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Joshua1462

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Everything posted by Joshua1462

  1. I am glad that Dante is reliable and strong again. I am also extremely grateful that they are finally trying to fix the line of sight problems in Warframe. but I feel like the attempt to fix the problems with Overguard only helped a select few frames, :( it needs to be looked at for all warframes
  2. I mean yeah I don't agree with a lot of the changes. but we can convey that without throwing hate around. plus if it turns out to be a big mistake they'll probably fix it
  3. I've been reading a lot of the replies people need to chill out. I typically don't comment on hot fixes but I think I will because Dante is one of my favorite frames. let's start out with a good thing "Increased Wordwarden’s weapon damage on warded allies from 30% to 50%" this is great cuz I actually really like this ability and was kind of sad that it didn't really do much but now it is a bit stronger. the changes to his over guard I feel like we're unnecessary and didn't really solve the issue I was having with him if anything it made it worse. overguard is like a thin piece of paper it's not much and it can't get damage reduction from any mods. granted and low level missions yes having that much Overguard makes you pretty much unkillable. but Dante is not for low level content you can only get him from end game content. therefore I feel like his only form of survivability should be meant for endgame. before this hotfix when, I would fight level 200 enemies I would have to constantly recast my 2&2&4 and, it felt like I didn't have time to shoot or use any of his other abilities. may I propose a solution to this, since Overgaard is becoming more popular as a survivability option, why not make it so Dante is one of the only frames that can give damage reduction to Overguard. this would make him a great support to other frames that can have huge amounts of Overguard like Rhino and would fix his constant spam of 2&2&4 and it doesn't have to be anything big maybe like 35% damage reduction to Overguard. now on to his damage abilities for casting 3&3&4 adding a line of sight to this ability. it ruins a lot of synergies with other warframes that deal AOE damage dealing abilities like Ember or Garuda. and if anything it just makes me want to use my guns instead because guns require line of sight and can kill quicker. I propose to remove the line of sight again but reduce the range by a little bit to make it more balanced and a little message for everyone who is upset please chill out. this is a free game and probably one of the best free games I've played I think the developers have done a great job and to the development team keep up the great work guys! to clarify I'm not saying this hotfix is great. they did a great job with the game in general
  4. I had a similar issue happen where I got my daily reward after playing a mission for 3 hours or so, and my game crashed and was unable to claim anything. this is a pretty big deal considering some of the login rewards are prime mods and very important items, like the zenistar
  5. Try running the game in direct X12, like I did in the video I just posted, and see if it helps.
  6. https://youtu.be/3xzRctssaiY After following the steps above, I made another video comparing the difference Between directX 11 and 12. In DirectX 11 I have noticed some improvement in performance, but it is still lower than normal. For some reason in directX 12, I have no issues. Hopefully the video helps
  7. https://youtu.be/juPpQIE0jPU Here is a video. I already tried verifying and optimizing my download cache
  8. The warframes that I've noticed are Saryn/Oberon/Nidus/Protea, and probably more if I were to test all of them. Weapons are pretty much any explosive weapon Kuva Bramma/The lens/trumna Altfire/Proboscis cernos and the list goes on
  9. I tried switching to the classic engine didn't really make too much of a difference, my Frame rates drop in the 60s which is a bit better, but still too low for this computer. I'm using a 1920x1080 resolution and a 240 Hertz monitor
  10. I found that switching to DirectX 12 from DirectX 11 Helps. But it did use to work perfectly fine before this update
  11. I have an i9-13900K With an RTX 3060 TI and 32 gigabytes of RAM. Warframe used to never lag for me. Ever since the Duviri Update though. Anytime I'm in a mission where there are 10 or more enemies, such as a exterminate, or a survival mission, or a defense. If I have a Warframe/weapon that spreads status effects, or a explosive weapon, my frames will drop all the way down to 40. I have no idea how to fix this or what they broke
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