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p_silveira

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Everything posted by p_silveira

  1. Because heaven forbid we have to look at enemies directly with our incredibly busted warframes in order to kill them by the dozens. Sometimes this community makes me feel ashamed that I even play this game. At this point, why not just skip directly to the mission rewards when loading into the map?
  2. Since you're so hell-bent on dismissing OP's point of view based on his play time with Chroma, I took a look at OP's profile. OP has 5139 hours played (I play this game a ton and only got like 3600 ingame hours), and 2.8% combined usage on Chroma (2.3% on Chroma Prime + 0.5% on base Chroma). That amounts to 143.89 ingame hours played with this frame. That is not a small amount of hours. And even it it was, it's a very significant percentage dedicated to a single frame when we have 56 unique variants of them ingame right now. So? Chroma is currently my 11th most played frame, and I got a 3k to 8k kill to assist ratios with him. Even my most played frame, Rhino Prime, has a higher assist to kill ratio. Edit: fun fact: so does Inspector's Chroma, his most played frame. Using both usage percentages and kill to assist ratios to try to say "shut up noob" is ingenuous at best, and downright scummy at worst.
  3. My two most played frames have 7.3% and 5.3% usage each, 2.3% isn't that low. Also, going after OP's profile instead of his actual arguments is so low.
  4. The augment now has a max duration cap equal to the max modded duration since the last hotfix. Like, seriously? It was so good to finally drop Narrow Minded and have some range to buff my squad. With this change the augment becomes pointless, having Narrow Minded and being an egoistical player giving no buffs to anyone is simply more effective and has none of the drawbacks (like almost dying because teammate decided it was a good idea to face tank the Effervo boss's laser).
  5. I was so excited to finally ditch Narrow Minded and be able to have 100% range buffing my teammates, but apparently Chroma can't have one good thing going for him, can he? Back to having negative range and being an egoistic Chroma again it seems.
  6. Not the entire scarf, just the frontal leathery/metallic "sheet" that looks like a frontal scarf. It was part of the Prime Details before this patch, but it was moved to be part of the Prime Helmet in this exact patch. It's highlighted here: Without this piece as part of the Prime Details, other helmets have a very strange transition to the body, as shown in the image bellow. This piece helped to make a better transition. Please consider reverting this piece as part of the Prime Details instead of moving it to the Prime Helmet.
  7. Wisp Prime still has bugs on her Prime Details on two skins: the Dex skin and the Immortal skin. Just tested it as of this patch, the bugs are still there.
  8. Came here to report the same bug, glad to see it has already been reported. Edit: still not fixed after patch 33.6.3 .
  9. Came here to report the same bug, glad to see it has already been reported. Edit: still not fixed as of patch 33.6.3 .
  10. No changes at all to Kullervo's survivability? He gets shredded in high lvl SP missions where other frames are still breezing through.
  11. The Zariman missions have a unique "mechanic" in which players can extract by themselves instantly, without having to wait for a timer, by pressing the button on the elevator. This leads to hosts finishing the mission, rushing to the elevator and giving everyone in the squad a host migration at will, leading to the rest of the team having bugs, including losing rewards. I myself dread multiplayer Zariman missions now because of this.
  12. Gezus no, the game already has a balance problem the size of Jupiter without them, with them it would be a f*ckfest.
  13. Yes, I tried to get a refund because of it. Let me tell you a short story: Back when Garuda Prime released, I loved her but didn't quite liked her claws. So I bought the Garuda Successor skin to use on her and hopefully change the appearance of her claws. Right off the bat, I noticed that it wouldn't be possible to change the appearance of her Prime claws to that of the Successor claws, and then I read somewhere in the forums that it was by design and not a bug. Immediately then, like less than 1 hour after I bought the skin, I contacted the game's support, explained my case, explained that i had literally just got the skin, and asked for a refund. Support's answer came a few hours later. I don't remember the exact words they said, but it was something like this: "No refunds, sucker". In a more polite selection of words, of course. So now I'm stuck with a TennoGen Garuda skin that I don't use because the entire reason I bought it (the claws) don't work with Garuda Prime, and DE has no plan of ever making it work. ✨Fun.✨
  14. We know. For the (majority?) lot of us who don't like it/don't bother with it, it's still pure pain.
  15. The new Syam nikana has some clipping when sheathed. The blade clips out of the scabbard. The issue is even more visible when applying skins to the weapon. Here's an image of the weapon clipping on it's default skin. The blade is visible clipping out of the scabbard: And here's an image of the same clipping happening when we equip a nikana skin to the Syam weapon. The blade (the darker part) is completely visible clipping out of the scabbard (the whiter part):
  16. Let me see if I got this straight: people are complaining that the new Incarnon melees feel underpowered (I don't have the Incarnon Skana, but i do have the Incarnon Furax and god does it feel underwhelming compared to the new Incarnon firearms) and you people went and nerfed an Incarnon melee? Lmao.
  17. Yerah, based on the recent incarnon melees, I'm not wasting farming slots on incarnon melees on the following weeks. I went for the Furax instead of the Strun this week and I couldn't feel more regret. Not making the same mistake again unless DE announce some buffs to the incarnon melees.
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