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Wilska

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Posts posted by Wilska

  1. 10 hours ago, Lior55 said:

    Are you implying that the feedback we're giving now is useless? Saying to just leave and come back is complacent. Also helping noobs, fishing, and weapon collecting is a very subjective form of fun. All fun is subjective. If that's what you want to do then that's fine. It's not about keeping everyone happy; it's about finishing what you start and treating it like you care. I don't think it's impossible to work on their old content to make the game feel more full and well thought out. The endgame is painful and repetitive as you said, and that's not a good thing. We shouldn't ignore that because "its impossible to keep everyone happy". 

    No sir, i'm saying the way you putting this is. You are saying they are leaving unfinished content without being more specific. Make more topics about every single content you think its unfinished and how would you "finish" it, suggest improvements. That's attacking directly the problem and being constructive. You said yourself, fun is subjective, maybe the way the game is considered fun to DE and other players (new players ? old players ?).

    Also they do work in the old content, they reworked Ogris for example (introduced on the old update 8 and visually reworked on update 20), they added a few caves inside the plains, made archwings on the plains free. They do work man, i'm saying they could get more help from you if you point exactly how you dont like something and sell this idea to them and community. The game is actively being developed for free, that's a huge thing. Even EA cant get everyone happy and they charge 60$ for title + more $ DLCs and that's it, you play for 6 months and the game dies. You paid 60$ for a dead game, everyone has quit the mp.

    Would make a difference if they hold these small updates (2 weapons...) to release on the main big ones ?
    You would get a big hiatus of content but would feel like the big updates have brought you more content... For me it looks the same, as long the game is not done. They can keep doing mistakes and fixing them. Maybe we take 2 weeks, 2 months of bad gameplay, but it doesnt change the idea they can still fix it in the future. I'm sure they will revisit sorties, onslaught and improve it.

    I'm not saying you're wrong in the way you feel about the game, you have every right to do so, respectfully as you are doing.
    My point is: suggest actual improvements where you see fit, that would get them something they could work on. Let the community buy your ideas and they will get noticed.

    Like this: 
    https://forums.warframe.com/topic/1017786-how-to-make-enemies-hard-ideas/
     

    Anyways...
    have a nice day brother

     

  2. 2 hours ago, ModernGreg said:

    I agree. The community is very demanding and it's impossible to keep everybody happy. I know they are working incredibly hard and I think most of the elite players are way too hard on them. 

    Like he said, its impossible to keep everyone happy, to fix things faster or nail it the first time. Keep in mind they are always trying. Always releasing new free stuff with good quality.
    No other free game have made this far in term of content and quality while keeping it not p2w. 

    Look around the others free games in the market, look for the paid triple AAA titles as well, unfinished buggy mess with repetitive formulas.

    I understand the end game is kind of painful and repetitive, i felt the same way after doing Sorties everyday until i gave up and stop playing for some time.
    After a while i had the urge for this gameplay, now im doing missions slowly having fun.

    I think everyone needs to do this, quit for a while and when you WANT to get back, dont play like you have to grind it. Do the fun stuff: help noobs, go fishing, weapon collecting...etc.

    Instead of trying to argue the impossible, focus on giving useful feedbacks then.
    Tell them and their community what would you do better in their places as devs, what you would fix or improve, its the best way to handle it.

  3. Hello,

    I would like to suggest an option to tone down the Color Correction using a slider (like the bloom option) instead of just enabling it/disabling it.
    The slider would affect the percentage of the color correction contribution to the colors rendered on screen.

    Right now it causes eye strain on me (and some other people agree) that on some maps and frames (like Valkyr and Loki) it looks even worse
    to play for more than 30 minutes, to the point of people barely using it all.

    I would like to use it, since it gives you some insight what the visual artist wanted you to feel on that scene/ability/map.

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