AJman14
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Posts posted by AJman14
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16 hours ago, Aedwynn said:
Disagree, it's a map bug.
1) The whole ship map should be visible regardless of your position on the ship, since it's used to teleport around said ship and place your powers / check for enemies.
2) It's not a normal map as it is opened and accessed via special ability. As such, you can't make it rotate or adjust it in any way (tested it).
I both agree and disagree.
1) It's not a bug that it moves. Players would get lost if their character isn't always centered. I do agree that the whole thing should be visible, though.
2) Yeah, that makes sense to me, the way that map is used. Maybe I shouldn't have brought that up.
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10 hours ago, shadyadie said:
It changes depending where you are on your railjack and sometimes UI elements obscure parts of icons.
Observe:
It follows your character, keeping you in the center, as with any map. The bug here seems to not be the map, but the resource overlay getting in the way.
Sort of related, there is an option to toggle whether or not the map rotates with your view.
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3 minutes ago, Quantum_Blur said:
why is this not explained anywhere, that fixes the issue, jesus
It's a toggle-able UI feature. It's explained in the controls mapping.
Glad you got it back, though! I can't stand it being turned off.
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Mind posting the fix for others who come across this thread with the same issue?
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If the normal mission has Corpus enemies, the new Mission Preview will shows Corpus enemies even for Kuva Lich missions. This example is Laomedeia on Neptune.
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The pop-up on hover shows it's +9 Avionics Capacity, while the Railjack specs show it would only be +8 Avionics Capacity.
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Well here's the issue:
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There's no poop to track for any Stovers. The marker is in the same place both inside and outside the cave, but there's no poop there.
Also this Horrasque marker is really broken. It was moving around, with no poop near:
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PLEASE make the Radiation sticks change color like Litmus paper, depending on the faction they stick to!! 😄
For example, make them blue if they're in Corpus, Orange in Grineer, Brownish Green in Infested, Black in Sentient... I think it would be a really cool effect.
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12 minutes ago, NinjaZeku said:
The Toxin one also did nothing on Cubey Prime, randomly tried another Sentinel (Djinn IIRC), big nope there as well.
Ah, I was wondering if it was only the trickster, as it's more of a blur effect, where other ephemeras add stuff. Guess it's more than that.
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Yeah, this is strange. Somehow the Kavat Genetic Code now looks like a Genetic Imprint. It doesn't look like genetic code anymore.
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Well I guess that idea is toast. I really wish something would've happened.
Although I do see the Lich-controlled areas now have little icons, so that's nice.
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This is the retired Greater Hall.
The lighting resets as if you've entered a new tile if you look down while your head is at the ceiling.
It also happens if you crouch and look up.
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I'm so glad ephemeras are being added to sentinels/pets, but it would be nice if they worked.
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16 hours ago, Hawk1911 said:
I'll give it another go, I gave up on using her after DE took away the ability to sleep the animals and get perfect.
It's definitely worth it. I've never gotten less than perfect using Equinox. I got Equinox Prime just for animal catching, because I still need to farm the basic Equinox... hmm.
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4 hours ago, ILOHARTA said:
same problem here, went from 250fps average to like 150fps. Meh
I've always had V-sync on, so it never goes above my monitor's refresh rate. That said, I'm getting drops to maybe 5 or 10fps.
GTX 970, I5-3570k, 16GB RAM, Win 7 Ultimate...
And like I said, this has only been since The Old Blood.
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8 minutes ago, Hawk1911 said:
The problem with that is that you can't cloak as Equinox and for sawgaws I can see that making staying hidden impossible.
You can literally sleep the sawgaw. It doesn't matter if you aren't invisible. It works even better for them because the hitbox issue is completely dissolved.
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Equinox's sleep works on animals, and is pretty much a guaranteed perfect capture. It's 10x easier than trying to stealth Ivara the thing. Also makes it easy to catch multiple animals like Pobbers.
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On 2019-11-06 at 7:31 PM, (PS4)cazazombies245 said:
Wait, Did they finally fix the emote?
What, it was supposed to do that from the beginning?
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5 hours ago, Uhkretor said:
Check the Wiki for the different Star charts.
The current Star chart (3.0) is the simplest one, which solved problems that couldn't be fixed in the previous ones.
I'm not really interested in previous star charts. I'm only interested in improvements to the current one.
Even if they don't have a specific icon for each type of mission, they should at least expand and show each available mode.
4 hours ago, Endorphinz said:Did you read the post even? Those are valid points, and it's not necessarily an overhaul but helping things be more visible.
I actually really think that would be a good idea, super simple and painless way of showing more information.
Thank you for the support! Hopefully something will come of the discussion.
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7 minutes ago, HeartofDragons said:
I have something similar. It's not so bad in the orbiter, but I'll see intermittent frame drops there. It's a lot more obvious in missions where I'll get intermittent <10 fps for a few seconds. The frequency and length of the bad fps seems to increase the longer I (try to) play, so it becomes near impossible to actually do anything. I didn't have this problem until Friday, and tweaking the graphics options has had no effect.
Yeah, I've noticed when first joining missions it'll drop frames, the same as my orbiter, but not as consistently.
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This a a bit obnoxious. These lights, man. Why do they need to flicker?
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You can press Tab while hovering over a relic to see where it drops, and it'll say if it's vaulted. Although, a vaulted icon on the relic would be really nice!
Mission Preview can show Corpus for Kuva Lich missions
in UI
Posted
I assumed that would be the case. It was probably just an oversight on DE's part.