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(PS4)Sentiel

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About (PS4)Sentiel

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  1. I don't have this problem on Mausolon at all, or rather, the delay there is so much shorter it's barely noticeable.
  2. I like the idea of adding the to Steel Path a lot. 👍
  3. Primed Sure Footed was a massive quality of life improvement for me. Primed Shred helped some of my weapons, like Battacor for example, tremendously. I never got Primed Fury because I use Berserker but I suppose it is valuable for low CC weapons. Now, I'm waiting on Primed Vigor, hoping it would be great on Volt and Mag, especially since there's no Primed/Umbral Redirection. Personally, I would add all primed mods as login rewards but also give Baro all of them to sell as well. Lastly, I'd enable full trading on all of them too. I believe time gating like this is unnecessar
  4. It's one of those things everyone knows about, reported it many, many times, but DE doesn't give a damn.
  5. Fire Blast. The AoE damage, Heat proc, and armor strip make her Strangledome kill much faster.
  6. I fully realise my expectations were impossible to fulfill, but I want to share the idea with you. Since Xaku and Helminth were released simultaneously, I hoped Xaku's Passive will be multiple Subsumed abilities. You can put only one Subsumed ability on a Warframe, but in Xaku's case, I hoped this number would be higher. The best, dream case scenario, was for Xaku to be just the Void skeleton and we would use Helminth to fully customize it's abilities and with it also it's appearance, based on the Warframes it got abilities from. I know DE would have to put incredible amount of
  7. A bit of a weird request incoming... I like Cernos Prime and I also like to carry my weapons visible on my Warframe, but Cernos has this weird holstered position on your back, unlike other bows. So, I was wondering if the holster position changes when you equip the Oscira Bow Skin on it. Can someone confirm, ideally with a picture, how this looks, please?
  8. Fair enough. I assumed whether the skin supports the gun or not is based on the design, which all Quanta weapons share, but it's true Mutalist doesn't fire beams.
  9. While the Oscira skins are not available on consoles yet, I have read here and on Reddit that the Oscira Rifle Skin can be applied on Mutalist Quanta but not on any other Quanta weapon. That doesn't make much sense... Can this be changes, so the skin can be applied to all Quanta weapons please? Ideally with the console release. 😉
  10. If you want the M1 Garand ping use Astilla. Also, Trumna is good as it is. The long reload isn't a problem if you use the Synth set and switch weapons when you go empty. I don't even do that and just switch to secondary or melee if Trumna needs reloading and there's too many enemies nearby to do it in peace, which is actually something I like about the gun. Last, but not the least.
  11. I want the story, the lore, and the mechanics to be well explained and connect with one another into a single entity.
  12. I agree. Primary weapons do struggle on TSP. That said, you can make them work, it just takes extra effort. Since Fulmin was mentioned, I will use it as an example. My build is Amalgam Serration, Point Strike, Vital Sense, Split Chamber, Primed Cryo Rounds, Heavy Caliber, Hunter Munitions and Riven (CC, CD, Toxin). It one or two shots most enemies on TSP, the rest needs HM to trigger, but die as well. [I'm actually thinking about modding it for Corrosive instead for TSP.] To further boost the damage, you can use Vigorous Swap, which works well with Fulmins automatic reload.
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