Released in 2012 and reworked in 2016, Mag has always been a shield-based warframe. But when Hyldryn was released in 2019, Mag`s abilities and synergies felt really old. So I`ve decided to start this thread and try to give Mag some buffs to make her more relevant to Warframe 2019!
- No changes!
Picking up shield/armor shards restores 10 shields and 3 energy ( + 3m shard vacuum).
Reasons for change: most of the time warframe`s passives complement their abilities(atlas, nidus, wukong etc.). With that change Mag receives a little synergy.
Ability One: Pull
Ability Two: Magnetize
Ability Three: Polarize
Now it restores only a half of your shields (50% out of max), but it`ll give you a temporary shield recharge buff. Armor stripping formula is the same.
Ability Four: Crush (same old Crush, but with a twist)
Magnetize nearby enemies, creating a magnetic field around them.Magnetized enemies are slowed down.
No changes to her augments are needed!
I hope that these changes will create a more interesting and engaging playing experience for Mag mains and casual players!
Good Luck, Tenno!