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Cat_Party

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Everything posted by Cat_Party

  1. I was just thinking that Kahl may be getting more used to running some of these missions that he has been taking care of and may have picked up some tips or tricks from his previous adventures. I was thinking that it would be an idea to maybe spend currency to help "train" Kahl in a few different areas helping him complete missions faster (for those who have bought all the essentials that still run these missions), or just to add more of that Tenno/Kahl bonding that the camp seems to portray. We know how the Grineer are and that learning new things may be a little challenging though. Some ideas were different levels of: Increased reload speeds for all weapons Increase movement speed Carry more grenades or scavenge grenades more frequently Kahl's Favorite Weapon (Buy a chosen Kahl specific weapon that he can use in all missions applicable) Rocket Barrage while jetpacking Decrease cooldown times for Veilbreaker Increase size of Blunt Increased range of highlighting objectives when walking near them Up for any other ideas also but thought it would be fun to mention. I do enjoy running Kahl's missions but sometimes I feel like it would be nice to make it a little different each time I play. Some objectives like completing the mission in 15 minutes while having to search for 5 fallen Grineer genestamps and also defeat Sprag can be a little tedious and I think some of these upgrade would help that out. Kahl should definitely have to earn these upgrades with some sort of ranking system or purchasing the upgrades over time. I would love to suggest allowing the Tenno to teach Kahl how to Bullet Jump and jump mid-air, but I'm not sure how I would feel seeing a Grineer performing these parkour maneuvers as a Tenno does. Feel free to add any input and don't forget to smash those veils!
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