I don't understand the reason to nerf melee so badly. For the past 2+ years melee has been meta and players like me were used to playing with melee only. Non stacking of attack mods is understandable but why did you nerf blood rush and condition overload? Was it paining you, players were enjoying a game in terms of challenge? In Warframe, the only thing enjoyable is survival (Steel path and normal star chart). How does it matter if we play with either guns or melee or warframe abilities? Please use your nerf hammer sparsely!
Hoping after the dev workshop, melee changes are reverted or at least proper balancing happens for Blood rush and Condition overload.