Jump to content

Athizea

PC Member
  • Posts

    33
  • Joined

  • Last visited

Posts posted by Athizea

  1. Operation: Buried Debts is too repetitive, and the rewards aren't really all that exciting to put up with all the bugs and inconveniences.
    You could try different types of missions, perhaps? Or (how daring of me to even mention this) make something new? There are a lot of good suggestions in this thread, really.
    I know nothing will be changed for this particular operation, but you could borrow some ideas for the next one.

    And please, for the love of holy pixels, test it before it goes live.

    Spoiler
    44 minutes ago, Rawbeard said:

    DE: we removed alerts so you don't have to worry about obtaining things like Vauban via RNG. 

    "...you only have to worry about host migrations, your free time and risk of your brain melting because of all the mind-numbing grind we've replaced 5 min missions with!"

    Honestly, it looks like they have a board meeting or something in a couple of weeks, and they have to show big player numbers to their boss.

    • Like 1
  2. I've almost accepted that translation is made by someone who doesn't know neither English nor Russian and cannot write without spelling mistakes in every other word, but here's a minor visual issue in the new Abilities window with Russian "пассивная" being longer than English "passive".

    437b2c9d34fa557c793786988b592238.png

    Could the font size be tweaked a little?

  3. As it has been said over and over again, the two systems should coexist.

    At least, some particular alerts should be brought back to reach the compromise.
    Personally, I don't really care if helmets and skins stay in Wolf cred rewards, they're nice, but not essential.
    Potatoes are arguable too, maybe this should be tinkered within Invasions.

    Alerts with auras, weapon BPs, Vauban parts and resources? These should 100% return to the game.

    Edit:
    I'm all for the extention of the acts list with a weekly reputation cap. This way everyone will find something they actually like and want to do.
    Hour-long survivals can be too tedious in one sitting, or there can be a host migration, or someone decides to troll and activates the life support, whatever. It still may be 60 minutes, but it would be much more reliable if it was 60 minutes in total.

    • Like 4
×
×
  • Create New...