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DameDameNingen

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Posts posted by DameDameNingen

  1. I'm almost certain this is a mistake. Something like 1H grip = machete, 2H grip = scythe would have made much more sense. Hopefully it will get changed, I got a spare bp just in case.

  2. 3 hours ago, (Xbox One)Knight Raime said:

    I understand some people want difficulty/challenge in warframe.  There are right ways to do this.  Self damage isn't one of them.

    I'd disagree but you killed me ~80 times in Brume Tower and I don't want to piss you off.

  3. On 27/03/2017 at 3:56 AM, (PS4)BrutalReaper32 said:

    I know your are being funny, bun in fact I think that our mobility makes the game way too easy. Why? because I don't know too much games that are considered challenging that allow you to completely avoid combat as easy as we can in this game. Imagine if we had some sort of cooldown for bullet jumps, and you had to fight your way to mobile defense terminals or capture targets. The game would become way more harder that it is now. 
     

    Parkour 2.0 is one of WF's greatest strengths for me, it's pretty much Just Cause level fun. Rather than ruining it I'd rather see more enemies or challenges where you actually have to use you mobility to succeed.

  4. On 12/11/2016 at 5:15 AM, Kyotra said:

    DE has avoided new things that wrap around the neck for a reason, dude. There is a good chance this won't fly with them, so just keep your expectations in check.

    It's a cool experiment though, nothing wrong with giving it a shot.

    The Uru syandana has something similar, although it's smaller than this.

  5. 9 hours ago, StahlEngel said:

    It's not the system it's the absurd drop chance DE assigns to an item like they will make an item have 1% or less drop chance and even with a radiant it only goes up to 4% meaning a 96% chance you won't get the item even with 4 people it still is below 88% you won't get it 12% you will , these numbers are not precise as it is truly much lower but i don't feel like doing the probability mathematics to get and exact and probably very disappointing drop chances that you have. plus I have notice that on several run when have 4 radiant of the same type everyone was getting the same drop, this is either a bug or something I don't want to get into.

    Your maths is wrong. Even if it was only a 4% chance for radiant relics (it's not), it would be about a 15% chance with four. It's not 0.04*4, it's (1 - 0.04) ^ 4.

  6. 20 hours ago, Heatnix. said:

    AND it will get worse.

    Baseless speculation!

     

    20 hours ago, Heatnix. said:

    Just wait for damage 3.0

    More baseless speculation!

     

    20 hours ago, Heatnix. said:

    which is almost here.

    Wrooooong!!!

     

    20 hours ago, Heatnix. said:

    That will... I can't even begin to imagine.

    Doooom! Warframe is RUINED FOREVER!

  7. They don't need a counter so much as they need to not be a counter to so many playstyles other than what they were intended to.

     

    Nullifiers counter power spam and mapwide lockdown? Good.

    Nullifiers counter all slow RoF weapons and buff-dependent melee frames? Not good.

  8. While it probably is too strong, if we're tackling spam I'd rather see energy pizzas removed and EV replaced with a new ability. I'm hoping that all frames get a bit of passive energy regen, since we have it in archwing and conclave.

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