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(PSN)crashteddy03

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Posts posted by (PSN)crashteddy03

  1. 31 minutes ago, (PS4)TheEdception said:

     

    The spot where the Omni now goes did not used to be empty. I don't exactly remember what was there, but it was an item in my gear wheel.

    The omni used to just be auto placed at the end of my gear wheel, but now It goes in that slot that it wont let me put any gear in.
    So yes, it wont let me shift or move the omni (the empty spot where the omni is now going).

    Ok, I think I understand. The original 12 slots are all full, except for one where the Omni shows up and you can't edit that slot at all. Because you can't place anything in that slot, it won't let you add any more.

    I've just had a play with my own gear wheel, adding and removing items and moving the Omni and that all seems to be working fine, so the bug might just be limited to your profile. The only thing I can think of from here would be to log a support ticket - hopefully the support team can solve this for you.

  2. 43 minutes ago, (PS4)sweatshawp said:

    I’ve also tried to purchase those debt bonds but they never seem to show up in store.

    I'm certain that something changed recently which reduced the chance of the higher debt showing up in Ticker's stock. They do still turn up from time to time but are much rarer than they used to be. Keep checking and you'll eventually find them, but the bounties are likely to be quicker.

    As a side note, the RNG for the bounties is somewhat strange. The chances for each item changes depending on what stage of the bounty you just completed. I don't know how many Tier 5 Cetus bounties I've done but I've never seen an Eidolon Lens Blueprint!

    • Like 1
  3. 11 hours ago, (PS4)TheEdception said:

    So after playing a railjack mission i realized theres an uneditable slot in the middle of my gear wheel that appears empty, but it is where the omni goes.

    I can't say I've seen this issue, but IIRC there was a bug similar to this that was related to the Omni when Railjack originally got released. It was supposed to be patched in one of the later patches.

    With regards to the Omni, when I go in to Railjack it gets automatically placed in a spare slot. Once out of Railjack I can remove and replace it normally. Just to clarify, are you saying that it won't let you shift or remove the Omni at all? Perhaps try selecting it for another slot?

  4. DE: "Removed the Guild a Modular" Act based on player feedback

    Also DE: "Let's sneak it back in and see if anyone notices..."

    1 hour ago, (PS4)AbBaNdOn_ said:

    Well its back like a bad case of moist herpes.  

    That has to be one of the funniest quotes I've seen on this forum to date.

    Not that I'm all that bothered by it (the act, not the herpes!) I mean we're only at Act 2 of 5 for this series and even ignoring this one I'll be max rank by the end of the week.

  5. 1 hour ago, VeldezOlaf said:

    I was curious what the fastest way to build up credits is, preferably solo

    If you haven't unlocked The Index, use the Dark Sector on Ceres as @(PS4)Dr_Bruiser suggested. I think you still get double credits for the first mission played each day, so that's a quick 50k for 5 rounds.

    If you have unlocked The Index, I suggest using a tankier frame like Rhino or Inaros. Even with a reasonably basic build you should be able to do two rounds on Easy or Medium. Don't forget to keep an eye on the clock - every point scored against you reduces the remaining time by 10 secs IIRC.

    Disruptions on Neptune also drop nothing but credit caches, but if you're struggling with The Index, chances are you'll struggle with the Disruption too.

    Outside of those three, selling off unneeded common drop blueprints like the Harrow Chassis or Oberon Parts can help with a few extra credits. If you have an abundance of Mods you can sell those too, but most people prefer to break them down for Endo.

  6. 13 hours ago, (PS4)achmed9955 said:

    i just wanna know why heavy caliber is so inconsistent with it's -55% accuracy on 100% accuracy weapons like the dera. this mod brings dera from 100 to 7.2 accuracy.... WHY?! it should be 45 because -55% so de how dose 100%-55%=7.2%? in what world dose this make scene? then lets take the ogeris another 100% weapon heavy caliber brings it down to 1.7%? it makes absolutly no sense on the 100% weapons other weapons seem to do alright but whats with the inconsistency?

    The accuracy stat is one of those things that is really hard to explain, but from what I understand the way it is calculated is not linear. From the wiki:

    "Note that accuracy-reducing mods do not alter the accuracy linearly (e.g. putting Mod TT 20pxHeavy Caliber on a weapon with 100 accuracy will not reduce accuracy down to 45). Instead, the game takes in the mods' accuracy modifier and produces a value based on an unknown accuracy equation. For weapons with a base accuracy of 100, the accuracy penalties follow the curve of 100/((-(Accuracy Penalty)+5)/5)=(Modified Accuracy), but the equation for weapons with a base accuracy of less than 100 is unknown."

    If I understand it correctly at 100 accuracy the shot will hit on the reticle every time, with less than 100 accuracy it will deviate slightly within a defined cone for each weapon.

    I suggest you have a read of the full article, hopefully you can make sense of it: https://warframe.fandom.com/wiki/Accuracy

     

  7. Wow, not demanding at all are you? 🤣

    Actually I completely agree with everything you've put forward. I would see these all as 'Quality of Life' changes to make the overall experience just that little bit better. With a bit of luck, DE may already have some of these on the radar. I'm not sure if they look at the General Discussion threads though, so it might pay to move this into the Feedback forum if you can.

  8. 32 minutes ago, (PS4)GodKingSirus said:

    The ID Card itself won’t show up anywhere at all, I checked everywhere multiple times combing the floor relentlessly but to no avail 😞

    For me the ID card wasn't on the floor, it was on the corner for a bench by the lockers. I'm sure it was only by luck that I even saw it as it glinted slightly as I passed.

  9. On 2020-06-12 at 11:02 AM, (PS4)dofan501 said:

    I don't know if someone had this but my kuva lich won't spawn at all i know three requiem mods to kill i even cleared all the nods He control yet He didn't spawn not even once i try to join others He didn't either i never fought him i only seen him when He talks to me and He still rank 1 and that was 3 days ago 

    What is your liches anger level? As Shyuu- mentioned you have to make the lich angry by killing kuva thralls in his/her territory to increase the chance of it spawning.

    That said, if you've cleared all the nodes the lich controls, it should level up and spread to new nodes. If you literally have no nodes left for the lich, I would suggest that you raise a support ticket through the Support Desk link at the top of the forums and give them as much detail as you can.

  10. 14 hours ago, (PS4)shadowwar648 said:

    I am a PS4 player. I first noticed this issue during scarlet spear update, where I can't heal the Oplinks using protective dash. After the railjack revisited update, I can't heal defence targets(immovable targets only),excavators using protective dash. I could heal those defence targets and excavators before railjack revisited update. The worst part of this bug is I can't heal Excalibur Umbra with protective dash.Please fix this bug

    AFAIK the Oplinks in SS couldn't be healed by anything except for the Squad support thingy from the Flotilla.

    Protective Dash was modified about the time of the railjack revisited update which changed the way it works on defensive targets. It no longer offers the invulnerability or percentage heal that it used to, but instead gives I think 500 health over 5 seconds. Basically it's been nerfed.

    It should still work on Warframes normally though (it does for me), so I'm not sure why Excal Umbra can't be healed. I'll try to do my own test the next time I'm online.

    Changes to Protective Dash are noted on the wiki here: https://warframe.fandom.com/wiki/Focus/Vazarin

    FWIW, I use Varazin and I think the nerf has gone way too far.

  11. On 2020-06-13 at 2:52 AM, [DE]Sean said:

    Thank you! We are looking into this. Looking at the code though, the app does attempt to update Junction progress. I don't see any obvious issues with Quests either. We will test these but if you have any extra details, like specific Quests or Junctions, that would also be helpful 🙂 

    Certainly. The two that I know for certain were the Europa and Sedna Junctions. For Europa a fellow Tenno had crafted and claimed multiple (Vapor I think) specters through the app but the Junction quest only updated when they built and claimed one in the game itself. For Sedna the Tenno had built the Amphis via the app and again the junction didn't update.

    The other two related to crafting a Derelict Key for the Uranus junction and crafting Revenant Systems for the Mask of the Revenant quest. (Edit: OP for Revenant issue has replied and apparently wasn't using the app) Neither of these Tenno have replied to me so I can't be 100% certain that their issue is related to the app. Links to each post below:

     

  12. This is not something that I've experienced directly but I've answered it multiple times on the forums in the past couple of weeks.

    It seems that when a quest or a junction requires a specific item to be crafted to progress, if the item is claimed via the mobile app it won't count towards the quest in game. I'm not sure if starting the build via the app and claiming it in-game makes any difference (I'm all quests done until next update so I have no way to test this right now), but definitely claiming it in the app doesn't count towards quest or junction progress.

     

  13. 1 minute ago, -AoN-CanoLathra- said:

    My argument against this is that +flight speed mods are allowed in exilus, which serves the exact same function in shotguns that +range does for beam weapons (increases effective range). If it is OK for shotguns, why not for beam weapons?

    That's a fair argument and one I'll fully back!

    • Like 1
  14. 12 hours ago, (PS4)DeNy_default said:

    I am trying to farm revenant through the quest and for some reason it has made me craft 3 revenant systems and it selling me to craft another, I have no more blue prints left and I can not continue with the quest

    Any advice 

    By any chance are you crafting and claiming the Revenant systems via the mobile app? I've seen quite a few instances lately where items crafted and claimed there don't allow quests and/or junctions to progress.

  15. IIRC the idea behind Exilus mods is that they are utility mods that don't increase DPS. The only reason I can think of as to why these aren't already considered Exilus mods is the Ignis. Because the Ignis has infinite punch through up to max range on bodies, increasing it's range does kind of increase its effective DPS. Still I feel like that's clutching at straws a bit.

    As far as I can tell these mods don't affect the beam chain distance for those weapons that chain (Amprex, Kuva Nukor etc), so those shouldn't be an issue either.

    Unless anyone at DE can shed any light on this one?

    • Like 1
  16. 29 minutes ago, BountyV said:

    I am happy to say that DE has, in the latest update, done the following:

    Removed Copernics from Mining Nodes on the Orb Vallis and added to Eximus enemies in the Lua tileset. Removed Pustrels from Mining Nodes in the Plains of Eidolon and added to Eximus enemies in the Infested Ship tileset.

     

    So happy! 

    Agreed!!!

    On 2020-05-30 at 11:58 PM, (PS4)AbBaNdOn_ said:

    PS4 cant even turn in sentient cores more than 1 at a time.

    Reading the PC patch notes for the latest update, they've apparently updated the turn in UI for syndicates which may just have solved this issue. I hope this also applies to The Quills/Vox Solaris. Can't wait for the update on PS4!

    On 2020-05-30 at 11:58 PM, (PS4)AbBaNdOn_ said:

    -Make tusk thumpers their own stupid bounty I am sick to death of them ruining Day-time on PoE.

    This!! Absolutely sick of being repeatedly flattened by thumpers when trying to do a bounty. Or having screen shake from a nearby thumper cause my mining to fail.

    On 2020-05-30 at 11:58 PM, (PS4)AbBaNdOn_ said:

    You either having Dargyns flying over your head like mosquitos

    I found a great way to handle these - the Kuva Chakkhur. 100% accuracy means that a specter, or in my case my Wukong Twin, will almost always hit. Running around PoE with Wukong, I hear the Dargyns spawn in, hear my clone fire a single shot and hear the glorious sound of the

    On 2020-05-30 at 10:27 PM, BountyV said:

    Capture target without killing any enemies bonus

    I'd like to see this bonus changed. I think I've managed it once by coming with Archwing and just hovering until the capture target was a good distance from the base. The slightest misstep though and it fails. I think I've even managed to kill an enemy with a bullet jump once, that's how I learned that bullet jump does do damage.

  17. It took me ages to find all the clues. The helmet was obvious, the journal and brochure were hidden behind other items in the bottom of two different lockers and the fourth item (having brain fail, can't remember what it is called) was on the floor by the door. The ID card eluded me for a good 10 minutes until I finally spotted it by pure luck on one of the benches.

    All five items will be there. Moving slowly seems to help as they sort of glow when you get close.

  18. 2 hours ago, Geeksoldier451 said:

    My specs are

    Ryzen 5 2600 processor

    Radeon 590x Fatboy GPU

    16gb ddr6 Corsair RAM

    128gb SSD

    1TB HDD

    MSI Tomahawk B450 motherboard

    What size power supply are you using? A lack of power to key components or a drop on the 5v or 12v rails can cause an otherwise stable machine to crash randomly, particularly when something like the GPU is working hard. A quick calculation using the specs you've provided (with some assumptions) shows that you'd need an absolute minimum 450W PSU.

     

  19. 1 hour ago, (PS4)Swisher646 said:

    The weapon was new and I did not forma it

    And isn't a weapon that you've mastered before? Sorry for asking the obvious, just making sure we've eliminated every alternative.

  20. 1 hour ago, (PS4)CrazyBeaTzu said:

    When I started playing 8 months ago, a vet took me under his wing, but has since taken a long break. 

    He made me general and I've been working on the 100x Energy pad plan and realized I could probably help some new people out.

    He has all the dojo frames and weapons and archwings for new people so what should I do? Just start asking new people if they need invites to get any of this stuff? 

    Will they be able to do anything to my railjack lol? 

    I'm in a similar situation. I started playing just over a year ago and joined my friends clan. For a while the two of us and the clan founder would get together and we completed most of the research (except for that ridiculous Hema!) The founder didn't want the clan to increase beyond Ghost tier because of the increase in building/research costs and I can't invite anyone else to it because the clan is full (all friends of the founder, none of whom have been on in the whole time I've been playing). My own friend stopped playing a few months ago so I'm now on my own.

    I'd like to either help out newer players, or join a bigger clan where I can find people wanting to do some of the more endgame content. Maybe we should team up? I'm usually online daily between 6am and 8am Pacific time (GMT+12)

    • Like 1
  21. On 2020-06-02 at 9:13 AM, [DE]Sean said:

    Thanks for your help! Both issues will be fixed in the next update 🙂

    Thank you for continuing to work on it!

    I just found another one to add to the list. The four Plague Zaw parts are currently found under Codex, Secondary. Pretty sure it should only be the Keewar and Kripath that show up, and under Melee not Secondary?

  22. 6 hours ago, (PS4)Swisher646 said:

    I was trying to get to MR 14 but I’m not getting any XP anymore.

    Can you please clarify what you mean by this?

    I'm going to assume that you understand how the MR system works, so are you not seeing any gains under your profile when you gain levels on a new weapon, frame or companion? Or is it something else?

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