zendian
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Posts
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Posts posted by zendian
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BUG
kuva lich disappear when the third HP and gone like stalker
it's not a good design ,I hope. -
Melee are same and no choice now.
Orthos had long range so we gave it a Range mod and dagger are not before .what would Orthos different from dagger now?
If stance still only give a range、hit or damage % that player will make the same decision ,and you will see the catchmoon issue again.My suggest is make some stance has counter percent increase bounds or the heavy attack attack data apply at stance final hit like dagger stealth stance before or give finisher stance back ,etc
I'm keen on melee stance before but I feel tired about new stance now , hope it not only for power but function.
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Please stop use teleport skill in kuva lich.
It's always teleport out the map then it stuck or somewhere map system didn't allow to go inside.
kuva lich grab always make me stuck and it always with teleport togetherBefore i play warframe, i have to copy /stuck
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Kuva Lich teleport outside map and stuck
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it's strange heavy attack would cast a lot of combo but some heavy attack anime make it hard to chase and exactly hit target.
Nikana heavy attack has bad anime to aim to target, you could try it at disruption mission,my suggest is heavy attack could hold on and release it,and remake heavy attack anime maybe.
In melee 2.0 I'm a rare stance player, my dragon nikana killed almost 428000 enemy
I wound't judge new stance system good or bad but melee change didn't become a funny point in game
it's same point at new blood rush(BS) and OD — it didn't reward a player's creative. Actually the straight reward is a powerful number for attack,but i guess you want player to get it more wise way.let's talk about "the wise way" ,Blood rush benefit from combo and weapon quality ,OD from weapon exchange. What would new melee system supple to player creative?
it's easy to use stance now but enemy still immortal when Arbitration shield drone come and some enemy didn't effect by OD,could new melee system handle it even in a wise way?Actually,it's didn't make it now. High armor enemy still there and finisher was gone beside digger stance ,even stagger is no more work at stance now.
this video record Wise Razer stance from stance change before,it's about 4 mineNew stance use more button to control,but tatsu stance stuck then before.
there are so many detail need to fix i have to said
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it's strange heavy attack would cast a lot of combo but some heavy attack anime make it hard to chase and exactly hit target.
Nikana heavy attack has bad anime to aim to target, you could try it at disruption mission,my suggest is heavy attack could hold on and release it,and remake heavy attack anime maybe. -
flailing branch、decisive judgement、tranquil cleave can't deal finisher
that's impassible press "x" to finisher make those stance meaningless then before
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SKIAJATI R.I.P.
No finisher
Ash(O
excalibur(X
EQ(X
Inaros (Xtatsu's soul swarm lost it way now
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GG no finisher
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survival mission
4 bro
58:59
nekros : i have to leave.
everyone: sure.it's your call.
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for this bug
I prepare some plan to count the drop rateno other O2 form side and easy pick not to lose O2 so I will stay in a small room
attack per 10~15 sec once make sure I will kill a lot enemy at one time
so I would check the sec per each attack which rate would keep game enough O2 in the end of 10 min game
This video make for sure the attacks rate which I need
but I guess the game play situation in this Video prove it may have some bug
record at 20107/12/03 -
Idk whether what i done would work or not
I guess it's must be so I record my game play video
it's from " Lotus Gift" , I think it's not too slow game play speed to gain chance for the Oxygen only from enemy
it's still run out Oxygen at 9:44, or maybe I should be a slideman
I enjoy plague star,it make me feel survival mission back again at boss fight ,I understand DE want to be more Enemy combo in game to be more game play experience
they decrease enemies,more game play experience but less Oxygen for solo now
Maybe like Defection 40% charge med booster per cell for solo, survival get more Oxygen for solo ?
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maybe you could try PC sortie 1 today
not able to keep the mission going only rely on enemies drop oxygen
I hope it's not going to be a issue that player need to use life support or not
if player get lucky map has good enemy spawn point ,might store 4~2 life support ,if not it would run out all life support in normal mission
I guess it have to say it's not depend on how you fight ,it's on that you use life support or not .
Oxygen at the critical edge like I am a father have to feed my little baby oxygen at any time ,so can't be focus on fight -
I mod enemy sense for long time
the more killed the less oxygen they drop ,even you kill enemies spawn , it's same.when solo gaming,less enemies and low drop rate only make game feel bad
move to spawn point would making other spawn enemies more far , it worse situation -
Survival was my favorite part in warframe
I play almost more then 2 hr survival mission per day when I was fresh
now this mission only make me choke when I solo even clean a lot of enemy ,or I must pt and waiting for time's up
It's sad now
sorry wrong place to feedback ,forum UI become french and don't know how to delete it -
I test it ,it's do poor 8x damage and also hard to proc even you have 100% state proc rate and the damage reduce by armor
It's must be bug.
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I made some test
There are some mod would be error on the zawreach prime
pure elements mod
condition overload
when organ shatter and spoiled strike both exist sometime -
I forma My ooltha third time and put Riven in it , it's fine till I charge the Riven with endo.
The Riven change from Ooltha to general melee Riven mod, I report it to customer service.
hope my ooltha riven could come back -
I change stance mark when gilding, and now I can't use stance and mod in plains but it will keep work on other place sometime
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I make a zaw at Lv30 Gilding ,change stance mark and name it but the change doesn't work and i still get named one
guess it because I put the stance already and full capacityedit :
OOOps! it's change after i go back to ship ,but didn't change after gilding that moment
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my time zone at AM2:00 now, should I sleep?
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This video record only me in my squad
I have make the target use blast weapon,its same as player
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Blast damage cant work to any aura Infested,is it bug?
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(PC) Melee Phase 2: TECHNIQUES Feedback
in Weapons
Posted
I prefer Heavy attack holding and release to holding the normal melee attack then release heavy attack.
it's might something wrong 🤔