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disrawtomato

PC Member
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About disrawtomato

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  1. The workaround for this is very easy. I have posted the solution on this forum and reddit, but because there is way to many know-it-alls everywhere, I deleted it. They might fix it one day.
  2. I'm just sad people like you exist here: toxic and arrogant over good advice. But crying when called out. I'm sure you can be a nicer person.
  3. Can't even muster a simple 'thanks'. What a salty little man you are. I'm sure you aren't watching any YT or twitch because you are so time effective. Good for you.
  4. When I searched to see, if this method was already posted, I encountered a lot of reports, so DE is aware, but probably doesn't see a need to do a fix and I can imagine why - so it wouldn't become the new meta over night.
  5. Indeed you are sadly not wrong, but I have a feeling it's worse since the notorious exploitive company took over.
  6. Quantity instead of QUALITY. You are learning fast from your new owners.
  7. Not the Sevagoth changes I was hoping for. I´m not noticing much improvement with Sevagoth’s Reap movement. It still lunges you uncontrollably and too far forward, completely unnecessary, since you have a group of enemies gathered right next to you with Embrace. Spamming Embrace is also the only effective way to deal with enemies, since the range on the biggest claws in game is about the same as a dagger. How come, claws deal primarily impact damage? 🤔 Shadow´s stance animation didn´t get any rework and is still too long, making it very clumsy and hard to control.
  8. TYPE: In-Game DESCRIPTION: Zephyr can't cast abilities after casting subsumed ability when hovering and gets stuck in air even if she's downed (floating downed in air). Jumped and casted Tail wind to hover, casted Eclipse and turbulence, couldn't cast anything else anymore (it said Ability in use for all abilities), nor could I land. Got downed in air and floated in air. After revive bug persisted. Had to abort mission. Tried it twice. Same result. VISUAL:
  9. The stance animation for Sevagoth's shadow claws has a strange feeling of delay to it, i. e. melee doesn't feel responsive, because it's still doing the stance animation from the previous attack. So all that twisting and swirling for one combo attack takes too much time. Also, the claws are huge, but feel not more like a dagger in range. And the claws hang idle beside the torso when meleeing and sprinting as Sevagoth's shadow (visual bug).
  10. Friends joining squads on PC is still NOT working. Just now, me and friend tried to join each other while in Orbiter, while in Dojo and while in a mission, but upon sending and/or receiving the invite nothing happened. We even unfriended, restarted the game multiple times and tried to invite each other while standing next to each other in our clan Dojo, nothing worked. Before update 30 everything worked flawlessly. I am able to invite other players (non-friends) without problems.
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