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[DE]Momaw

Warframe Staff
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Posts posted by [DE]Momaw

  1. 7 minutes ago, WarmOoeyGooey said:

    With Vauban's 4th ability we used to be able to hold 4 to cast Vortex directly. Now it seems holding 4 initially throws the bastille and we have to hold 4 after bastille is cast to create the vortex. Please revert this change so we can hold 4 to cast a vortex directly.

    That is not the default setting. We did fix a bug where Vauban's fourth ability was not actually respecting the setting if you changed it, please check  Options -> Invert Tap/Hold Abilities, and you can flip which way the key works for  Vauban

    • Like 2
  2. On 2024-03-16 at 10:41 PM, SteveCutler said:

    I see some people suggesting Emerald Archon Shards to let Inaros fully armor strip with Corrosive procs. So I just want to point out that that won't work, if Scarab Swarm only does one proc per second.

     

    On 2024-03-16 at 11:01 PM, MarakViri said:

    I'm guessing that the Swarm does a fraction of the actual damage (let's say 1/30th of Inaros' Health, but they attack three times per second, equalling 1/10th of his maximum hp.

     

    This exactly.  Scarab Swarm does 1/10th of max HP per second in total damage, but it's applied in half-second intervals.  Two corrodes per second 👍

    • Like 9
  3. 2 hours ago, -AoN-CanoLathra- said:

    Does this mean that Prism no longer scales up its damage over time? Or that it only scales up while Solar Eclipse is active?

    The way Prism works in the live game, Prism base damage goes up after each hit by an amount that includes how 'bright' the light is at your current location.  As previously indicated, this doesn't work reliably on Landscapes or in tilesets that use our new global illumination technology,  and even when it did work it would require that you search out and stand on a bright spot (which doesn't always LOOK like a bright spot) to actually work.

    The updated Prism will increase the base damage after each hit by a static amount that is equivalent to "partial light", and that scaling factor is doubled if you have Eclipse active in "Light" mode.

    • Like 14
  4. 3 hours ago, Motownisback23 said:

    Ever since this dropped my game just crashes after I boot it up. And submit crash log and get this code at the end. WAR-3933243. Fix this DE please.

    Could you first try checking for updates for your Razer Synapse and Chroma-enabled devices?

    • Like 1
  5. Riven trading statistics has been updated internally, and all pages should now exist.

    Please note that "PC" trading is now both people with traditional PC accounts, as well as players on other platforms who have enabled Cross Save. The data for XBOX, Playstation, and Nintendo Switch refers to players from those consoles who are not using Cross Save-enabled accounts.

    • Like 7
  6. Greetings Tenno!

    Due to the influx of players enjoying Cross Platform Save features, we've discovered a problem that you should be aware of if you are playing Warframe on multiple platforms:

    In rare cases, if you are attempting to login but you were previously logged in at a different platform, this may temporarily prevent you from being able to login anywhere at all. We will be fixing this problem in our next update, but in the meantime, please be sure to fully log out of the game (including dismissing any dialog boxes) before attempting to sign it at a different platform to avoid issues.

    Thank you for your patience and understanding.

     

    • Like 3
  7. 2 hours ago, Virisken said:

    all i get is the I/O Failure Website https://www.warframe.com/de/iofail

    Then what I would try is running the Warframe Cache Verification tool. When you're looking at the Warframe Launcher (where you would click the big red Play button), in the upper right corner there is a gear icon. Click the gear icon, and then on "Verify" button under Download Cache.  This will take a while but it will make sure that all your game's local files match the newest version from the server. Use our verify tool, not the one that comes with Steam.

    If you're still crashing and it's very repeatable, then please open a ticket with Support and use the  "Get Logs" button (also under the gear icon in launcher) to send as much information as possible. That might help us gain a better picture of what's going on.

    • Like 2
  8. Sorry for that :(  We're looking at a potential solution that addresses people having connection issues while trying to submit their successful rankup result to the server.  Normal missions will retry many times to save your results if you are having network problems, but it seems that the mastery tests do not.  Our hope is that by adding "Retry until server acknowledges" to mastery test, it will avoid this problem. Keep a look out in future updates.

    • Like 2
  9. 27 minutes ago, Virisken said:

    dunno what you did in this little hotfix but for the first time since i started playing warframe in early beta, it is a complete crash fest now. using starmap? Crash. Decorating Orbiter? Crash.

    I don't see any crashes submitted by your account. If you're crashing, you need to hit Submit on the crash reporter so that we actually get information that helps us diagnose the issue. If you're crashing WITHOUT getting the crash handler, the first step is to shut down anything that might be trying to interfere with Warframe like overlays, "graphics enhancers", screen capture tools etc.

    • Like 4
  10. There is no consistent pattern from the telemetry on your crashes. Various different modules are failing without any obvious reason. These crashes are also unique to your system.  The diagnosis is that this almost certainly hardware instability that you have induced by modifying your hardware's operating parameters.  While system tweaking is fun, we cannot really offer any support to players who are running their hardware out of spec.  Request that you run the game using default BIOS settings for processor, memory, power management etc before reporting further crashes.

    • Like 8
  11. 10 hours ago, PsychroPhoenix said:

    Please fix Nyx Psychic Bolts being dysfunctional, it's been this way for at least 8 months.

    75% of the time, the mob will simply be staggered but not affected by the ability at all. And the counter on the ability icon (x6 / x9 / etc.) is also broken.

    It broke a few mainline patches ago, update 32 or so, it worked perfectly before. It's her defining ability together with Chaos...please stop ignoring the issue just cause she's not a popular frame...

    Nyx's bolts seem to be working fine here. Enemies hit always lose defense strength, and with the augment they also get stunned.  Does it happen no matter what mods/arcanes you have equipped? Any chance you could provide us with a clear video showing the problem?

    • Like 4
  12. You shouldn't be locked out of Arbitrations by us adding new map nodes anymore. We changed that a year and a half ago with Update 32?
     

    Quote

    Added a mechanism which permanently unlocks Arbitration missions one you have completed all current mission nodes. Even if we add new mission nodes in the future, you will not lose access to Arbitrations. 

     

    Are people saying that this doesn't work?  (If you know you've unlocked Arbitrations before, and they're re-locked saying the map isn't completed, please speak up so we can investigate your account)

    • Like 10
  13. 1 hour ago, frijolitocool said:

    Hey, so since last Hotfix all of the new maps have had veeery very low framerate. Very weird since the game had been running completely normal for me when the update came out

    You might try adjusting the setting "Volumetric Fog Quality" under advanced display settings? The new Labs tileset uses this effect extensively.

    • Like 3
  14. You earned the Chroma Chassis Blueprint as a junction reward in the past (a very long time ago), and then you sold the blueprint in a batch along with many other things.

    It's important to review the "Sell" window carefully 😅

    Junction rewards are only earned once by playing the Junction.  Like most unique rewards,  now that you've earned it once, you can get a new copy of the Chroma blueprints from Cephaon Simaris for a cost in Standing points.

    • Like 5
  15. 2 hours ago, Cerenax said:

    Still no fix for this:
     

     

     

    This looks to be fixed on dev branch, I'll add it to our known issues list. Won't be fixed until the next update.  In the mean time, you probably already noticed, but you can fix the reload cycle by just doing a roll or a melee attack.

    • Like 7
  16. 1 hour ago, PsychroPhoenix said:

    Hydroid tentacles STILL BUGGED. NOT grabbing new enemies when the initial enemy is dead!! Cmon guys... It's his ult and it's supposed to grab new ones...

    Works here. Is there some specific build you're using? Are you killing the enemies from the tentacle with something special?

    • Like 2
  17. 4 hours ago, NuclearDeath said:

    Could you implement a toggle for using melee with the primary fire button, when the melee weapon is in yer hands?

     

    Enable this:  Options > Mouse&Keyboard (Or Controller) > "Melee with Fire Weapon Input"

     

     

    13 hours ago, Puremilk said:

    The mission uses nekrosd's Soul Survivor for rescue, which will kill the companion directly and permanently at one point and cannot be automatically revived, this bug has been reported no less than 3 times, and it has been in the version for a long, long time, but you have not fixed it!

    Can you record a video of the problem? Maybe with a picture of your current pet mods as well?  Soul Survivor works okay on pets as far as we can see from a brief test

    • Like 4
  18. Greetings Tenno!

    As part of our Abyss of Dagath update, we ran a special Gift of the Lotus alert that would give you the new mod, [Catalyzing Shields].  The alert went live immediately after the Abyss update deployed on PC, Playstation, and Switch, but the Xbox deployment was slightly delayed. Players who completed the alert before the update finished on Xbox did not get the mod, because the mod did not exist in that version of the game yet.

    We have now finished running a fix on the server, which sent the missing reward via Inbox message to 257 affected Xbox players. No further action is required from you!

    Sorry for the minor inconvenience and we hope you enjoy Abyss of Dagath

    • Like 4
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