locations be white markers and the items be yellow and boss be red by default

    and the priority of them to display over the top of other markers or start combining markers together placing them next to eachother in the ui: (A)(B)

  6. not sure i like Wolf of Saturn Six in the Kahl mission only can be defeated by the grattler. the shotgun tickled him. but one shots sentients in the face.

    also the brothers when told to destroy the immune node, should destroy the immune node! and not wait an eternity to do so; or even though i told them and were all standing in front of the immune node getting shot at and they still dont do it and i have to shoot it with kahl. kahl can kill the node himself but its takes forever to do so.

    a brother that cant take orders, dies. without order is chaos and then chaos reigns; and when it rains it pours and we all drown together. :clem:

    • Like 1
  7. fresh new tenno can not do nightwave. It needs to be outlined for completion by a new player, also. a tridolon and PT Taker should not appear for a below ranked tenno. 

    having some to do vs aspiring to achieve is not the same mentality.

    duration missions needs to be also Additive and not just one sitting completion for 20 min survival with a tenno with no mods and braton and lex. 5min intervals up to 20mins; for those missions would be a good alternative with les fuss and doing them in one sitting is great for the player that has the time and mods for but, its not hurting the game for it to be additive time.

    Storyline and rank need to be accounted for and objectives that are inherently locked to player, should be replaced with an alternate.

    the choice to not do, should not be an option, there needs to objectives that are completable for the weekly.

    you might as well have "complete X amount of Missions" or Start "X" Storyline mission thats available and or do a completed story mission to completion as an objective.

    otherwise you place in alerts for the Locked mission types for new players to do; so that they can be completed with others or given the tools to do those based on your Paradox rogue like system.

    and also please push the tenno to the front of the game and revert the storyline for drifter to find the Tenno instead of lotus and move around lotus storyline to compensate. drifter meets lotus and lotus tell drifter to find tenno and player thinks nothing of it and can assume drifter is friend or alt character.

     

    • Like 1
  8. Kahl is being heavily frozen by the cryo barrels in his mission and feels a bit excessive to say the least especially when in the mission perimeters are to freeze the target 2 times by shooting the barrels and kahl is not a sniper and needs to be near the spider in order to hit the barrel and how the pathing for the spider need the player to stand near it for the spider to be near you. not to mention for than 1 cryo beam on kahl from the robots in the corpus mission can statue you.

     

  9. 52 minutes ago, XHADgaming said:

    Yet we can still be knocked back a billion miles even if you are immune to CC? I'd love to see that get fixed as well if we can't budge enemies an inch but they can move us an entire continent over regardless of status immunity.

    LOL this one got me, YES knockback. Poor Kahl gest knock back now 20' form lil baby robit. and the Jackal dose an aoe that easy 50' radius for no reason and by all means dont get near the edge in circuit. lol. unfortunately i think its "Lifted" and not knockback , which is not an actual stat the player can change. 

    • Like 1
  10. please update your website to reflect the current qualifications for acquisition and any prerequisites for a uploading a clan logo; and how long approval process is.

    in the likely hood that your busy that should also be reflected int he approval prerequisites.

     

    Thank you

     

    • Like 2
  11. Tenno fails to display when user has the tenno selected when using transference in the Dormizone.

    the Drifter appears when tenno is selected when using transference in the Dormizone. the user is usable to switch between them in the dormizone.

    the dormizone is both a tenno and drifter home and should allow the user to switch and be viewed when selected.

     

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