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(PSN)Rainbow_Neos1

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Posts posted by (PSN)Rainbow_Neos1

  1. Love getting nerfs to some frames and buffs to others because of changes you think need solving. Know what you could've done? Buffed everything slightly. Less energy by 10 on some builds literally means one less full ability per full bar. 

    Instead of shifting every frames health, you could've just put vitality to 150%. A 300 Excalibur would then get 750. 

    But instead you leave even more room for bugs because you altered all frames. Less is more in coding.

    • Like 13
  2. If you understand the ins and outs and have some critical thinking skills, you'll know why cross save and cross trade are so difficult to achieve. The biggest point is money. No one wants to lose out on money. But they inevitably will with cross save and trade. 

    • Like 1
  3. 7 minutes ago, Yrkul said:

    I used to look forward to Tennobaum...

    Now I'm blocking gifts. No trust left in you humans.

    Just set it to friends only if you keep that list trustworthy. 

    • Like 1
  4. 24 minutes ago, (NSW)SoulReaperX said:

    since there is a working crossplay has the prices of items taken a steep dive or have they relatively stayed the same

    Not affected. No trading between platforms yet. 

    Prices will either decease or increase depending on your platform. 

    • Like 1
  5. 1 hour ago, Flannoit said:

    I didn't actually, unless if the game swapped them around without me telling it to. The mod in question was Adaptation, and the 2nd one was leveled long after all my other frames who used Adaptation had the 1st max rank one. So the 2nd Adaptation shouldn't have been considered equipped at all.

    They'll swap order sometimes. Especially if you use the mod link copy feature. 

  6. 5 hours ago, SiriSnugglebottoms said:

    It's even dumber than that. I recently did a new setup for my Nataruk and couldn't fit a max rank Terminal Velocity so I put on an r0 one and upgraded that. What happened? It unequipped my max rank Terminal Velocity, which I didn't even touch, from the mod setup where it actually fit. The whole thing is just broken in half 20 times over.

    Can you elaborate in more detail? Because I think a similar thing happened to me but I'm unsure with your description. 

  7. 6 hours ago, Flannoit said:

    One thing I noticed is that if you have 2 of identical rank but one of those 2 is equipped, trading/selling/dissolving the one will unequip it regardless. I tried to trade away a mod I had equipped but had 2 of at the same rank and got the warning for both of them and after the trade it was still unequipped regardless.

    This means you had both mods equipped somewhere and didn't know it (as is the problem). Look for the little hexagon on the bottom of the mod card in your mod station. That tells you which are equipped. 

  8. As I went over in a previous post which I will link, dealing with having multiple of the same mod (and as others pointed out with Arcanes) is frustrating. This results in equipping the wrong version of a duplicate mod and presenting the problem of it being removed from builds when you trade one of the duplicates away. The mod station tells you which is the equipped one (thank you Voltage for that information) but not on what items each is equipped nor does the arsenal screen give you any info. Due to this, the only way to ensure you don't give yourself a future headache is to check back in your mod foundry for each duplicate mod you put on to ensure you put the right one on. Doing so is very frustrating as half my build making is checking back and searching for a mod in the foundry to avoid future problems. This goes doubly for Arcanes which have no proper indication of any equip state resulting in people keeping their arcane at lower ranks for trading to avoid a massive headache of unequipping an arcane on tons of builds. 

     

    Can we please get an indicator in the arsenal screen (and trade menu for Arcanes) which tells you which mods and arcanes are equipped elsewhere. This would make it so much easier to know which mod and arcane is my primary and thus which to equip and which not to. 

     

    Edit: An additional option (to improve future building( is code the game to always equip the duplicate that is equipped elsewhere so you have one prrimary version that always gets used and always trade one that isn't equipped if there are duplicates. 

    • Like 8
  9. Frost 

    New Passive: For every cold status proc'd or frozen enemy within a 30m range around Frost, he gains a stacking armor and/or health buff.

    Why? Similar to Ember passive  mechanic (plays into the two extremes) but more geared toward defense (as he is) and synergizes well with his bubble. 

    Can be paired with this next bit as one passive or a different one:

    After 3s (debatable) of an enemy being frozen by Frost and as long as Frost is within 20 (debatable) meters of that enemy when this 3s ends, the moisture on the frozen enemy activates or adds to a frigid mist around Frost. Upon activation Frost utilizes moisture from melting enemies to passively create a 5 meter radius sphere of a freezing mist around himself which centers itself on and moves with Frost. This mist creates a 10% slowing effect on enemies in that area and lasts for 10s unless stacks are gained. For each new instance of absorption while this mist is active, a stack is gained (up to 10 stacks) as more moisture is absorbed from melting enemies. For each stack, the mist increases its slow by 5% and grows by 1 meter (resulting in a 60% slow and 15m radius at max stacks) and each stack lasts 5 seconds decaying stack by stack (new stack at max refreshes the timer). Additionally, any enemy within a Frost Snow Globe AND the Frigid Mist concurrently will receive stacking cold status procs every half second causing further slowing and eventual freezing at 10 stacks. At max stacks the frigid mist has become increasingly frigid and Frost is able to passively influence the temperature closest to him in extreme degrees with this energy. Any enemy that attempts to melee Frost while he is at max stacks will be Frozen for 5 seconds before the strike hits (or after if that's really too busted) as the frigid mist coalesces around the attacker. 

  10. 2 hours ago, [DE]Danielle said:

    We wanted to add an investment path towards earning the Refacia Kit for a couple key reasons: 1) prevent new player confusion who have yet to reach that level of lore within Warframe, and 2) having a cosmetic to strive for in the later game. 

    Nah. Be honest. It makes you cringe when the idea of giving things out without needing farming is brought up. It terrifies you.

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