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srgtcolon

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Posts posted by srgtcolon

  1. 1 hour ago, [DE]Megan said:
    • Fixed Exodia Contagion projectiles ignoring Limbo’s Rift status of enemies/the player, letting it hit enemies across the Rift.
      • This allowed for Limbo to attack from a position of invulnerability, where normally damage cannot cross the Rift unless it’s a Warframe ability of some kind. We intentionally did not fix this until after the Scarlet Spear event, but it is a bug. 

    RIP Limbo, RIP Exodia Contagion.

    • Like 2
  2. Currently (as of writing this) there are two Grineer Offensive invasions on Narcissus (Pluto):

    1. Wraith Twin Vipers Blueprin / Snipetron Vandal Receiver
    2. Orokin Reactor / Orokin Catalyst

    PC received the alert popup for second, but on PC navigation only the Vipers/Snipetron is available. Mobile app shows both invasions.

    mobile invasions:

    E5CAA5FFD8680DBCAF87C8D38CC6CA09660DC81A

    PC Nav screenshot:

    DF1F5E0F2E58542053856B547F9D4711EF0C100B

    • Like 2
    • TYPE: In-Game
    • DESCRIPTION: Not work as expected/described: Hotfix 27.3.4 Scarlet Spear Scoring Changes & Fixes.
      Patch note says: "If you have accrued any Scarlet Credits, you will receive an Inbox upon login to grant you a duplicate of that amount."
      But bonus Scarlet credits received at login does not include operation credits collected today (before the patch). E.g. only credits collected up to yesterday were doubled.
       
    • VISUAL:
      Scarlet spear score in profile, 3705:
      87B73E68D1965DE6CEE50D18D29A0E824B3C2981

      Scarlet spear bonus credit message for only 1665 cred, e.g. my score yesterday.
    • 105F1DE0864C9DF9CE8CF68578101B7846973407
       
    • REPRODUCTION: N/A or this is persistent, credits are still missing from my profile, can be checked.
    • OBSERVED RESULT: Scarlet spear bonus credits calculation error.
    • REPRODUCTION RATE: Factual.
  3. Since the Old Blood update Weapon rank up (mastery and forma rank up both) is silent. Weapon rank up use to have same or similar roar effect as frame rank up.
    Now only frame rank up has sound.

    On top of missing the sound "achievement" reward, the rank up sound was also a good audio progress hint when leveling gear, reducing eye stress, i.e. need to check frequently small weapon info text in bottom right corner.

  4. 5 minutes ago, SnuggleBuckets said:

    I don't know, the removal of those effects has also cleared up some clutter, not sure it's that needed.
    Maybe when you're first time ranking something up for mastery, but any forma levelling, IMO, doesn't need it.

    Neither has it, weapon rank up is silent, be it mastery or forma rank. Frame rank roars as it use to.

    Hmm, clutter, perhaps, I certainly miss it, also saved me bending my eye to bottom right checking when to extract when leveling.

  5. I tried to help a friend with MR9 but the detection range has grown huge in the past few weeks (perhaps Gauss update).

    I ran my test 3 weeks ago easy, I basically crouch hid top of the columns when encroached. This does not work any more, grineers pick you out even high, across the map.
    It seems guards, especially in phase 3, have extreme detection range even while crouching.

    Here is a vid of phase 3 guards detecting after jumping back to phase 2 area and crouching.
    https://youtu.be/0B5c3pJ_IyA

     

  6. 4 minutes ago, Talinthis said:

    i will show you what i did ages ago. i just re recorded it after like two years or something which was when i finished it for the first time. here.

     

    Thanks, I did actually see your video :), but if you check the test now, you can no longer crouch hide at the start of phase 3 as you did.
    See my video in the OP.
    Or see this full run (based on your route) up to phase 3:
    https://youtu.be/0B5c3pJ_IyA

     

  7. 11 minutes ago, x_xGamerx_x said:

    Thats a normal reaction from any Enemy as they have a about 20m detection range. I suggest he should visit the Cephalon Simaris and practice this test and or watch Guides to this Master Test.

     

    Not sure about normal, but it is not what it was just few weeks ago.
    Guards will now detect you crouching, up on the phase-2 ledge.
    Here is a quick full run up to phase 3 (phase 3 starts at 1:40) : https://youtu.be/0B5c3pJ_IyA
    Detection while crouching in phase 2 area!

     

  8. Have you checked the MR9 (stealth kill) test lately?
    Why would you. A friend struggled with it so I ran a test and those grineers are much more keen now.

    I ran my live test 3 weeks ago easy, I basically crouch hid top of the columns when encroached. This does not work any more, grineers pick you out even high, across the map.
    Also at start of phase 3, you could drop down to the edge of the ledge, crouch and wait for the 3 guards to walk towards you and pick them off when they turn away.
    Now this happens: https://youtu.be/_4jVVS4tdB8

    Did MR9 test difficulty get a boost for you too?
    Or does MR difficulty scale with Quest completions? Like I did it before The War Within easy but my friend is now toast post it?

    EDIT:
    Fellow players have also confirmed the current extreme AI detection ranges in MR9 test Phase 3, so I posted this now under Mission BUGS:

    Edit 2:
    A tedious but fail safe solution that does not require any weapon or frame:

     

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