Jump to content

Old_Fogie

PC Member
  • Posts

    117
  • Joined

  • Last visited

Everything posted by Old_Fogie

  1. So, DL a 550+mgb update, just so I can't use any AOE wep that will melt my eyeballs? I deliberately stayed away from Voidstorms because of your penchant for not listening to your player base about seizure inducing blasts, even with a dedicated thread reporting the issues ( which you've typically ignored. irony abounds on that). Now you've decided to "hold my beer" on this fiasco? Seriously? Just out of curiosity, do you folks wear mirrored shades when you decide to up the visuals? Wow. Just wow. It's ok though, turning colors to black just so I can tolerate anything was precisely what I was looking for in a wep. /s
  2. Ivara isn't a 1 trick spy pony if your really familiar with her. I've used her in SP survival, Arbi's, and defense. Peeps seem to forget how effective her dash wires are, and the associated augments. Additionally, unlocking [Silence] on a variety of weps gives a wide range of choices depending on missions. Her Arty bow does need some serious love though, as it doesn't match some of the top tier pin cushions of choice. As for Yarelli and Hydroid. I have no opinion on Yarelli, as I don't have that frame. Hydroid is kind of meh IMO. Definitely wouldn't take him to SP. He's ok for farming, but Khora has him beat... Badly. Beard Boy needs to update his style to todays piracy. I actually like playing the Chaos Queen, and am looking forward with interest to see what DE does to update her.. Down side with that, is that DE has a history of "oopsies" when it comes to frame updates. So there's that worry as well. As someone else mentioned, Pablo has publicly stated that no reworks were going to happen. So also kind of puzzled about this as well.
  3. It's not just Inv/Sabo, ran a capture last night and the target was literally up a tree. As in, all the way up at the very top of the tree. I got lucky enough to blast him off the tree (used the Cedo AOE) to where I could get to him, and knock him down. I should have used my overlay to record it, but was to busy going "WTF" at the time.
  4. Yupppers. Ironically, it's not just HM. It's pretty much anything decent across the full drop spectrum. Any efficient farming methods for stuff ( SE, VE, HK, Mods, etc) has slowly been taken away from the players. TBH, the reasons for this has been... Well, let's just say colorfully interesting at best.
  5. Same for Rescue missions. And don't get me started on Spy missions. Also, to answer your question, your only allowed to gain what SE depending on what DE decides to be generous with. Any hopes of trying to actually farm SE is now being stomped to the ground, or outright nerfed by DE, because of "Reasons". Anything past 20-25min on a supposed endless mission is now a complete waste of time.
  6. Fixed inability to edit Locpin icon. Thank you, much appreciated. Although, I am still a bit curious as to why we need to build a map marker using resources. No Tenno stickies or space age push pins? It's a map, shouldn't we be able to just tell Ordis to "mark that"? No biggy really, just think it's a bit odd.
  7. Toss in 1st 24hr bugs, glitches, and other issues that happens after content drops, and yeah. Not to mention any potential frame/wep ner..., err, adjustments that DE will add later because of reasons.. Anyone wanna post some Vegas odds on loot/drop tables? Just saying. /s
  8. Agreed. So much for any standing or NW challenges.
  9. Corrupted Holokey drop amounts have been increased in Void Storms! Void Storms in the Veil Proxima will now drop 10 (vs 6) to make the hardest content the most rewarding. The rest have all had their amounts increased by 1. If I could pop off a "What we have here, is a failure to communicate" meme, I would. Seriously DE, it's Drop Chance , not Drop Quantity. How difficult is it for you to comprehend that? You know what? Because it will be entertaining ( and you folks are obviously entertained after so much feedback, that you went the complete opposite route), I think I'll watch a Youtube vid or 3 on making meme's, find a pic from the Gunny from Full Metal Jacket, and have fun creating stuff. At least it will give me something to do while you fix a buggy launch, controller issues, and all other problems that continuously happens when you launch content.
  10. Lol, wow bro, your really bent on being narrow minded over this, arn't you. As for a circle, your strawman arguments over a Venn diagram ( which is vastly ironic coming from you btw) are invalid. Facts were laid out to you, same for options to avoid any continuing issues. Nope, you still have the over whelming need to to make sure your right no matter what. Lol, ok. Well, you go ahead and have fun with that.
  11. Yeah, agreed. Definitely a lot better options for afk.
  12. Sounds more likely that your miffed over some experiences with peeps who went AFK while in a squad, and/or peeps who you felt were leaching off of you more than issues with the actual frame itself. Monkey Boi was in a vastly worse shape than he is now, to where he is actually fun to play as a generalist for pretty much any content ( depending on build of course). As for peeps who you feel are AFK with his clone, simply send in a ticket with the corresponding evidence to DE. Although personally, I have no issue with someone grabbing a snackie or a quick bio during an endurance/farm run ( especially if they say something in chat). Also, it's not like you can't msg to see if their active. As for leeching, It's War Frame. As long as someone is within the rad of AP gain, there is going to be leeching. It's how the system works. Additionally, if you don't want leachers, potential afk'ers, or even Monkey's in your squad, either leave the squad and find another one, or simply go solo.
  13. 2 niche's actually. She's great in Index runs with a solid team. But agree completely.
  14. So, is this more of your DE "Napkin Math"? Yeah, no. Sorry, but my math says "Nope, not going to waste my time".
  15. Not according to DE's "Napkin Math". Ironically, those of us with a basic comprehension of math are still scratching our heads in puzzlement.
  16. So, color me curious. What performance issue? It's not like most of the game can't be classified under the heading of "performance issue". Seems a bit vague, as explanations go 👀.
  17. You do realize that you just gave DE another "Brilliant Idea to make your gaming enjoyment easier, just like other MMO's", right? On a personal note, this ranks right up there on my top 5 DE WTF list.
  18. Yeah, similar with myself and Son #3. We ran 3 incursions last night ( Exterm, MD, and Surv), and no Acolyte had the common decency or courtesy of showing up so we could Ginsu him into sushi. On the plus side, kiddo and I got to test our tweaks for our melee's, which turned out surprisingly well. So, there's that at least.
  19. So, how shall I give input to this. Hmmnn. Older Sons 1 and 2, both MR 30, with God tiered toys and rivens, who haven't played in about 6 months. "Pops, we would rather work overtime on a continuous basis then deal with the new update and the grind from hell". Huh, ok. Noted Sons. Significant Other, who will literally play any type of female character from any type of game, and min/max builds/weps in a manner that would make an MIT prof green with envy. "I love you hun, but I'd rather clean the house than deal with that mess". Um, yes Dear, sorry Dear ( and I proceed to go get chocolate and ice cream for apologies sake). Youngest Son ( Uni Student. Also, for background reference, we live in the country). "Pops, I'd rather have my tentacles wrapped in barb wire and let a rooster peck at them, then have to deal with WF as it is now". Ah. Eloquent Son, very eloquent. As for myself, I'm not anywhere near to what the above family unit has in time, let alone gear. I now have to grind areas that I didn't want to in order to offset what I've lost do to ner..., Err, I mean, updates. Deal with a bunch of bugs, reforma previous builds do to "Changes", spend an inordinate amount of what little free time I have to attempt to research and read everything in the forums, just so I can have a little "fun" on my days off. As of right now, I'm not really seeing what's "fun" about playing the game. Let alone trying to understand what DE's vision is with all of this. /s.
  20. Thanks for the hard math and the info folks, much appreciated.
  21. So, still curious about this, as I haven't been able to find any meaningful answers. Damage Resistance Mod Math Changes: The following changes occurred due to the following scenario being shared: A player reported that combining Umbral Mods + Adaptation + Lightning Rod on any Warframe made them fully immune to all damage from the Hydrolyst Eidolon. Prior to this discovery, we already made sure we couldn’t reach 100% Damage Resistance because that would just be excessive in all cases. You can see this in action when we capped the ‘In Air’ Damage Resistance Mods. Even though the Mods theoretically could reach 100% Damage Resistance, there is a hard cap at 90%. In response and to avoid future oversights, we have changed the way Damage Resistance works. It now works on ‘Damage Remaining’ instead of having all the Modifiers combined and operating at once. Example: Consider the case of: 4x 25% Damage Resistance Mods: WAS: (25% + 25% + 25% + 25%) = 100% Damage Reduction NEW: Take 25% Less Damage = Only take 75% Damage 0.75 x 0.75 x 0.75 x 0.75 = 31.5% damage taken AKA 68.5% damage reduction So, has Umbral's and Adaptaion been nerfed? The supposed "change" doesn't really clarify that. I don't have Lightning Rod, so no clue what that does. Also while I'm at it, anyone know why Ivara is getting dumped on again? Or what exactly is the script ran for Nezzie and Monki?
  22. Nice. Now to re-read patch notes, as I missed that wonderful bit of fun. OK, found it. Damage Resistance Mod Math Changes: The following changes occurred due to the following scenario being shared: A player reported that combining Umbral Mods + Adaptation + Lightning Rod on any Warframe made them fully immune to all damage from the Hydrolyst Eidolon. Prior to this discovery, we already made sure we couldn’t reach 100% Damage Resistance because that would just be excessive in all cases. You can see this in action when we capped the ‘In Air’ Damage Resistance Mods. Even though the Mods theoretically could reach 100% Damage Resistance, there is a hard cap at 90%. In response and to avoid future oversights, we have changed the way Damage Resistance works. It now works on ‘Damage Remaining’ instead of having all the Modifiers combined and operating at once. Example: Consider the case of: 4x 25% Damage Resistance Mods: WAS: (25% + 25% + 25% + 25%) = 100% Damage Reduction NEW: Take 25% Less Damage = Only take 75% Damage 0.75 x 0.75 x 0.75 x 0.75 = 31.5% damage taken AKA 68.5% damage reduction So, has Umbral's and Adaptaion been nerfed? The supposed "change" doesn't really clarify that. I don't have Lightning Rod, so no clue what that does. Also while I'm at it, anyone know why Ivara is getting dumped on again? Or what exactly is the script ran for Nezzie and Monki?
  23. Well. Wonders never cease. Good news for a change. Thank you for the info.
  24. Disagree. His premise has been consistent, concise, and well articulated. As for making things up, also disagree, as all of his input in his main thesis has been easily verifiable. As for your rebuttals.... Hmnn. Well, let's just say you a flair for reconfiguring someone's context in a selective manner that better suits your own narrative, and we'll leave it at that.
×
×
  • Create New...