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(PS4)nerdlegend

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About (PS4)nerdlegend

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  1. I don't understand this change, given how exalted weapons work with rivens and focus schools. Xoris just stops us from having riven exclusive build with combo timers to keep track of. Xoris was QoL convenience, gave less damage compared to everything else. Nothing new going on, so need to nerf rivens having any impact or change combo how it works. Also need review what mods are can be used on exalted weapons. Whole change looks well terrible. This change should not go ahead at all
  2. Thanks for the update I can't wait to experience the new titles Great fixes too
  3. No real reason to do shield based eHP focused railjack builds. Need to give shields some sort of benefit. Part of the problem is the content in RJ you don't need shields. Maxima needs buffs and need more slots so you don't just have one. Slots are huge problem which limits your builds right now. Can only have one house reactor or shields without crippling the amount of weapons you own. UI around slots is poorly done and hard to understand what is taking your active slots. DE needs to increase the amount of slots, this would open up more build options. UI around slots needs updating.
  4. Any reactor changes planned mainly drop rates? Overall most of these changes require well some play testing but they look decent on paper. Main concern at the moment is drain and reactor size.
  5. First impressions Spear is rather boring, mobile defence with no real challenge. Bullet sponge boss with oplinks that can’t be healed. Just forcing us to certain bits of gears just to get some decent points. No real mechanics which add anything to the experience. Lore wise the experience is well lacklustre. No real build up at all when comes to the story. Oh look the relay is here, go do this and defend it. Whole thing is semi teased behind it own time lock on top and locked away. You badly need structure towards this event and some build up that in game and freaking bill board. Just asking questions what the point? Why is squad link a thing? What is the purpose of squad link? Why is the bonus which is out of your control? Are the rewards even worth the amount of grind required well no. Amount of grind required vs the reward is questionable. Even in perfect squads and conditions the whole thing is madness. So here my feedback 1, Triple or higher the basic point gain per round 2, Arbitrary bonus (Out of your control) should not make up the bulk of your points 3, Sponge boss health values should be much lower, no combat outside of fodder minions. 4, Average player in mind the scaling should be lower per round 5, Need some way to heal Oplinks / defend them outside of warframes 6, Squad link needs a real purpose, arbitrary required kill codes suck. 7, Arbitrary required kill codes suck. 8, This event should return should not be one time thing. Not even sure I can create feedback which is realistic to adjust this event. Quite frankly after one or two rounds I don’t want to repeat the experience. Proof of concept that honestly should never been released feels like a beta event for squad link.
  6. First impressions Spear is rather boring, mobile defence with no real challenge. Bullet sponge boss with oplinks that can’t be healed. Just forcing us to certain bits of gears just to get some decent points. No real mechanics which add anything to the experience. Lore wise the experience is well lacklustre. No real build up at all when comes to the story. Oh look the relay is here, go do this and defend it. Whole thing is semi teased behind it own time lock on top and locked away. You badly need structure towards this event and some build up that in game and freaking bill board. I don't think bonus points being rewarded correctly at all. Just asking questions what the point? Why is squad link a thing? What is the purpose of squad link? Why is the bonus which is out of your control? Are the rewards even worth the amount of grind required well no. Amount of grind required vs the reward is questionable. Even in perfect squads and conditions the whole thing is madness. So here my feedback 1, Triple or higher the basic point gain per round 2, Arbitrary bonus (Out of your control) should not make up the bulk of your points 3, Sponge boss health values should be much lower, no combat outside of fodder minions. 4, Average player in mind the scaling should be lower per round 5, Need some way to heal Oplinks / defend them outside of warframes 6, Squad link needs a real purpose, arbitrary required kill codes suck. 7, Arbitrary required kill codes suck. 8, This event should return should not be one time thing. Not even sure I can create feedback which is realistic to adjust this event. Quite frankly after one or two rounds I don’t want to repeat the experience. Proof of concept that honestly should never been released feels like a beta event for squad link.
  7. We need healing to scale, targets healing for 500 against 20k or 10k average health pool is one hell of a joke. Seems to me that don't want players playing endless missions for long this more aimed towards star chart content. If that the case increase the rewards for short missions and decrease for longer ones. Mainly talking about the event here.
  8. Hope we get the fun version of this event and working version.....
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