Jump to content

hefirey

PC Member
  • Posts

    62
  • Joined

  • Last visited

Posts posted by hefirey

  1. so I posted this on a different topic about ash but the original poster was more into his idea and repost his to get more attention so I decided to post my suggestion here. 

    Spoiler

    Ash's 4th ability maybe instead of blade storm ash uses clones as mentioned in leverian, the clones act like specters but will attack only if ash attacks and when ash uses an ability the specters will use the same ability on surrounding enemies. However the clones can only move within a limited range from ash.

    While ash is in clone mode teleport ability will cast bladestorm that will reveal vulnerabilities on enemy the more times ash teleports on the same target the greater damage multiplier the vulnerability does. should ash use shuriken on an enemy with an exposed weakness the shuriken will target the weakness and deal slash damage multiplied by damage multiplier.

    In clone mode smoke screen of a particular size that creates an area of lowered visibility to enemies within and enemies outside can't see in the smoke and vice versa. Enemies inside the smoke, have reduced visibility, radiated and lowered accuracy. Range increases smokescreen range. Ash will still turn invisible once used

    in clone mode shuriken all enemies within ash's clones are attacked by shurikens striking vital points and vulnerabilities should there be any. additional casts increases slash damage proc

     

  2. if slash dash gave temporary invincibility after ability ends it would be great too, I mean while in slash dash you can get up close but once it ends you cant deal much damage nor quickly strategically retreat. If de could give an augment to slash dash that gave additional invincibility per enemy hit by slash dash that would make Excalibur much more useful, the invincibility doesn't stack, and resets once slash dash is reapplied. 

  3. Quote

     

    I don't think Excalibur needs to much of a rework, if slash dash could give one second of invincibility per enemy hit after slash dash finishes it would give new opportunities for Excalibur as I believe Excalibur is weakest in terms of survival. If slash dash could have a highlighted area like in nidus first ability when held down that would be insane. This could be his reworked augment.

    Simple tweaks to Excalibur is much easier and cleaner than having a whole shebang and changing Excalibur into a different warframe altogether.i love Excalibur but he is very vulnerable in the later stages of the game. 

    as for exalted blade I think it should be an extention of the melee weapon Excalibur has. I mean Excalibur supercharges the weapon adding exalted blade base damage onto the melee weapon with different efficiencies depending what he has equipped. otherwise leave exalted blade alone I like it a lot.

  4. I keep getting the cant update file message on my game when I run it. it keeps saying that its being used for another process and I have uninstalled it and reinstalled it and it worked ok but it came back again. this only occasionally happened before the dead lock protocol update but now I keep getting this error and it wont let me play the game 😞

     

  5. I just looked at the primary kitguns and thought it was alright but was wondering if the primary kitguns could look like what the solaris unitled and eudico use as tools to fix the base.

  6. ability one augment: every enemy hit by slash dash gives 1 extra second of invulnerability, resets when slash dash is used again

    Ability 2 augment: enemies killed by radial blind release a mini radial blind that has half the duration and half the radius. this effect continues as long as there is a radial blind on an enemy.

    Ability 3 augment: holding the ability Excalibur charges furious javelin for 5 seconds absorbing all damage and transferring it to the furious javelin damage is shared between all projectiles launched by furious javelin, invincible while charging.

     

  7. passive: enemies killed by nekros have their soul taken giving nekros a damage resistance that increases for every enemy killed. the counter decreases every second and once it becomes 100 nekros becomes a shadow of death for 10s which instantly kills any enemies he passes through counter resets to 0 afterwards.

    Ability one augment: soul punching enemies that are low health will instant kill them and release a soul bomb that explodes to nearby enemies dealing the remainder of the fallen enemies health. use in conjuction with aura of fear to instant kill enemies below 50% health.

    Ability 2 aura of fear: Nekros creates an aura that causes enemies to get the fear status instead of number of targets becoming fear inflicted. augment: deadly fear: enemies are dealt 1% of their health every second still within nekros aura of fear. and every 15s they become paralyzed with fear for 3s.

    ability 3 stays the same.

    ability 4 augment: soul punching one of the shadows will cause it to become a soul bomb that deals damage based on its remaining health to nearby enemies.

    • Like 2
  8. special passive augment: should atlas have maxed out rubble he can shed all rubble to gain temporary invincibility for 10 seconds.

     

  9. ability 1 roots-entangle enemies that slow them down the more they move until the are immobile. if roots is used in combination with hallowed ground the roots will spread throughout the hallowed ground -augment: thorns: roots now deal damage as the enemies are caught dealing higher amounts of damage the more they move. double damage when used with hallowed ground.

    Ability 2 same augment enemies killed while affected by hallowed ground give armour bonus that has unlimited stacks but ends after hallowed ground ends.

    ability 3 same

    ability 4 summons a tree that absorbs incoming damage and redirects the damage with exploding seeds, if planted on hallowed ground range is increased by the area of the hallowed ground augment: tree takes the damage allies would receive if allies are standing on hallowed ground

×
×
  • Create New...