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GalatinePrime

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About GalatinePrime

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  1. where is quick attack. if you want to crap on spin builds for polearm and staff just grow a pair and say it
  2. where is quick attack? all my polearm and staff are useless since meme function for staff and polearm is unbearable and only works of you spin at EXACTLY the attack speed or if you use quick attack but now its gone so all my meme rivens are useless. if this is some ninja attempt to crap on maiming strike then why not just have the balls to say it.
  3. give us back our quick attacks godammit
  4. de what the #*!% are you doing why are the "with friend" challenges still there
  5. you better refund the resources wasted on crafted arcanes
  6. 1. Quick attacks need to be reimplemented since lots of stances make you very immobile. 2. Remove "Anti-Maim" feature for polearms/staff. (cannot function at max potential/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Right click should not switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. (Useless Guardian Derision) 4. Fix inability to Void Dash straight after shooting amp. (able to cloak but not dash) (most obvious after firing Dissic Scaffold Grenade) 5. Fix occasionally no archgun enemies during profit taker (or they spawn very very far away). 6. Fix Profit Pylons occasionally clip through shrooms causing them to stay in mid-air (need to fix asap). 7. Fix reversed drop chance of Atmos systems and Repeller systems from Profit-Taker. I have 4 Atmos and 24 Repeller. ("rare" reward) 8. Add loadout system for operator, especially amp/arcane loadouts that sync with warframe loadouts. Dont want to switch constantly between eidolon/profit/missions etc. 9. Add option to change operator loadout in simulacrum. (amp/arcane testing) 10. Fix extermination minimap tracker. When I am nearly done with most exterminate missions an enemy 500-1000m away (literally) will get marked and after I kill that enemy another similar marker will appear etc. 11. Fix enemies getting stuck behind walls/pipes and hiding forever in Hydron/Helene. 12. Revise play "something" with friend nightwave challenge. Adding someone to friend list and inviting them to game is not a challenge. 13. Increase Wolf-Cred income. 300 wolf-creds at level 24 is absolutely ridiculous. "Fairness" and the elimination of RNG should not have significant progressive drawbacks. 14. Increase enemy spawns in Orb Vallis. At max alert level only around 3-5 enemies per minute. 15. Fix toggle sprint reset on first roll in game.
  7. 1. Quick attacks need to be reimplemented since lots of stances make you very immobile. 2. Remove "Anti-Maim" feature for polearms/staff. (cannot function at max potential/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Right click should not switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. (Useless Guardian Derision) 4. Fix inability to Void Dash straight after shooting amp. (able to cloak but not dash) (most obvious after firing Dissic Scaffold Grenade) 5. Fix occasionally no archgun enemies during profit taker (or they spawn very very far away). 6. Fix Profit Pylons occasionally clip through shrooms causing them to stay in mid-air (need to fix asap). 7. Fix reversed drop chance of Atmos systems and Repeller systems from Profit-Taker. I have 4 Atmos and 24 Repeller. ("rare" reward) 8. Add loadout system for operator, especially amp/arcane loadouts that sync with warframe loadouts. Dont want to switch constantly between eidolon/profit/missions etc. 9. Add option to change operator loadout in simulacrum. (amp/arcane testing) 10. Fix extermination minimap tracker. When I am nearly done with most exterminate missions an enemy 500-1000m away (literally) will get marked and after I kill that enemy another similar marker will appear etc. 11. Fix enemies getting stuck behind walls/pipes and hiding forever in Hydron/Helene. 12. Revise play "something" with friend nightwave challenge. Adding someone to friend list and inviting them to game is not a challenge. 13. Increase Wolf-Cred income. 300 wolf-creds at level 24 is absolutely ridiculous. "Fairness" and the elimination of RNG should not have significant progressive drawbacks. 14. Increase enemy spawns in Orb Vallis. At max alert level only around 3-5 enemies per minute. 15. Fix toggle sprint reset on first roll in game. Thats all I ask.
  8. 1. Bring back quick attacks 2. Fix the slow spin for polearms/staff (cannot function/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Right click should not switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. Thats all I ask since you changed melee. Other than that, its good so far.
  9. 1. Bring back quick attacks 2. Fix the slow spin for polearms/staff (cannot function/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Right click should not switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. Thats all I ask since you changed melee. Other than that, its good so far.
  10. 1. Bring back quick attacks 2. Fix the slow spin for polearms/staff (cannot function/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Right click should not switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. Thats all I ask since you changed melee. Other than that, its good so far.
  11. Multishot for Melee Weapons
  12. 1. Bring back quick attacks 2. Fix the slow spin for polearms/staff (cannot function/very unbearable to use) (Detailed thread here: https://forums.warframe.com/topic/1073258-slow-polearmstaff-spin-attack/?tab=comments#c) 3. Only left click should switch to guns. Constant zooming while melee aim-glide/right click combos is annoying. Thats all I ask since you changed melee. Other than that, its good so far.
  13. 1. Bring back quick attacks 2. Fix the slow spin for polearms/staff (cannot function/very unbearable to use) 3. Only left click should switch to guns. Constant zooming while melee aim-glide is annoying. Thats all I ask since you changed melee. Don't pull an Aatrox.
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