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Magnulast

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Posts posted by Magnulast

  1. 5 hours ago, Jmantheawsome1 said:

     

    just tried everything suggested by you. It now loads in 20 mins without seizing, but I still can't walk around anywhere due to extreme lag.

    What was it like before?

    It shouldn't load in 20 minutes...I never had that issue on my CPU...

    OH, I almost forgot, set your paging file to be optimized by Windows.

    Go to "Performance options" ->Advanced Tab->  Virtual Memory->Change->Select Automatically manage paging file for all drives.

     

    I seriously hope this helps, 4gb of ram is REALLY bad, I would recommend 6gb(for 2-3 years) or 8gb(later) for this generation.

     

    Paging file is a file that ACTS LIKE RAM/Memory but it is much slower due to your HDD I presume, it's a 5400rpm 32mb?

    Windows paging file, also known as the swap file, or virtual memory file. It’s a file that Windows uses as Virtual Memory. Virtual Memory is disk space Windows uses when it runs out of physical memory, or RAM.

    ^^^^^

     

    Try Cetus on Solo, it might be the extreme lag due to either your Ethernet port/Wifi Adapter, ISP connection, Cat cable type or your location.

  2. 15 minutes ago, Jmantheawsome1 said:

    How exactly?

    Go launch Warframe, Click the Gear Icon(Launcher State.), Select Optimize next to the "Verify" option.

    It's practically the same thing as disk defragmenting..a feature in windows 7 8.1, 10..and previous generations.

    Except it's focused on the game's files/cache I would assume.

     

    There are other defragmenters (third party defraggler from piriform)

    Which allows you to individually select specific files to defrag.

     

    I honestly rare use defraggler, windows' base defragmenter is already quite good.

  3. 13 minutes ago, Jmantheawsome1 said:

    Hello fellow Tenno

        I am a semi-active player, and would love to enjoy the sweetness of this game unlocked with PoE, along with the various Focus benefits. My issue is that my laptop seizes for 60+ minutes while loading the plains, and one that is done I can barely move throughout the plains. I was recently told to come to the forums in order to get optimization teqniuqes and stuff so that I can participate in events like the outbreak thing. 

     

    Laptop Details:

        Model: HP Pavilion g7 Notebook PC (circa 2013)

            Product ID: 00179-60303-77786-AAOEM

        CPU:  AMD A8-4500M APU with Radeon(tm) HD Graphics    1.90 GHz

        Graphics: ^

        RAM: 4 GB

        OS: 64-bit Windows 8.1, x64-based Processor

    Upgrading is NOT an option right now. (Financial Issues)

    Defrag/Optimize your Disk Drive,(Disk Defragmenter) or Optimize your game.

    It will speed up your load times.

    Next make sure you aren't loading a ton of services in the background, try to keep as little as possible.

     

    Also set the FPS cap at 30/40. Or 60.

    4gb is quite low..you'll need to increase it to the base 8gb later.

     

    I don't really play on a APU, but I've played on a I5-7200u, and defraging the HDD helps significantly.(On windows 10, which uses the disk quite a bit more in my case.)

  4. Did you put a catalyst on your weapons?

    Did you create a shotgun like Hek?

    Do you have mods like serration maxed out? Multishot mods maxed out? Aura mods?

    -----------

    In the corpus tileset, you need to run, a lot, you need to mod for a certain damage type, using elemental mods.

    To be honest, I have no clue what makes it hard for you. But the corpus (tech 45dmg-25dmg) have received a nerf on the PC side.

  5. 6 minutes ago, -Temp0- said:

    What's not 'constructive' about it?

    This bug with several others was reported as the u2 dropped so it's been awhile. Apparently still it hasn't been fixed so what kind of a constructive feedback there to be had?

    Simply put, it's not detailed.

    It's hard to understand what is the problem, is it a force extraction out of the blue? is it a force extraction at a certain portion of the part? is it a force extraction spawn problem?

    What is it?

    All I see is that part 3, problem, nezha glitch comparison, force extraction.

    It's just saying "There is a problem" but it's told with minimal, if not confusing info.

    Constructive is a confusing term, but what we mean by this is basically, detailed step by step recreation of the problem, or a detailed "What just happened" issue.

    Basically, the points build off each other towards a detailed problem.

  6. 1 minute ago, VRKestrel said:

    Hmm.. I suppose you do have a point with the whole void-fatigue thing. I just think the void lost its purpose after "Starchart 3.0" and is just "there" right now. (same with derelict and kuva fortress unfortunately)

     

    As for relic packs: I really do not consider relic packs a reliable way of getting specific or new relics that are constantly being added. Yes they guarantee relics, but they also feel like a pack of trading cards which is unreliable. 

    You can't get relic specifically...but I have been getting a good amount of new relics with it for some reason.

    Anyway, I really do not like making something exclusive to one node is a good way to make it better, it simply doesn't.

  7. 9 minutes ago, VRKestrel said:

    How about removing relics from all the droptables and making it only obtainable through the void.

    No.

    The void-fatigue shouldn't be ignored.

    Relics shouldn't be only obtainable in the void, period.

    Also, have you realized you can get relic packs from syndicates?

  8. 9 minutes ago, DeathHeart64 said:

    Remember the last time Kuva was RNG???... The reason why it's the way it is now is because Kuva being RNG did not work.

    Unless you mean having the kuva drop from enemies then sure, I'll accept that because I also agree that's how Kuva should be.

    I mean RNG alerts, like RNG nodes...Sorry for the confusion..just a layer of opportunity.

  9. 7 minutes ago, Troll_Logic said:

    Let's say someone is building additions to your house.  For every three rooms he adds, he locks one of the doors so you can't get in that room.  Is he adding rooms?  Yes.  Is he removing parts of the house that you could use?  Yes.

     

    Let's say your a coach of a pro team.  Your GM is drafting players but you can only play 2 out of the three players he is adding to the team.  Is he adding players?  Yes.  Can you play them in a game?  No.

    ...Are you saying this entire feedback is based upon a cause of losing space in your storage drive?

  10. I would argue that we have too many "Independent missions"

    We have invasions, synd alerts, void alerts, sorties, nightmare and kuva missions.

    This is ridiculous. Why not combine void alerts, syndicates, and kuva missions?

    Just Remove those syndicate medallions from pickup, we don't need 8. Just make it a GOAL based thing, like...Kill ten enemies with a finisher in a row. for a tier two medallion. Kuva should be RNG, but we should be able to go into a mission with knowledge that there is a kuva siphon there.

    Not to mention the limitations of some resources.

    Void Traces, Nitain(Was never a issue at release), and kuva. 

    ---------------

    As for sorties, I would agree, I don't do them anymore, they aren't as fun.

    Riven mods...Are eh, they are getting changed soon.

    Operator powers are nice, especially the void walk ability...(Invis without loki/huras)-It's not bad, Just use it to go extremely fast, they aren't combat machines.

    Archwing isn't bad, but it's just set up so poorly, no-one does the archwing MD on earth and mods enough times. Which leads to massive deaths on phobos archwing rush missions.

  11. 4 minutes ago, Shockwave- said:

    I think it's fair given that currently to freely use any weapon or frame any time and gain focus would take literally dozens of greater lenses, while this system requires just 5. Its really the only reasonable way to make it work. DE isn't going to say 5 greater lenses is all you ever need for the focus system. I'd gladly have them break over having to assign them to a frame or weapon. I'm really getting tired of using the same things because i haven't hit the focus cap yet that day.

    I'm saying this, I don't want to grind for a resource, to grind for another resource, unless it's advantageous, like simaris scanners.

    This is severely limited by one method of aquisition, which is sorties, which again, have rng.

    It's one thing for relics to have less rng and a permanent ownership, which works for grinding void parts, however this idea is limited to a extent that I wouldn't really want to grind for.

    Even though it does allow me to use frames like saryn, with no penalty, it's kinda just more of...I'm getting 50k focus, just need to grind for it now.

    It's not a initiative to me, not saying that the operator holding lenses is a bad idea, it's great, but since it breaks it's pretty much a sub limit with another limit(100k cap) with another limit(limit of aquisition).

  12. 1 hour ago, (PS4)Romulus93 said:

    The Ash bladestorm rework is awful. It's not fun and is a nerf to the frame. DE has a habit of killing the joy we find with their mechanics such as Mag's pull, Mesa, Excal, etc.

    I can understand mag's pull,(Which was completely broken) but excal wasn't fun.

    If you didn't have it,(synd proc) you didn't notice it.

    Excluding the slide blind.

    Mesa was a dumb turret, that wasn't fun when you can easily get killed, and if it's oh let me just hold one button down, clearly I could care less and less..

    Ash was kid-friendly, now it's not, but the rework is too little for the ultimate, too much to do for a ability in my opinion, which makes it more of a stealth-based attack VS. a offensive assault.

    Also, these other ash reworks was basically, lets add LOTS OF BUFFS! LOTS OF OPTIONS!, LOTS OF THINGS! and lastly, lets change things on bladestorm.

  13. 24 minutes ago, Shockwave- said:

    7) Lenses Break. After X amount of affinity is channeled through the lens, it breaks, requiring a replacement lens. This compensates for only needing 5 lenses, ever. Since they are duplicated in the sortie now, they should be in steady supply, and this would be a sink for them, and encourage market sales for DE as well. The breakage factor can be set so nobody should be able to keep 1 of each greater lens going all the time, meaning when your naramon breaks, you may have to use a different school for while until you get a new greater naramon (or use a lesser) or trade or buy or go without focus accumulation.

    No, just no. You can have your lenses break after wear and tear. But I'm not going to grind for another dumb argon resource, now based around player interaction.

  14. 1 hour ago, TheWhiteLarryBird said:

    Serious face. This has got to be the most broken thing I've ever seen. Mine after mine after mine after sharp turn after mine after mine. I wouldn't even mind the mines if they weren't placed in spots where you can't even shoot them before you get close. The controls are complete garbage. I can't tell if the right stick controls camera or the AW. You use boost & can't move your aim at all or you'll slam into something. You get caught on things constantly. I've gotten stuck on THE HITBOX of mines. You can't turn around without moving the entire camera to face the opposite direction, & even if you manage that, the turning is so horrible that you'll more than likely miss your target & fly into the same damn wall. It's like you half control it with the left stick & half control it with the right stick. PURE GARBAGE. It shouldn't take 20+ tries to be able to get to the end. & Who the hell thought it was a good idea to make the ships leave before the timer runs out? I'll get the second shield down to basically no health, only for the thing to disappear. Then I get to watch the the ship fly off. What did I just waste 20 seconds shooting these things with this weak assed AW gun for? Oh it was so I wouldn't have enough time to destroy the other set of shields & ship because this AW is CLEARLY too weak for this garbage. Thanks. Take this out of the game. I don't even want to see it fixed. Obviously it's too much for the dev team to be able to fix.

    You know you can shoot while sprinting right? Also if you are requesting to remove archwing rush, pls remove survival and defense while you are at it.

    Also, you don't have to into the mines. you can go around them too.

    Also, as a xbox one controller(Elite/non-elite/Keyboard 50/50) user I can guarantee you this, the controls have way to much sway, but it is possible to complete these missions with more than enough time(Roughly, at max, you should be able to achieve a midpoint time of 1:40~ and end time of 1:00~). (I had to rebind a few buttons to fix archwing controls to utilize afterburners properly..)

    note, if it is taking you 20+ times, just do Jupiter's Archwing Sabatoge.

    Lastly, when you mentioned a weak gun....did you mod the archwing weapon?

    Because THAT can be a issue...if you didn't do the other modes.

     

    OK, I just did it with the unmodded impetrator, now I can see what you are getting at.

    1.  Controls are really annoying to get used to.(It doesn't take long, first just use sprint only, then use afterburners ONLY IN BURSTS)
    2.  Minimap is bad (Very obvious issue)
    3.  Lack of mods on the AW gun, Impetrator, which results in:
      1. Due to this, it takes a while to destroy mines, if you are not shooting them from a distance.
      2. The shield generators take FAR MORE damage than the ship itself, resulting in a HUGE, waste of time. 60~ seconds wasted

    But here's the thing, it's simply not hard, you need stronger mods, this is obviously a Lvl 12-14 mission. I shouldn't see players without decent mods going into a lvl 12-14 mission, same goes for beyrallgjaklgnad sedna,

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