Overall great design and i'm glad to say apart from a few QoL issues this frame is perfect. Sevagoth:
Personally i didn't find any problems with the low armor value but it just looks weird how low it is when we speaking about a frame who mainly survives via lifesteal and debuffs. I would consider bumping armor up to 200.
The drain is manageable on him from Gloom but i would also love to see a very slight increase in the energy pool. Passive:
Great ability however the range and speed is ridiculous which makes it harder to hit enemies and the hit detection feels off too. Weirdly enoug