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Aquapisces

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  1. Today would be another peaceful day if the Tenno didn't have triggered the alarm again. As usual they would choose a place like a small room for camping and start firing their Shedu and my brothers and I would just become another speck of cannon fodder on their way to their relics. But this time it seems to be different——rather than finding a room or the ext point, the Tenno jumped onto the ceiling, moving in a strange way and ignoring our shoot. It confused us, but soon we saw something even odder than seeing the void making two pieces of Vor whole again. The Tenno entered the wall where we didn't make it to hurt the Warframe any more. I soon heared the whispers coming from the wall itself and rockets followed. Our squad was soon crashed. Droppings from the dead were atuomatically absorbed into the wall that replenished the ammo and life support making the in-the-wall frame sustain for ever. We could do nothing but ordered to push forward. Once again my new squad was eliminated for nothing. Such a hell of battle reminded me of new war—— but I can say even the most diabolical Sentient army is never a qualified competition to what we are confronting now. Is this the real archenemy of the whole origin system——man in the wall? From another possible perspective I am describing a new AFKed survival camping way that prevails now—— something DE has been fighting against—— has mutated in another way that players are 'proactively' looking for a point in Void map to somehow get outside the map structure. In other words, AFKed camping ways keeps evolving as DE tries to exterminate it. Now it's time for DE to do something new to fix this. 1:Introduce an lightening strike to attack camped players in survival mission, forcing them to move, or they will be killed. 2:Optimize the integrity of the map structure to disable any way to bug out the map. 3:Optimize ways to detect setted auto firing and bring AFK punishment. If possible, switch the AFK punishment further: ban the access to future rewards in the current mission if the system detect an 3 minute AFK status. Restart moving will not undo the punishment.
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