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Nathilion

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Everything posted by Nathilion

  1. The vials on the back are usually green, not blue. And which mech? The voidrig or the bonewidow? If it's voidrig, it can do its storm shroud ability which covers its body with a shield that only disappears once the player has done enough damage to it. The shroud has a blue tint to it that makes the entire voidrig appear blue, including the vial on its back.
  2. I just had one of the strangest of bugs happen to me just now. I was doing a bounty exterminate on the Zariman and after I rushed to finish the mission (it was the 'finish in 6 minutes' one) I went back to kill the void angel I ran past. On the way I noticed that every time I tried to go out as my operator I was immediately forced back into my frame. So I thought: "Well, this is going to be an interesting fight." I activated the angel anyway, smacked it into the void phase and jumped into the orb hoping that, as it is an operator only phase, it would reset the bug somehow. It didn't. Instead my warframe was teleported into the void. Even better: my weapons could hurt the angel! The first round I was a bit slow and the immunity orbs spawned. But, as I fell out a couple of times the orbs disappeared and I could finish off the angel with my Laetum. Round 2 Laetum's incarnon was activated and it absolutely annihilated the angel before the orbs could spawn. Allowing me to kill the angel. So yeah, you can kill angels in their ethereal forms in the void with your guns, if your operator/warframe gets bugged. Pretty funny, but not working as intended. Some details: I was using Kullervo, equipped with Rauta, Laetum and a Balla zaw doing a tier 2 exterminate steel path bounty on Halako Perimeter.
  3. Since the last patch I am sometimes having trouble attacking enemies with Kullervo's Wrathful Advance. I keep getting the message that the target is blocked so the ability cannot activate. However, I can stand on top of an enemy and still get this message. I find that this happens in very specific areas. Unfortunately I forgot to take screenshots so I'll try to describe the tiles as best as I can. One such area is in the void (any mission that can spawn the tile). It's the circular area with two vertical levels with doors on both levels in all four directions, a large chandelier in the middle of the room and a depressed 'arena'. This tile is also frequently seen as a spawn point for life support and for a mobile defense terminal. If Kullervo steps into the depressed circle he can't target anything which is also in the circle. He can target anything that is walking on the higher group above and on the steps. A second area is found in The Circuit. It's the map with the holograms of Bombastine and Lucinia and the drums. From the starting point go right and you end up at a another circular area. In here Kullervo can't target anything on the paved area but he can on everything outside. Has something changed in the latest patch for these two areas? Has some kind of invisible wall been painted in the areas for lighting changes or some such? It's a quite easy to replicate error: just step in those areas and you can't activate the 1 ability. Step out, and presto, you can attack again.
  4. I was helping my wife yesterday with the last sortie mission. It was the Oxomoco defense mission where you had to defend an operative. I used my Trinity (Prime, if that matters) to heal the operative with Blessing. However, when the operative was under the effect of blessing she would randomly instantly die, skipping the bleed out phase and instantly failing the mission. We had this happen twice before deciding to forego on healing and rely on the bleed out timer instead. Has anybody encountered a similar issue with Blessing and defense operatives? In case the skill is a programmatically different one from the regular version when augmented: Blessing was augmented with the mod Champion's Blessing.
  5. It's not just the website. It's the entire game. No logging in. And if you can, you'll soon get booted with a 'network not responding'.
  6. You can't build a house with a broken foundation. A cert build is meant to fix this foundation so that you can then continue with the frame, walls and roof. There's only so much you can fix, and work around, in the scripts. At some point you need to go back and fix the core code.
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