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Berzerkules

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Everything posted by Berzerkules

  1. RDD=Rakta Dark Dagger. It's good for gas electric builds with amalgam argonak mod for aoe armor strip. What's also cool is lingering gas clouds regen shields so you don't need to fully regen shields in a single cast to efficiently reset shield gate. Kind of like a passive shield regen that's spread by influence but it also strips armor. I use this on solo speedva a lot. I build melee fast with a lot of range. When your melee weapons hits multiple times a second and has 7.5-9+ range I consider it aoe damage. It really comes down to playstyle though, if you actively move around with slide attacks and specific melee combos you can cover a lot of ground quickly and take out huge packs. Using grouping abilities or nautilus cordon really helps with melee kps averages as well. I use too many melee to list but you can check anyone's profile in game by typing /profile username and sort by used and check kill count/used and compare that to their playtime to get a good idea of what they use and how much they've used it.
  2. If your melee feels slow I'm curious how you build a melee weapon because my experience with melee is the polar opposite. I don't main any frame but I do main melee and I've learned a thing or two about a thing or two. I think you are trying to build for OHKO instead of death by a thousand cuts. I look at most melee as aoe damage not single target burst dps. I prioritize speed and range to maximize my ability to apply status effects to as many targets as quick as possible. There are definitely some outlier melee weapons/classes with extremely slow base attack speed and/or slow stance options like heavy blades and hammers. I'll build stuff like Gram Prime, Tenet Livia and Karyst Prime with 2 sources of attack speed because I feel they are unusable without it. However, there are enough weapons classes like dual swords, tonfas, nikanas, claws, daggers and swords that have multiple viable options in each class with decent base attack speed and good quick stances that only a single source of attack speed is required. The recent addition of tennokai, melee arcanes and incarnons have significantly increased viable options for melee weapons. Before it was pretty much hybrid crit/status builds on slash weighted weapons but now pure status builds with influence and little to no slash at all can out kps old builds. Like I have a RDD riven with -100%+ CC and I routinely hit 9k+ kph solo with it and have topped 13k kph on speedva. High speed, range and status weapons are really good right now. Anyways, link me some builds, bet I could help.
  3. Honestly, none. All of the new tile sets look absolutely fantastic but they suck to play on. They are either to large, too cluttered or some combination of both and it makes enemy pathing terrible.
  4. nothing looks right anymore. I didn't really play today, just kind of tweaked settings trying to get it to look close to what it was before.
  5. I've always wanted an arsenal drop landing craft. I tinker with builds too often and always forget to change them back and I end up aborting within a minute because I know i have the wrong build on either frame, weapons or both. My 2.8k quit missions stat would be significantly lower if I had arsenal drop landing craft.
  6. Good thing it's not up to you. Rivens aren't going anywhere.
  7. Don't bring up vampire frames, you'll summon that one guy.
  8. I get what you're saying, I feel kind of the same way about guns. It seems basic point, click shoot, fulfill conditional requirements to activate buffs and don't let them fall off. A lot of guns feel samey to me, like I could get a similar experience from any number of shooters. Meanwhile, I find that there are more than a few stances that I really enjoy and I can easily combine specific parts of combos with slide attacks and parkour maneuvers to traverse the battlefield seamlessly. I've never really found another game that comes close to what we have in WF. Just to stay on topic I'm not a huge fan of headshot mechanics because I'm using a controller and my aim is atrocious. There is also the fact that deadhead arcane requires kills from shots but dot kills don't count and incarnon doesn't count kills from headshots, just seems off to me. Not sure how arcane pistoleer/victory behave, I don't think I've ever used them. I'd rather just spray and pray or spam aoe to proc status effects to buff melee.
  9. Melee is in a pretty good state now imo. It's not hard to maintain combo, slap 1 dex arcane on your utility primer and you're good. With enough attack speed/range and SP enemy density it's easy to quickly build combo. If you're not in SP combo doesn't matter because everything is paper. With the addition of tennokai mods Discipline's Merit you have heavy attacks on command while keeping your combo. It's way better that the endless combo, channeling and timed attacks that led to the spin2win memeing strike meta that was around when I started. Auto melee could get removed or better yet have a way to toggle it off but besides that I really like where melee is right now. It all comes down to personal preference I guess. I was never really into shooter games but melee was a staple in arpgs I came from so it comes naturally to me and feels better than most other games I've played.
  10. In the 3 hours since you've posted this thread you could have watched a dozen build videos on youtube for whatever frames you wanted. There are people out there with the information you're looking for and they share it freely. You just have to click on the video and watch it.
  11. I like naming my weapons after dragon keys. I think it's funny when people remind me that I still have keys equipped .
  12. Keratinos is kind of the first melee incarnon with +range on 12x heavy attack but it would be cool if it got the full incarnon treatment. Other melee I'd want would be dark split sword, dark dagger and boltace. Kohm incarnon could be a lot of fun too. Incarnon adapters for kitguns/zaws would also be a game changer.
  13. I'll post this every opportunity i get
  14. I find it funny that the people that don't actually use faction mods are the ones wanting them removed from the game. I don't use hp/armor mods on my frames since shield gating is a thing so all health armor mods, arcanes etc. should be removed. I can survive w/o those things so no one should have them.
  15. OK, I think i just misinterpreted what you were saying by how it was phrased. Since shield gating was released before overguard I was already built up to shield gate. Overguard is hot garbage because imo it pigeon holes players into op overkill dps, regular enemies no longer matter because you have to be able to brute force your way through overgaurd. Negating essential parts of certain frames kits is also bs imo. Like I loved playing Banshee and they way I played her she relayed on that brief stagger from silence, but eximus enemies don't get staggered. Even if they can't cast abilities they still have weapons. What really got me about overguard was it was released along side Gyre. I was actually hyped for that frame, classic elemental caster with passive cc from aoe electric procs!! yes please. That frame perfectly suits my playstyle but the enemies that I most want to cc are totally immune until they no longer pose a threat. Overguard goes down and they instantly melt because I'm "forced" to build for them specifically.
  16. Have you actually tried shield gating builds? Like really tried to run longer endless mission surviving only on shield gating. You have to play well and your reaction time has to be on point. I find it a far more engaging playstyle than building to tank. It also opens up a lot more build potential when you aren't wasting mod slots, arcanes and shard space trying to make squishy frames into tanks. It's like you can build frames towards their strengths instead of building them to compensate for their deficiencies. Shield gating blew the whole game wide open for me. I've always preferred dps glass cannon playstyle in other games and shield gating allows that in WF. I'm not going to tell people that prefer tanks to git gud, it's just a different playstyle that is totally valid and requires a different skill set.
  17. I cycle through about half a dozen frames a day, each of them have 6 configs with different builds and their own loadout. idk what build I was using last so i always check before I go into a mission. I generally play solo and run longer missions so spending a minute to pick the wf build I want and weapon builds that compliment the type of mission I'm running makes sense to me. Spending a minute in the arsenal is nothing compared to the hours I'll spend in the mission I'm about to play. Like I could take Wisp into any mission with any of my builds on her and whatever weapons i happen to have equipped and complete a mission but I'd rather not slog through a disruption or netracell missions with a loadout built for endless survival.
  18. Does nobody check their loadout before they enter a mission? I leave myself a note to make sure I have the builds I want. Faction mods are a final damage multiplier like roar. They are pretty good
  19. It's not like you buy everything. There are enough things to do in game that you should be able to find something that you enjoy playing that is also a decent passive farm for sellable items. Play what you enjoy while making some plat on the side to buy whatever you don't like farming.
  20. This can be said for almost any frame though. Especially the ones with low ehp like xaku. IMO Xaku is a classic glass cannon. Huge dps/kps potential but they can't take a hit. It's a cookie cutter architype that has been around forever.
  21. I was into making themed builds for awhile but I also tried to make them abominations by removing what I thought was the frames signature ability. I watched some kung fu western movie and it made me think about the phrase "never take a knife to a gunfight" and the perfect response would be something like "I wasn't planning on taking a knife, I'm taking my swords". I knew I had to make a melee Mesa cowgirl thing. I figured that ensnare was as close to a lasso as I could get to keep with the cowgirl theme so I infused that over peacemakers. It was a pretty fun build actually, only downside was having to double tap her 1 to shieldgate reliably.
  22. As long as you have a bank that you don't touch you should be fine. Or just don't spend more plat than you earned for a few days. I've been trading pretty much since I started WF. I used to run out of trades almost every day and was buying, selling, rolling and flipping rivens for high prices regularly and I have never had any problems with bad plat. It was a constant cycle of plat in and out of my account. I've really slowed down on trading now because I have almost everything I really want and would rather just play with my toys. The toys that I like to play with are a weird mix of meta and off meta I guess. I don't really care either way, I play with whatever I want. My current favorite weapon loadout is Argonak, Ocucor and Rakta Dark Dagger. Ocucor was in the top 10 secondary weapons in 2023 and argonak+RDD were a combined .33%. After 900+ rolls on 3 different RDD rivens I hit exactly what I wanted for an influence build with speed/range/electric roll, but I got a -123% crit. I can't crit with my melee but that frees up a mod slot dropping bloodrush so now my dagger has room for spring loaded blade. I have almost 9m range on a dagger that full armor strips enemies in a 20m radius from the enemies hit. IDk, something fun about about a no crit build steamrolling SP for hours. Anyone got a sc/ms/tox/-cc ocucor riven?
  23. I've never heard of anyone getting an actual account banned from running endurance. I have gotten more than a few 2 week trade bans for for running endurance but that has not happened to me in like 3 years. I don't think anyone else has gotten a trade ban in that time either, if they heave I haven't heard about it. Play whatever you want for however long you want and don't worry about it. People get their accounts locked for going into negative plat though. If you get bad plat from someone that bought it from a 3rd party site or bought it then canceled their payment DE will remove the at from your account and put you in the negative until you buy enough to go positive again. I'd be more worried about this honestly..
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