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__jag__

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Posts posted by __jag__

  1. There's just so much going on with Twitch drops right now. Sometimes they work just fine, sometimes I don't get credit for the first 10 or so minutes. Checking on progress is hit or miss, sometimes I get to see my progress, sometimes I don't, sometimes I just get an empty page. Mobile seems especially fubar'ed.

    Today I was late (curse you, daylight saving!), but I managed to watch for about 35 minutes. I got credit for ... damn -- just did the math -- actually only 16 minutes. I guess still more than I was expecting based on all the comments in the stream chat.

    I'll load up Prime Time way early and keep my fingers crossed. It's a shame DE went back to 45 minute stretches while the Twitch drop system is still quite iffy.

  2. 11 hours ago, Grumps1963 said:

    TennoCon starts at 2.30 am in my timezone. Is there an alternate way to claim the twitch drops?

    Probably not. However, quoting from the TennoCon page: "The Gotva Prime Rifle will be exclusive for a limited time, but players who miss out on the Drop can earn it in-game at a later date."

  3. Unsure if it's causation or simply correlation, but when I did today's sortie assassination on Mutalist Alad V, after I got collared neither the green extraction WP (always at 0m) nor any of the player WPs worked properly, and the map wouldn't render (neither as mini top-left nor as overlay), all it showed was a filled white square with I seem to recall a darker polygon in the middle.

  4. 2 hours ago, Xenophilos said:

    Previous Twitch drops have gone to a Twitch drop inventory; some require using a code or simply link back to the game.  Just wondering how this one will work, since it has "tiers", so to speak.

     

    You should get some sort of notification through Twitch to claim your drop. Once claimed, the drop will show up in the in-game mailbox within the hour (usually within a few minutes), assuming both accounts are linked correctly. Try to claim the drop as soon as you can, it won't start counting the next tier's hour until you do. Luckily there's a Dev Stream this week (Friday 8pm ET) and some of the player streams will also count, so getting those 3 hours total is doable.

    The "tiers" here just means that they can assign specific drops to more time watched, as opposed to the grab bags they've been running where each time period gives a random drop because they weren't tracking total time watched.

    • Like 2
  5. When mousing over abilities in a linked build, the stats are incorrect (except for the first stat: Drain). Apparently it's getting the stats from the viewer's current active build, instead of from the linked build.

    To reproduce: clear one of a Warframe's builds and put in one mod that doesn't affect your abilities (e.g. Thief's Wit). Confirm (by mousing over them) that all the ability stats for this build are unchanged. Link the build somewhere. Now switch to a build with ability range, strength etc. modified. Click on the previously linked build and mouse over its abilities. Notice the stats are the same as your active build, instead of the (unchanged) stats from the linked build.

     

    rm4YLvw.jpeg

  6. On the end of mission (affinity + rewards) screen there's a separator missing between the node and the planet name.

    So it says e.g. "GALATEANEPTUNE - CORPUS - CAPTURE" instead of "GALATEA NEPTUNE - CORPUS - CAPTURE"

     

    Edit: Also mentioned here:

     

    • Like 6
  7. This hit us too. Random public group and after 39 or so cascades we finally got overwhelmed and tried extracting, which didn't work. We tried leaving the exit and going back, but nope. Host aborted to trigger a host migration, but that didn't fix it either. So all three of us (TantilizingTurtle, Reparibaiasan and I) ended up empty-handed.

    I hope this gets fixed soon, it's a fun mode but getting robbed like that sucks.

  8. 4 hours ago, Didgitalpunk said:

    Awww, no EU store? really? again? I don't want to pay outrageous import fees like last year 😭
    You guys don't even separate the digital side of the purchase from the physical side on the shipping manifest, so all non-American buyers end up paying import fees on everything on the order, regardless of if it's a glyph, armor, and cosmetic in game items, or the actual physical stuff like the T-shirt or other bits and bobs.
    Please, fix this!

    I was gonna post something along the lines of this comment. Getting this stuff in Europe means paying import fees on the declared value of the package (fair enough), and then processing fees (13 euro here,) on top of that (/sigh). Having the declared value be the bundle's instead of just the merch pack's was ... frustrating.

    This year I'll probably just stick to the digital pack.

    • Like 1
    • TYPE: In-Game, Railjack Crew
    • DESCRIPTION: Resetting a crew member's skills removes their bio blurb origin story and sets the contract duration to "N/A".
    • REPRODUCTION: Hire a new crew member, [TRAIN] them and assign some points to their stats, hit [CONFIRM], then [TRAIN] again and [RESET SKILLS], [YES]
    • EXPECTED RESULT: Just their skills reset to their initial values
    • OBSERVED RESULT: In addition to having their skills reset, their bio blurb origin story and contract duration are removed. I'd call it a mind wipe, but they still know their names
    • REPRODUCTION RATE: 100%

     

    Edit: the bio blurbs seem to come back (after restarting the client?), the contract duration still says "N/A"

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