(NSW)ManicDevlin
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Posts
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Posts posted by (NSW)ManicDevlin
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Oh yes how dare they ignore old bugs priority is to milk railjack nonsense. Not to mention they bug has been posted for months in bugs section and never fixed.
Somehow I am incompetent. 👌🤷🏻♂️
Shill alert.
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Just shows how incompetent and soulless this company is. Focus on worthless game updates while leaves everything else broken. Priorities.
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Vaporize mod is broken. Even if you remove all other mods vaporize is the culprit. Will randomly stop attacking and break DethCube to do nothing until player dies and revives.
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My internet is just fine. I said it worked fine until old blood update. If you cared to look at switch bug sections many people having this problem.
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8 hours ago, (PS4)SolarPhantom82 said:
With all its technical problems aside, Empyrean it’s a breath of fresh air, unlike the kuva lich system, which most the player bass rejected as a grind fest of pure unrewarding boredom. Empyrean is fun.
And with a little love from DE, it has a lot of potential… With the cord game play loop being so enjoyable. DE can breathe a sigh of relief and keep moving forward... After a disappointing year, I was truly considering dropping the game. Now I’m enthusiastic and eager to see what’s next. Dose this update give you hope for the Future of Warframe.
Yeay drop 5 million credits and countless hours of time sink to play it! Yes definitely fun if anyone could actually build their ship.
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7 hours ago, Paradoxity said:
It'd be nice if they at least pretended most of the 'mastery tests' had, ya know, something to do with actual gameplay. Maybe let them function as an extended sort of tutorial which we all know this game desperately needs?
9 and 19 are total garbage though- not only is the AI detection ability in those missions completely insane compared to any regular mission, they have utterly nothing to do with anything else in the game... and never have. At this point we'd be better served by having them replaced with railjack themed time trial test or something- shoot down X fighters in Y seconds or something.
Not only that the execution button sometimes doesn't even show up pressing countless times then the enemy just turns around and I get detected. Is #*!%ing bullS#&$ time sink. I simply don't understand why all these F2P games do everything possible to frustrate player as if that's going to make us purchase something.
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I tried many times and watching all the videos none actually reflect what I am encountering in game. The entire test serves no purpose since there is no single mission requiring stealth with only melee. Not to mention none of the enemy AI actually detects you from so far and so easily. All of the sudden games clumsy AI becomes pro only in this test.
The progression difficulty is stupid and I am not going to spend weeks memorizing every twist and turn. Either remove this test or I stop playing. Simple as that. The whole MR nonesense serves no purpose other than arbitrary time sink.
I'm off to Witcher 3.
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Hotfix with 0 bug fixes. Still didn't fix DethCube vaporize bug. Didn't fix connection issues plaguing since old blood update.
This is free 2 play for ya.
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Yes there is a bug so it's not just me.
If game says "finding squad..." for a few seconds and then doesn't find anyone it means you need to close game and reopen then you find people.
Since old blood update if you leave your game open and console goes to sleep. This bug happens.
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Bug still not fixed after Rising Tide update. I also did many tests and can finally conclude vaporize mod is the culprit and needs to be fixed.
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So I posted the bug before update to "proper channels" and still not fixed? What's the shill excuse of the day now?
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If you add vaporize mod and assault mod, during action, DethCube will randomly stop attacking permanently until your death and bug cycle restarts. Bug can happen anytime there is no replicating process other than adding vaporize and assault mod together. If you prioritize assault mod in precept left top corner before Vaporize, DethCube will never activate vaporize. If you remove all mods and keep just vaporize bug will still happen. I can conclude vaporize mod is broken.
This is a bug that plagues all consoles and PC since introduction of DethCube. This is the main reason why nobody wants to use DethCube or its prime version.
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Vaporize is the whole purpose of DethCube, without it go use any other sentinel.
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Bump until they fix this shhhh....stuff.
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Will bump until they acknowledge this bug.
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21 hours ago, MirageKnight said:
I noticed this as well. However, if you slot the Swift Deth mod instead of Assault and have it in the first Precept, you shouldn't have a problem.
No I read same issue and also doesn't matter what corner you put mods will always bug out eventually.
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This bug always present since day one. If you add vaporize with assault mod after a few mins in action, DethCube will stop attacking permanently. There is no trigger for it, it just randomly stops. I am using prime version on Switch.
DethCube bug still not fixed after latest hotfix.
in General Discussion
Posted
Oh like breaking squad connections in Switch that remain broken since old blood and they still didn't fix?