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EvilKam

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Posts posted by EvilKam

  1. The problem with "endgame" is defining what an "endgame" should be.  In defining an endgame, you ultimately decide to cater to one archetype of gamer and exclude others gamers.

    One type of gamer is like an athlete - they want something mighty to strive against, they look for a challenge to overcome.  The game becomes boring if they can't be challenged.  Lots of higher mastery players complain about this situation.

    Another type is a conqueror.  Conquerors simply want to have the ability to "beat" the content via the acquisition of power.  Become bad-ass enough, and you can conquer any mission.  If you can't conquer the mission yet, acquire more bad-ass-ness.

    These 2 archetypes are diametrically opposed.  Warframe's problem is one of deciding how to cater to members of both camps.

    You can design an endgame focused on the sort of content appealing to die-hard addicts of Dark Souls gameplay, one where you're never truly stable and secure and you can't let your guard down.  From what I can tell, this might be what awesome "raid bosses" are constructed from.  Everyone on the team must remain focused on the objective and whatever steps are needed to beat the boss or arena or zone or what have you.  Your healers have to be ready to keep everyone alive and well, your tanks need to be at the right locations to draw in the brunt of the damage, your DPS characters balancing their damage output to prevent the whole map targeting them.

    Instead of that route, you could choose to build a monster boss, and then construct a game around simply becoming ferocious enough to let players kill the boss in a manageable group.

    I'm Mastery 23 in game, I have rivens on several weapons that I like, and honestly I still have trouble with sortie missions.  I don't even dare to try Elite Onslaught because until I can very quickly kill a level 140ish Corrupted heavy gunner in the Simulacrum, I don't feel like I can support the team effectively.  If I fail to be powerful enough, people will be really frustrated with me, and I don't want to ruin their days.

    I'm a conqueror.  If I have enough power to guarantee success, I'll take on the mission.  When I hear people say they want content that's even more difficult, I know their wish for endgame is vastly different from mine.

  2. In Nov 2013, I started to spend time in a small free to play shooter called Warframe.  The game wasn't always easy, especially being forced to run a lot of missions solo on a heavily overloaded wifi connection.  Very early on however, I felt that the new player's experience was lacking.  There was so much you needed to know to be a really effective player.  So much information was "under the hood".  As I put together an understanding of the basics, I saw all my same questions echoed by new players everywhere.  5 years ago, I posted "How To Warframe: A Guide For New Players" here on the forum. 

    Although that ancient thread is locked and dead, I've kept it updated on steam.  As always, I welcome feedback.

    If you're new, I promise I've done my best to answer all the questions you're going to have when you start playing Warframe.  I might not be allowed to write the official tutorial, but I'd like to strive to achieve the next best thing.  It's a big solar system out there, full of enemies just waiting for you to make them explode.  Godspeed fellow Tenno.

    • Like 4
  3. Correct.  The account is being duplicated.

    The Excalibur Prime and accessories are designed to identify the early access investors, and serve as a status symbol.  Removing the status symbol for the cloned accounts does not provide any benefit to the game.  Not allowing them to transfer is making the argument "Yes you've earned them, but you don't get to show them off on Switch because we just don't want you to be able to have that stuff on the Switch".

    I say that if you backed the game and earned the elite status and the shiny things, then it should be yours regardless of which platform you play, especially since it takes no extra effort to include them in the account migration.

  4. I think that if you're a founder and you do an account migration, it's a fair expectation that ALL of your Warframes would transfer over.  

    DE promised that it would not be attainable for any accounts that were not founders, but if you're migrating your founder's account, you're STILL a founder.

    Since Excalibur Prime is an exclusive status symbol to denote a person who was in at the ground floor for a healthy cost investment, I see no reason why that status is revoked if a founder migrates to a new platform, especially since the accounts are supposed to be clones of the PC account.

    If you're a founder, then you're a founder.  Playing on a new platform does not erase history.  You paid money, you earned that status.

    As long as Excalibur Prime is not attainable by new players, and remains exclusive to the original group of investors, DE's promise is upheld.

  5. I used a Rhino with max duration/range/efficiency and no power strength, and just burned through 8 or 9 energy restores to keep my power up.

    Stun enemies, equip every speed mod you can find, I luckily have access to the Arcane Vanguard helmet so that pushed my speed to the max.  Run, stomp the enemies to hold them, and deploy restores as needed.

    It was stupid... but it worked.  Gave me a reason to use Rhino for a change, so that's something.

  6. In the old days, Carrier was the number one sentinel because it had the loot vacuum ability.

    Now that loot vacuum is an ability of all sentinels and pets, Carrier was changed to have a universal ammo mutator.

    If I need to scan, I will take Helios.  If not...  Carrier feeds me all the ammo I will ever want.

    Shade has let me down far too often, I just can't rely on it. 
    Dethcube was entertaining, but just isn't all that powerful.
    I don't even remember what any of the other sentinels do anymore.

  7. Or if you want to be able to match every polarity on every slot of a weapon, you would be able to do it with only 40 forma on a weapon!

    Honestly, I see no downside to this.  If you're insane and desperate enough to grind through that much hell, feel free to do so.  It's your month of game time.  :D

     

  8. Tipedo is Tipedo.

    Loki is Loki.

    Loki doesn't change Tipedo... or any other melee weapon.

    If you like Tipedo, use it.

    If you like Loki, use Loki.

    If anything, I'd recommend Sarpa or Redeemer, as they are melee weapons with silent long range projectile charge attacks, for any stealth run on any mission with any frame, but Ivara functions best with silent weapons.  (One of the few examples of synergy in Warframe.)

     

  9. The answer to this question is, and always has been:

    Yes there is a new quest in the works.  It is coming soon (Unless of course it comes later).  The ETA is unconfirmed yet.

    When it's officially announced, you'll see an official announcement, confirming that the quest has been confirmed and will be released in time for release date.

     

  10. My 2 Pennies:

    I have a slow build with high power strength (but duration and efficiency can never be overlooked too greatly)

    I have a neutral build sitting at 85% strength which slightly slows enemies, but range is very high, so you tend to blow up clouds of enemies very fast - the explosions chain together better.  Being affected by Molecular Prime, the enemies still suffer double damage, so this STILL benefits everyone.  I've noticed that at 85% the infested are still noticeably slowed, so I don't bring this build to infested affinity farms like in Dark Sectors.

    Fast Nova ... I've mostly disassembled.  I've had missions get a little too chaotic, and speeding the enemies up overwhelmed my teammates.  My speed buffs to the enemies did not help in the slightest.  I resolved to never hurt my team in that way again.  I've been called completely stupid for my opinion.

    Nova has great mobility with her wormhole powers making it quick to traverse the Plains and large rooms, but can get hung up on random obstacles if you're not careful with her aim.

    She's one of my very top frames, and I enjoy her immensely.

    Even with a max rank Vitality and Redirection, she is more fragile than other frames, but I seem to manage fairly well.

  11. Section 5 of my guide on Steam describes the Mastery system, as well as a ton of extra info that new players really need.

    As far as "Too Slow"?

    No.  Critical to your success in Warframe will be your ability to develop the parkour skills.  I have the gaming skills of a drunken opossum, and the reaction abilities of a lumbering tortoise, and even I have managed to learn how to use parkour in this game.  You're going to need to get movement down, Warframe has always been sort of a breakneck run through most missions.  Generally, if there is a target, you probably need to be there soon, if only because the rest of the team is moving there fast.

    Huh, I guess that is pretty darn ninja-like, so... Kudos to DE on making that happen.

    Your mastery rank is a rather adorable description of how much content you've ground through, and to me, it's really represented the sort of power you'll have been able to dump into your mods.  In short, don't worry too much about mastery, you'll get it when you get it.

    DE's done a great job of balancing and re-balancing weapons to make things much more viable across the board, so even the lower tier weapons, if modded well, can perform nicely.  I should know, my MK1-Braton has 5 forma on it...  Incidentally, that means It's great until you hit the mid-20's for enemies.  I cleared most of the star chart on a Karak with 2 forma and catalyst, so if you're like me, you'll find yourself with a few "go-to" weapons as you grind through the ones you don't love.

    Survival and Defense are the go-to missions for grinding, the general rule being "Always bring at least one awesome thing."  

    If you get power-leveled through mastery by clanmates and alliance members taxi-ing you to high level exp farms, you'll burn through a lot of gear without ever really deciding if you even like it.  This might hurt you in the game, as some weapons are just plain fun, and skipping them means you lose out on feeling what they really are like to use.  I'm guilty of that too, my profile shows that the Jaw Sword achieved affinity 30 with 0 kills, 0 assists, because I strapped it to my back and ran Derelict Defense for credits and mods, it was just sort of "along for the ride".  Thankfully, the Jaw Sword is basically trash, and very few people have ever called it their favorite for very long.

    Focus on the credits and endo needed to upgrade your mods, those matter most.  Your mastery rank will get there soon enough.

  12. Ayr is going for 7
    Piv is going for 5 (2 were on sale for 3 plat yesterday
    Sah is at 6 (yesterday one was 4, another was 5)
    Orta now sits at 10
    Vaya is selling for 7

    Okay, I only checked 2 prices on warframe.market, and they happened to be at the low end.  I guess that's better news for people selling sculptures.

    Heart Nyth has people selling their inventories of 30, 100, 100, and 30 again , with each of those sellers advertising 3 plat each, so if you need 260 Heart Nyth, you can get them for 780 plat (or until you're sick of trading for the month).

  13. Sync your playtime to 

     and you can more or less see what the summary of changes were.

    I also took a year off just after Nidus released.  I was so tired of the grind, I simply left.  On one hand, not much has really changed.  On the other, lots has changed:)

     

  14. If you can run Maroo's Ayatan treasure hunts, full statues go for 2 to 3 plat each, if you can find a buyer.  It's not a lot, but you can start "nickel and dime"-ing your way up to the 20 plat for each slot.

    The marketplace is a thriving center for trade.  That's one thing that Warframe really wins with.  You can definitely earn your way through the game.

  15. When you get a chance, I promise you will be hard pressed to find a better new player's guide than the one I have on Steam.

    You might find one equal to it, but I'd be incredibly impressed if you found one that can explain the basics of every micro-system in Warframe that you need, in fewer words than I used.

    Caveat:  If you find ANYTHING wrong with it, let me know.  If anything in it is confusing in any way, let me know.  So far I've only had people point out some relatively smaller things.

  16. Not gonna lie, I always go to Konzu and just use the teralyst bounty for queuing up, and I run 90% of my Eidolon captures with randoms.  Generally it works out pretty good, once in a while you get someone who just doesn't know, but some gentle nudging and maybe a bit of voice chat tends to help.

    I think I'm leading my clan now with over 100 captures, and my ship is starting to house an entire platoon of Teralyst Articulas.

    So, I made one of them the Platoon leader, put him out front, and they're now forming up into squads.

  17. It would be great if the game detected you were abandoned "to be stuck solo" after a vote like that, and gave you a chance to "change your mind about extracting" after being abandoned by teammates.

    The downside of randos' is that some people just get a kick out of trolling like this.

    I have no clue exactly how savage the game is on new players nowadays, but searching the archives of my oldest posts shows that I never got a redirection until I was 39 hours in (profile hours, not steam hours).  I didn't get a serration to drop until I hit the 109 hour mark.  If not for people on the forums helping me out with mods, I don't know if I would have been able to keep playing in those early days.

    That's probably why I've ferociously kept up with my New Players Guide (Even when I was on break for a year and tired of the grind).  New players need a lot of help in this game, and knowledge about the game is the difference between failure and success.

  18. Jackal seems to be a very inconsistent boss.  Whether I was Mastery 3, 8, or 15, It always seemed that sometimes the boss died easy, and sometimes not.

    It's never been perfectly clear to me when his "invulnerable" stages begin and end, aside from "Well, I'm doing 0 damage, I guess I can stop shooting...  Okay, well, nope, still 0 damage, I'll wait longer... well, Oh HEY  it's suffering damage again... and my Boltor Prime no longer damages him.  Ugh, why is this all so obfuscated?  Why can't there be some sort of sensibly noticeable indication?"

    If given the choice between an Eidolon who won't drop any cores or shardsand Jackal, I'd fight the Eidolon every time.

    Also, I feel really bad that OP purchased FREAKING SALVAGE!

    @davidatwilliams I wish I had noticed your dilemma sooner.  Reading my steam guide would have helped you immensely.  (Specifically section 14 in this case, which covers farming) I'll still request that you take time to do so, and let me know if there's anything I've overlooked or explained poorly.

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