Jump to content

Rantear

PC Member
  • Posts

    492
  • Joined

  • Last visited

Posts posted by Rantear

  1. 13 часов назад, fo3nixz сказал:

    works same way as arcane blessing

    Hopefully not meaning that it requires a health orb to drop as well.

    Where there's one text issue there can be many, especially with how many have been popping up recently.

    Does it require a blast status effect on target to activate the effect? Or will it work with just the damage?

    Thanks in advance.

  2. Can someone who already has this shard test something out, one of its abilities says: 

    Recover 1 Health per enemy killed with Blast Damage. Max 300 Health.

    Obviously that sounds stupid for many reasons, I assume it's just a text error and it (probably) increases max health per enemy killed via blast damage, but can someone test it?

    It's very niche, so I'm mostly interested if it works on Octavia (her mallet does blast damage).

  3. My least favorite ones, in order of how much I dislike them:

    Nyx Prime (giant head), the only frame I've bought deluxe for.

    Oberon Prime/Valkyr Prime, don't know what their deluxe skins look like, but only because I don't play either of them.

    Nidus Prime. (without mutation stacks, he's just a recolor of the base one, and when mutated he's basically just a single color)

    Ivara Prime, looks pretty at first, but a nightmare when actually trying to come up with a different color pallete, ended up using her non-prime skin.

    OH, forgot.

    Voruna - she's probably somewhere betweem Nyx and Oberon in how much I dislike her design. What's with 5 rubber heads?

  4. 46 минут назад, (XBOX)Upl0rdYT сказал:

    BRUH I JUST UNLOCKED THE THING. 

    (do they only want me to use Nataruk?)

    I've also brought Nataruk, perfect shots deal 3 times less damage than quick shots, Boreal also likes to cosplay an Enderman, and dodges charged shots with a teleport.

    Better bring Incarnon weapons - just a few headshots, and you'll have infinite ammo, I think that's the intention, at least before they nerf them.

    Oh, they just reverted the ammo regen nerf, for the mean time.

    43 минуты назад, (XBOX)Upl0rdYT сказал:

    Oh yeah to anyone wondering. I did manage to beat the boss on my second go. Revenant helps a ton because of his immunity to stagger and damage while my teammates did all the damage. 

    Saw a few people abusing invincibility mechanics complaining that the hunt is too easy, wouldn't be surprised if DE starts to crackdown on them, like how they did with Vazarin back in the day.

    It would even make alot of sense to do so in preparation for the raids, as they are, afterall, the biggest obstacle on the way to challenging content.

  5. Missions are fine. Farmed Grendel 2 times.
    What is not fine, however, is how much the beacons cost, i'm surprised that after all this time, it havent been changed at all.
    Havent bought a single beacon myself, don't know how people manage to get that much essence, drops just seem non-existent.
    I can't imagine having to buy all 3 by yourself, it's like another Harrow\Nidus\Khora farm, people will get Grendel Prime sooner than they'll get enough essence to get the regular version if there's no one to share....

  6. 4 минуты назад, Loza03 сказал:

    I'd love to see Umbra have a special interaction with the Necramechs. Since he used to be a Dax, it's not impossible that he might have fought alongside one. It'd be pretty neat for him to have a reaction to them like Father does.

    Hmm, does he follow you around, if you're in a mech? If so, that's already enough of a unique interaction for me. 🙃

  7. 1 hour ago, Oreades said:

    The only down side to them only spawning in Kuva Siphons/Floods is that when they spawn there will be a mad dash where everyone abandons the Kuva Siphon. Unless DE has the foresight to only allow them to spawn after the Kuva is complete (because if they spawn before you could inadvertently trigger the Kuva while mad dashing to them). 

    I mean...
    They can spawn beside the Siphon, where everything else Kuva-related spawns.
    Only problem is if there is a group of players, and everyone wants one, but if you need a Lich that bad, you can just go solo for that specific reason.
     

    1 hour ago, Oreades said:

    The Solve that I like is change their mechanic so that instead of simply killing them, which can be done totally accidentally, change it so when you kill them they down like the Kuva Thralls and you have about a minute to actually preform a finisher which creates a Lich or you just keep walking and they despawn in a minute or so without creating one.

    It is a good solution, but sadly it doesn't make sense lore-wise.

    Also i remember when i first heard about liches, devs said that larvlings would try to die to one of your warframe powers, so they can steal it, seems like this idea was abandoned....

  8. 35 minutes ago, Firetempest said:

    And larva only work and spawn for you after TWW. That's past Pluto and mr5 so it's hard to be ignorant unless they were carried.

    You, and it seems like alot of other people, including DE, overestimate the difficulty of the main quest line.
    I've cleared almost the entire Star Chart solo. And after The Sacrifice i couldn't even beat regular lvl 40 enemies reliably.
    (I remember that precisely, because at the time there was a nightwave mission to beat the Ropapolyst, and there are lvl 40 enemies on it's node).
    Before that i've only joined random groups 2 times:
    First time - to beat bugged AF Tyl Regor, literally unbeatable solo, unless you can one-shot him.
    Second time - to clear Mot, Vor got me, tho pretty sure it was after i've beaten The Sacrifice....

    Only real difficulty was the Hyena pack, but Transcendence, still available before you get your fully fledged spoiler mode in TWW, made short work of them.

    There are two main reasons why new players won't have good gear by the time when liches start appearing:

    Limited slots
    &
    Reactors and Catalysts are too rare
    When something is limited, you always want to make the most of it, it definetly would've been a mistake, putting the Catalyst on a Seer or Karak
    or a Reactor on a frame, whose Prime version was about to be unvaulted.

    P.S. Sorry for offtop.

  9. 6 hours ago, Jarriaga said:

    Make Kuva Larvings only spawn in Kuva missions (Siphon / Flood / Kuva Survival / Kuva Disruption). 

    I feel like it would be much more fair towards players if larvlings would only spawn in Kuva Flood missions, since those have enemies up to lvl 100.
    Considering kuva liches can increase the difficulty of occupied nodes to 100-120lvl , it would ensure that only players who are capable of dealing with such levels would be creating kuva liches.
    Of course in that case it should be a guaranteed spawn, since Floods appear like only once per hour.

    It's just that endgame content should not be forced upon someone, who just completed TWW, and might not be able to beat a lich at all for at least a few weeks, if not months.

  10. 9 minutes ago, EdinaMonsoon said:

    i can't remember but the kuva guard thing was popping up on screen every time but there was no sign of a waypoint

    It seems like if you run away in the opposite direction of where you were headed after your screen flashes red, larvling will die, and the kuva guard will announce that.

    At least that's how i've been avoiding it so far.

  11. If the Kuva Lich system is supposed to be endgame, then it shouldn't be forced upon everyone.

    I cannot even reliably kill enemies or even just generaly survive in the new kuva fissures missions, i simply don't have the mods for it.
    But now i'm forced to beat lvl 100 enemies and the kuva lich itself at the same time?
    And if i don't, i will be punished for it by not getting some of the rewards from the missions?

    So now, everytime when i get invaded by the larvling, i have to abandon the mission, so my progress wouldn't be hindered by this system.

    It's just frustrating and should not be a thing, there should be a way to opt-out of this system.

    Once again, you just disregarded the possibility of there being new players in your game, by forcing it on everyone, just like you did with the OP Zealots.
    Just for comparison - when i've completed the main story line, i didn't have the gear to even beat the lvl 40 missions, i don't think it's much different for other players......

    • Like 2
×
×
  • Create New...