Jump to content

theDaemon0

PC Member
  • Posts

    8
  • Joined

  • Last visited

Reputation

2
  1. Well, sweet, thanks for the early stream announcement! I really hope this is the place to post questions, because there are a few: are there plans to make anything that could bring relevance back to Cetus & the Plains of Eidolon, or the Orb Vallis & Fortuna? with the story focus shifting to the Duviri Paradox as of late, is there anything that might be done to address the aftermath and lasting effects of the New War on the origin system? aside from Kahl's garrison and the Narmer bounties, it's as if the whole system collectively forgot that something that massive did happen; expanding on the above, as great and exciting as the reveals of Whispers in the Walls and 1999 were, the question remains: are the Sentients and Tau truly off the table in terms of story developments? after all, cutting off their involvement cold-turkey style after the New War was significantly strange; any general idea on which half of October Dagath's Abyss will release on? is there anything planned involving being able to extract Orokin Catalysts/Reactors from equipment, or being able to benefit from past investment into "obsolete" equipment? the Sun/Moon alignment system; so far, all it really does is get a comment from Helminth; is there anything planned on it at all in the future, or is it just meant as an indicator of the player's general decisions and choices? this one'll be a little personal, but I've considered that Hydroid is/was not, in fact, the worst Warframe in the game; and with that in mind, what about Inaros, whose entire ability kit has aged very poorly since release, or Valkyr, who is extremely niche in a field that other Warframes can very well exceed at while still doing other things well enough? Wukong was seen as really bad before his rework due to having nothing to offer besides survivability, and yet Inaros occupies a similar position in that not only have his means of survivability not kept up with the game's development, but what he can do besides survive is relatively meager crown control that is very easily rendered obsolete; and as for Valkyr, with how many different survivability setups there already are in-game, her invincibility during Hysteria isn't as game-breaking as it might seem, leaving her to pay too high a price (in energy consumption and melee restriction) for something that others can already mimic, to say nothing of her other abilities being situational at best; anything on either of those frames? Since there's still apparently quite much yet to happen before it, questions regarding 1999 will have to wait significantly. Although, a personal one regarding the current story direction is... why exactly is The Man In The Wall considered as an antagonist, and why is the prospect of him gaining more access to the world outside the Void so terrifying? As menacing and creepy as he seems, the story has yet to provide any concrete reason for why he'd be feared and opposed as much as he is.
×
×
  • Create New...