Quest
PC Member-
Posts
644 -
Joined
Everything posted by Quest
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We Don't Want Tragedy's LOS "Fixed", We Want It REMOVED.
Quest replied to BionicFreak's topic in Dante & New Weapons Feedback
Why do we immediately have to nerf anything that's remotely good -
PC Dante Unbound: Deep Archimedea: Hotfix 35.5.3
Quest replied to [DE]Megan's topic in PC Update Notes
Shhhh -
Yep
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It'd be cool if we could actually play it without the mission getting softlocked
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A thread in which they changed something no one had a problem with and refused to do anything about the problem that people did have.
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i would be very down for this there are some times where i want to do nothing (in which case i run inaros and bramma) and some times where i want to press a lot of buttons (saryn and any single target gun or cycron)
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how DE or any other person wants me to play the game is irrelevant lol (especially when i mostly do missions by myself) i do not care please explain how people using aoe in single player lobbies affects you in any way
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ok i'm just saying this mod wouldn't be popular if self stagger was removed
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if 99 percent of the player base is using this mod maybe it should just be part of the game and self stagger should be removed ^^^
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railjack still feels unfinished and has insane potential if more attention was given to it
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Reactant Needs to Go people are quitting
Quest replied to (PSN)Frost_Nephilim's topic in Missions & Levels
most people who play this game are not interested in just sitting there killing one enemy at a time. if that's what you want to do, more power to you, but in any case the problem you're describing wouldn't exist if reactant wasn't a mechanic the reason people like the railjack version of the mechanic is because it is effectively negligible i agree though this would still be an improvement -
True
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Gonna keep it real with you, I was just having a bad day when I wrote that. They are indeed another day at the office. The position I will stand by is that most weapons seem to do negligible damage to the boss. After months of doing these, I still have no idea how they work at all. It's always either someone one-shotting the Archon's health immediately or sitting there for 20 minutes firing at its head.
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Oh no! What did I do?