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XaelathRavenstorm

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Everything posted by XaelathRavenstorm

  1. It's time to get surface Arch guns buffed. Give us Galvanized Arch gun mods and arcanes slots for Arch gun Merciless/Deadhead. An overall Arch gun buff would be needed as well since they are supposed to be limited use superweapons. DE can even remove heavy ammo drops on normal missions to make it limited and rely on cooldown. I refuse to believe that its only use are tools for one boss fight and a downgraded gun for when we get to use our Necramechs.
  2. WTB: Any element 55% or above [Kuva Zarr] Will pay extra if there's a Vengeful Chill ephemera on the Kuva Zarr
  3. WTB: Any element 55% or above [Tenet Envoy][Tenet Tetra][Kuva Zarr] and toxin any % [Kuva Grattler] Will pay extra if there's a Vengeful Chill ephemera on either Kuva Zarr or Kuva Grattler.
  4. WTB: Any element 55% or above [Tenet Envoy][Tenet Tetra][Kuva Zarr][Kuva Grattler] will pay extra if there's a Vengeful Chill ephemera or any of the new SoP except Solena ephemera
  5. People don't know that Primary Merciless solves the reload and ammo problem and slotting primed ammo mutation on exilus makes it virtually impossible to lose ammo.
  6. Khora with the whipclaw augment for easy granum void and for toxin progenitor. Be clever. You got all the tools in your arsenal jesus.
  7. Yes, it's not even a competition. In addition to that, mashing E "gameplay" is just dumb.
  8. Lol if you think melee weapons can clear SP faster than guns you are delusional. What can your 38bazillion damage melee do when I'm already at the extraction with everything dead before you even swing your junk meta frame nukor stropha bs?
  9. Guns are already in line with melee even before this update, you just don't know which weapons to use and how to mod properly. It's only 15 per weapon, it's like free real estate. Come on get off your high horse and grind a little if you do not have SE stacked up.
  10. To the people who think it's sarcasm, prepare to get your faces blown away. I'm not spoiling what makes it the most powerful gun in your arsenal.
  11. Tenet Tetra just dethroned Kuva Bramma as the most powerful weapon in game Just got it and the stats are menacing. There's one thing you should have noticed by now as to why I'm calling it the most powerful tool of destruction. EDIT: I hope it's intended since I just paid tons of plat for the best tetra riven in existence.
  12. Lol why not make them available both on Steel Path and Arbitrations instead of completely transferring them? This is why I want DE to not listen to the community for once. I don't have any problems killing with guns in Steel Path. People are just lazy and don't know how to mod/maximize properly.
  13. lol the nerf isn't enough, idc though since I hate mashing E. These youtubers/influencers are holding off the update. DE needs to trust their guts and ignore the community for once since they're right on track on this one. Just needs more ooomfpphh on the single target gun mods/arcanes.
  14. LOL Ayanga is strong? and Mausolon is stupidly strong? They can't even keep up vs most of the secondary weapons. Archguns aren't supposed to be a one time utility tool for one single boss fight. They're supposed to be SUPERWEAPONS that has long cooldowns and limited ammo reserves. They need like 4x the buffs on their current situation. They can do it through mods/arcanes or base stats just jam it in the Sisters of Parvos since there's only a handful of them.
  15. With the gun buffs through mods and arcanes, I think Arch guns should get a buff as well. These weapons are supposed to be limited use heavy power weapons but now they're a lot worse than ever. They should either add Galvanized Arch gun mod variants and Arch gun Deadhead/Merciless arcanes. Even with these added, I still think they're weaker than normal guns so base stats and/or riven disposition should be increased like 2-3x higher. This will make them feel more like a superweapon rather than a utility tool for bosses. What are your thoughts? EDIT: I'm talking about surface Arch guns which are deployed via Arch gun deployer. Arch guns on Archwing missions doesn't need any changes at all.
  16. Love it! Now please add Galvanized Arch Gun mods and Arch Gun Merciless/Deadhead.
  17. I think the guaranteed buff on a chosen frame every 10th is way too long. I think every 3rd would be awesome or like feeding helminth a set of resources ala resource dump to bypass it and direct buff a chosen frame.
  18. Most of them need tweaks but I am loving their direction so far. The gun buffs through mods and arcanes turned out great although I think that the non-AOE weapon arcanes needs like twice the buff. The melee nerfs are not enough even though I don't use them as mashing E is the most boring way to play Warframe. Waiting for the 10th invigoration for the Warframe of your choice is pretty long. New Helminth abilities are pretty niche. I want more control on the Parazon finisher since we'll still 1 hit those enemies anyways. I was expecting a second set of subsumable ability from a Warframe or an upgrade that allows you to subsume two abilities but it must be from different sources. Anyways, everything just needs more tweaks as they are already on the right track.
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