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JimmuTanno88

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Posts posted by JimmuTanno88

  1. 41 minutes ago, (XBOX)BigPumpKing74 said:

    I have one question when will necramechs be usable in normal missions?

     

    I think that may have gone the way of the return of raids : \

    Either that, or coming in 2022 or something, probably not a feature theyll just drop in without devstream confirmation.

  2. 10 minutes ago, Raskol said:

    where is it anyway? checked at him but he only has out of stock pandero and clem mission

    I don't think it's launched yet, id recommend coming back during or after tomorrow's devstream since thats a good bet for it being there

  3. 1 hour ago, loin323 said:

    I was moding my secondary Zakti Prime when i was looking at Status Duration and only had two mods to choose from Perpetual Agony & Augur Seeker.

    Both of these mods give you +30% Status Duration but Perpetual Agony costs 11Augur Seeker costs 7 and gives you a set bonus that changes Energy Spent to Shields.

    Just like the Status Chance mods buff during Update 27.2 they need to upgrade Perpetual Agony's power or lower its cost to 5 - 6 not 11 it makes not sense to have two mods that do the same thing but one is better and cheaper. it makes the other mod useless.

    I suppose the benefit is that the mods stack with eachother, if they were functioning like sacrificial and regular pressure point for example, then yeah it would be a direct upgrade.

    • Like 2
  4. 2 minutes ago, Tesseract7777 said:

    I understand they want a way for people to get past accessories, but unless they are going to start dumping old primes into more parts of the game like they did with Valkyr and Nyx, then the current prime unvaulting system is completely unsustainable as any kind of reasonable means of getting old primes. 

    There are an absolute abundance now, they are only released two at a time, and now DE has made it a precedent of releasing ones that have been released elsewhere in the game so people can get the cosmetics. 

    The whole system needs an overhaul if people are going to have any reasonable way of getting old primes, especially as the amount in the vault continues to increase over time. 

    I mean this as a purely professional critique of the system. I am not angry at all, but I think the system is simply becoming unsustainable as is. 

    Valkyr and Nyx were a step in the right direction, but this feels like a step in the wrong direction, unless a lot more older frames like Valkyr and Nyx are going to be dropped into endgame-ish content like high level RJ and other places. 

    Fully agree, more perma-unvaultings would be a good way to balance out the prime issue. They could put the accessories on other prime packs, or hell, even a separate thing if there gets to be enough of them.

    • Like 2
  5. 9 minutes ago, Kacela said:

    Silent Eliminator: Complete an extermination mission with only level 30 or higher enemies without triggering alarms. 

    Did Saxis on Eris since Infested can't trigger alarms or am I missing something? Did it twice first with Ember second attempt with Loki, still not completed. 

    Found that a good easy way to get that one done is oxomocco in the void, or possibly sister of parvos missions since they do not seem to often set alarms compared to the base missions(this might be a bug though)

    • Like 1
  6. 59 minutes ago, KIREEK said:

    I get more trades (which is a sign of an outstanding player with good trade conduct)

    Moreso a sign of people willing to waste 50 plat on an ignis wraith worth 2p, but I digress 😁

     

    54 minutes ago, Deminisis said:

    Is there even a story segment? I'm not seeing anything.

    From what they've said so far in prior posts, I think they aren't wanting to put story focus on nightwave anymore at least until the new war launches, since that's taking their story development currently. So yea, an intermission within an intermission it would seem.


    Dojo bugged lighting fix when DE? :(

    • Like 2
  7. I completely agree, it was unfortunate, at tennocon helminth looked so cool, but it really did turn out to be a pandora's box :/
    With steel path, though I personally dislike it, I'm not sure its ever been used as an excuse for nerfs (although I could be remebering incorrectly?)
    And as someone in this thread has mentioned, there will keep being a 'death is the best CC' meta until DE goes to the effort of making more CC content.

  8. Those sound like some good ideas so far. Its always nice to see when people post solutions alongside criticism, a lot more helpful to the devs than rants if they ever do read this.
    Especially solution C, that would also have the added benefit of even if they didn't spawn with a weapon desired by the player, you'd still get a decent amount of kuva from it too.

    • Like 1
  9. 16 minutes ago, pnellesen said:

    (I'm on the MR19 test now... ugh.)

    My condolences 😬
    I don't think adding such an item would be a good idea in the long run though, with the whole point of the tests supposedly being to 'prove your mastery'.
    (for mr19 I recommend xoris heavy attack spam)

    • Like 3
  10. 50 minutes ago, (PSN)IndianChiefJeff said:

    To make a long story short, I believe an optimum substitute for Valence Fusion would be the 5 Forma that are required to fully "master" the weapon.

    That would certainly be a lot nicer than spending hours grinding up a ton more of the same weapon if you got unlucky with a 25%, in rj the system is at least faster and more rewarding. Frankly as it is now it just feels punishing to make a lich/sister then see a low % and realize it means many hours more grinding just to get the weapon to significant power.

  11. Ive put galv. hell on both bubonico and cedo, and thankfully unlike the status ones the bonuses work on alt fires!
    On bubonico however it does seem to consume extra ammo as well. Mods are great so far but for some content they just aren't going to cut it (namely vs sentients of decent levels) because of the whole 'on-kill' thing. I will say though it works very well in almost all other missions.
    If the headshot ones triggered more reliably they'd be an auto-include for sure

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