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Xtrm_

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  1. how is it a monetisation ? if it was plats to crack some relics it would've been monetisation but it is this case it is time which is a limited resource for some of us The suggestion is subject to brainstorming conditions like maximum 30 relics per week . there is alot of room for restrictions to keep players with relics, but for those of us who have 1000+ relics what can we do ? so why not introduce this QOL for such players.
  2. Dear DE, as a QOL why can't we have the option to open a group of relics,, theoretically it can be possible to get from 1000 to 1 relic but it's depending on luck and most missions result in relics. How about we get the option to open a pack of 6 relics once per day. this would help alot: 1- player prepare sets of relics 2- Set1 , set 2, set 3, set 4 etc 3- once those sets are ready , the player can then run the mission with other who have the sets ready 4- once the reward is up, the player can choose 6 rewards. 5- you can set a penalty limit like : 2 intact , 2 flawless , 2 rad it's a win win, players wont have to grind alot and at the same time the grind for more relics would bring more player back . would be great if this comes to in with the omni-relic mission i Hope this reaches DE. Thank you for the great game
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