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(PSN)draco_86

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  1. Thank you, I know they wont fix it. Just wishful thinking. I guess I can work around it and just throw some lipstick on a pig
  2. My early years of Warframe I joined a Dojo. The leader passed away sometime after. Shortly after, and still to this day, the remaining members built a memorial for him on top of of Navigation. Fast forward, the clan is dead. A few old members still log in daily, and I have seen some new works around. But I want to consolidate and move stuff around vs halls and halls of labs, etc. Everything was going well. I don't want to disrupt the rooms where the original leader decorated or the memorial. I mapped out each floor and planned on rerouting those rooms to eliminate waste. Example, the path leading up to Navigation is one cross section and about 7 straight halls followed. You see the problem... I was met while moving elevators today that I couldn't due to child components. So I take it the system is designed to load in order of creation. I knew the components in the room are like that but never fathomed the rooms themselves would be. I thought so long as they connected to the 1st room somehow then you are fine. I mean it makes sense since they add new labs and new rooms. So that explains why BIG highlighted dojos seemly have things everywhere they would fit and use the teleporter to get around. So as this is a base system thing that cant be changed, why can't it at least be modified. Rooms and halls of the same size can be rebuilt. I mean you can enter a soon to be destroyed room or hall, so in theory it would work. Say you have a long hall leading to another long hall. Well ad a rebuild option that doesn't change the load order but replace the straight hall with a cross or a T hall. The downside would be the room would be cleared of decorations. The same for same dimension rooms, or any room so long as the room lines up with all entry ways. The clearing of decorations would have to be done to prevent decorations from being lost outside the room/hall. But short of that, any work around for child components restrictions?
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