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Rekkou

Hunter
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Posts posted by Rekkou

  1. Honestly i don't know what's your problem, because it works fine for me. So i'll just list my process, if it doesn't help you then i don't know.

    1. If preview thumbnail doesn't work, i think you can ignore that, because it will automatically take the images that you can add later on.

    2.When you save your skin on tennogen tool, the tool will generate a tennogenexport zip file. The content path is the directory that contains that file, do not make and use your own zip file.

  2. This is a game forum, anything people write here is open letter addressed to the developers. If what you really want is to give feedback, just go to general feedback or any relevant thread and post there.

    Writing "letter to steve" here is a sign that you're just looking to whine at public more than anything.

    • Like 2
  3. 9 hours ago, FadeToNull said:

    For perspective, based on the wiki 30k plat is about $2,010 at full retail.

    That's just direct conversion though. in reality, people are probably just spending their accumulated plat from Prime Access, bundle or discount plat instead of "There is a Riven i really want!, i better buy 2010 USD worth of plat RIGHT NOW!

    • Like 2
  4. 1 minute ago, Gloom-At-Midnight said:

    "completely wrong" when u test it against a mob in the simulacrum that's proably standing still instead of doing an actual mission ? Nobody encounters a lvl 155 bombard or heavy gunner in actual missions.

    But nice troll dude, invoking the only situation I didn't even adress or said anything about, and nobody ever encounters o7

    It's called performance test. The result in real mission might be different, but never to the point that it's irrelevant. Anything that performs well at test will perform well at field. It's not just gonna go out of the window. If you can deal with lv 155 bombard easily then you can deal with other enemies of similar health level.

     

     

  5. 4 hours ago, Gloom-At-Midnight said:

     

     

    After testing it further i can say that you're completely wrong. With 2.5 multishots from split chamber and vigilante armaments, you only need few shots to reach 400% bonus damage. And even if it resets all the time, it doesn't matter because you can gain stacks very quickly. By using Latron Prime against lv 155 bombard and heavy gunner. A full build using serration, heavy caliber, split chamber, vigilante armaments, viral and crit build can take almost an entire magazine to kill 1 of them. Build using elemental mods like you mentioned takes just as much. Build using double tap only take 6-7 shots even if it resets each time, you don't even need maxed stacks. Latron Prime goes from needing 1 magazine to kill 1 heavy to you can kill 2 heavies with 1 magazine that's double improvement.

    • Like 1
  6. So i take it that the more multishot you have, this mod will give more bang for the buck? like 2 multishot means you can get max stacks in 10 shots, but 3 multishots means you can get it in 6-7? And if you have punch through then theoretically, you can easily get max stacks with only few shots if you're up against a group of enemies.

    I think this might be worthwhile if you can get riven with multishots and punch-through so you don't waste too much slots.

    • Like 2
  7. 1 minute ago, Groggerz said:

    Yes, i do realise. However, And no i did not Demand ANY extra work from devs. However, i suggested that this may be the good time to focus that part of the game. Its a suggestion not a demand. And yes i am aware of Devs being also isolated.

    If you actually realized any of this, then you wouldn't be making this thread.

    • Like 5
  8. 6 hours ago, AlphaPHENIX said:

    You start making sense then.
    Explain in detail why you are so against the Mastery Rank system changing.

    Is "NO, YOU" seriously the only thing you're capable of saying?

    Again it's your burden of proof because you're the one demanding change. And, i'm not actually against changing MR, if there is a good idea i might support it. But your idea is nothing you're basically just saying "I want this, you figure out the rest"

    It's a waste of time talking to people like you.

  9. Just now, AlphaPHENIX said:

    That's your perspective. Just because I (a pearson who doesn't know many people to begin with) doesn't know of such a pearson, does not mean their existence isn't theoretically possible. You are not proving any point.

    And you are demanding any less by opposing me?

    No that's burden of proof, if you're making argument based on a person capable of doing something, yet you can't even proof that such person exist then your point is invalid. I don't have to proof any point because the burden of proof is yours.

    Now you're not even making sense. 

  10. The mods are basically a proof that they agree the passives are bad, so if they acknowledge this, why don't they just change it to better passives?

    And if they're doing this for people who like the passives, why don't they do the opposite instead? make exilus mods to add the old passives instead.

    • Like 2
  11. 19 minutes ago, AlphaPHENIX said:

    Did I ever say, ''make it easier''?

    Also, ''long run system'', what a joke. Only thing keeping you from getting to MR 30 within 30 days is the 24hour cooldown and your sanity...and 30 is not even available yet.
    A ''style kills'' system could be much more of a ''long run system'' depending on how the math is handled. It doesn't even have to be like that, I was just giving an example.

    Could be as simple as removing the forma restriction - Letting you gain MR from an item you just used a forma on, have the point count be reduced for balance sakes, whatever. There, fixed! There are other things I could nitpick here, but just ^this^ is enough.

    You automatically imply that. And do you know anyone who is at MR 28 within 28 days? You're not proving any point.

    Nothing you said fix anything, you're just demanding what you want.

    • Like 1
  12. 51 minutes ago, AlphaPHENIX said:

    It's not that it doesn't have any importance, it's that it's tedious.

    There are ways the MR system could be reworked to feel better.
    For example: Long ago in a distant Devstream (or was it Prime Time?), I remember there being a small discussion about how ''style kills'' (kills while aim gliding, sliding, extra) could grant you MR points.
    Weather such system is better in every way from the current or not is debatable, but one thing is for certain - you wouldn't stagnate your Mastery Rank, just because you didn't feel like getting a new thing.

    It's a long run system, everything about it is bound to be tedious. Whatever it is that being implemented, do you expect it to be something that need to be done a few dozens of times at most? Like slide kills 100 times and you'll rank up to MR 30? It's never gonna be like that. Whatever you do, you'll have to do it as much if not more, nothing about that fixes stagnation.

    • Like 2
  13. If it doesn't reset then it means people can just dump as much forma as possible. And at that point it means anyone with plat to buy forma bundle will have too much advantage compared to free players. Paying players can have as much forma as they want, while free players will be limited to 1 forma per day. Current forma system balances that out, so even if you have tons of forma, you'd still have to put in the time to improve your weapon/frame.

    • Like 3
  14. Why is that whenever bad things happens there are always people like you who just use it as an excuse to demand free stuffs?  If you actually play the game then you should've already got several free weapons from the anniversary, that's not enough?

    If you actually mean what you said then you should cut them some slack instead of demanding free stuffs.

    • Like 2
  15. 23 minutes ago, Aazhyd said:

    It's similar too Lephantis, I think. A weapon that can put tons of bullets in it is better than a one shot powerhouse. Use Soma or Fulmin on auto.

    Nah, single shot weapon works fine. my most used weapon against Condrix is Prisma Grinlok. In my experience it's the fastest weapon to damage Condrix on the sole basis you can hit the damage cap without even needing to reload.

    • Like 1
  16. On 2020-03-17 at 5:57 AM, Fratellino_Palevino said:

    Normal map is the texture that make fake relief and require 3D modeling to create : https://en.wikipedia.org/wiki/Normal_mapping
    And all of these actually use one (the one on Frost could have been made without modeling though).
    Also, the lower price is only because they are "skin with no helmet", which are sighly lower priced.

    But what I'm talking about is something a lot simpler, similar to immortal skins that would require a lot less work for both artists and devs, something that could be sold for ~2-3$ or for plats. I don't how other artists would feel about it but I would definitely try this, while I'm not really attracted by the current program because I have no 3D skills.

    Like Scruffel mentioned, you can already do that with current tennogen. A lot of early submissions are basically immortal skins. Most of them are texture altered in photoshop. They are just not accepted because their quality are bellow average.

    And i don't think selling them for lower prices or plat would help either, because the demand for them is pretty much non-existent, so it's low prices x low demand. Mind that DE themselves pretty much halted making immortal skins (newest immortal skin is Mirage that is 5 years old and being sold through Baro) and focuses more on deluxe skins.

     

    • Like 2
  17. On 2020-02-11 at 11:16 PM, [DE]Momaw said:

    Your best bet is to ask Support to look in the logs and see if they can restore it. We would definitely be intensely interested in any bug where things just random delete themself, but I think the most likely scenario here is that you accidentally melted or fused the mod. (I definitely haven't deleted rivens before, nope).

    Back then i had a bug where my foundry item just disappeared. I provide proof that the item still exist (the icon still show that i have unclaimed foundry item, but the item is missing). Support somehow claim that i accidentally sold it even though i haven't even claimed it from foundry.

    This bug exist, if support says we accidentally sold it, then that's probably part of the bug too.

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