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(PSN)AbBaNdOn_

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Everything posted by (PSN)AbBaNdOn_

  1. Major brain fart DE.... I could put rage/HA on ANY Warframe. Even if it had shields.. as soon as the enemy is through the shields poof I'm gaining back energy..... NOW... Since I have OG cast on me my shield is never broken, and therefore I can never gain back energy ??? Because YOU require us to have no shields?????? So literally Inaros/Nidus are the only ones it works on because they are the only ones with no shields??? That is the most worthless fix ever. Nidus/Inaros are NOT the only ones who could use those mods.
  2. Next day I headed to Duviri for Nightwave to play 3 shawzins songs. The shawzins had broken interactions ( like what started with Khal @drifter camp... If you tap the interaction button nothing happens. You have to hold it down. And even then after holding it down and fully having the screen up to pick which version of the song to play if you let go it would all disappear. So I had to hold the interaction button AND pick a version of the song to play. I was solo in Duviri experience....
  3. -First I wanna say that DE HAVE made radical changes to the game to make it easier on newbs. Im not going into all the examples if you don't know them. I don't care about that either. -This post was me sarcastically asking for it to be easier to build second Warframes to sacrifice them to helminth for myself(although it helps everyone new and old alike) The first time you build a NORMAL frame sure it should require whatever grind and x hours to build and woooo so much fun. THe SECOND time though... the grind should get halfed or reduced to nothing... the build time should be nothing. A second normal frame affects NOTHING and NOBODY. I just wanna sacrifice a fresh frame I have no forma in etc. ======== I want Citrine's 1st ability on my Inaros... I already ran Mirror for all the weapons, the frame, all the captura. I thought I was done... Then later that Encumbered arcane sounded super cool and I ended up having to farm a butt load more crystals. AND THEN I thought I was done... Until they tweaked Inaros and I realized I needed a second CItrine. To my absolute amazement after farming 21 encumber arcanes.. I did not have a full set of citrine lol. So I had to farm another 700 crystals (didn't get lucky with drops). After all that... now I gotta spend 4 days cooking a frame I already got just so I can sacrifice it. How stupid is that?? Now compare this time gate to the various things they have changed for newbs and its absurd.
  4. The hitboxes for the Orowyrm rings in Duviri - Lone Story(normal) seem very broken. I have ran tons of wyrms before. I was farming clamps for my last drifter weapon. I would get to the wyrm and try to shoot his rings but its like the shots never connect. No numbers, no zeroes, just nothing. Some of my weapons were automatic so I could strafe the bullets all over the rings and nothing. I would also briefly notice as the wyrm was being a spaz and moving around I would see a ring HP bar way off to the upper left edge of my screen floating in the air and moving around. Of course my AW gun would get dropped to help with the fight and it generally the imperator. That worked alot better and would hit the target but there were still some instances of nothing happening. I was still able to kill the wyrm each time through persistence and changing targets and mostly just spraying bullets everywhere lol. I had a grakata one time, kuva twin Stubb's another, a burston. 1 fight in a public squad, 2 solo. It feels like the hitboxes are not aligned to the Orowyrm. --------- Only other thing I saw buggy there was being sent into a cave to fight those dark maniac type enemies. I Noticed one was just frozen and standing in place. (Not T pose). ============= Will mounting wyrms ever get fixed? Several updates ago trying to mount and gain control of the wyrm after summoning it was broken/changed. When you try to jump away from the wyrm to dodge that energy wall you no longer go very far. You no longer have the angle needed to skip 3-4 rungs at a time. If you even make it over the energy wall.
  5. I was lucky and got to use Dante pre nerf, nerf, and post nerf. The main thing about the nerf to Triumph for me is not whatever Cap they wanna put on Overguard. My issue with the nerf was how slow they made your OG accumulate. You had to spam your ass off to get to 30k. Post nerf they have made it accumulate a little faster but its still pretty slow in my opinion. My Dante gets like 8k for a single triumph + whatever he generates through killing or whatever?? That's still like 3-4 triumphs to max out?? When your taking damage and trying to heal back OG your going to get locked into a cycle. I did that SP Lotus Alert with my Dante though and he survived ok'ish. The other thing they ruined in the nerf was Tragedy. That was an OP Nuke originally lol. The nerfed version was pretty horrible cuz they switched to LOS and it was broken so cant really blame them for that.... but Post Nerf...it still feels a little wonky. Its never going to be like it was originally but I think its fair. We all have this expectation of seeing the radar get wiped though lol. (I am glad this is making them revamp LOS mechanics though, that will help alot of frames!! ) -------- Light>Dark is one of my fav moves. It gives squadmates a copy of your book(including the damage types it has on it). When they attack, it attacks.. so my book was Magnetic but now its Radiation. Thats not what I expect people to be using so it should help w/ priming enemies. Anyways they buffed this ability so yay. Dark> Light is kind of annoying lol. I'm not sure what exactly it does lol. I try not to use it unless there's other annoying abilities being used.. But I always use it at least once because its fun to see lol. I think the pages/birds are way to bright and visible... maybe if they made them shadowy like void energy and darker it would be less annoying. ============ IMO they need to keep bringing Triumph back up to snuff, then I think he will be in a good place. I liked him. Triumph and Light>Day made him feel like a great support frame which was really fun for me. I stopped using him though after mastering him and the incarnums. I was more interested in Inaros tweak and also I got side tracked into playing Khora lol.
  6. Demolysts, Acolytes, Shadow, Bosses having immunity fine.. Eximus is just to much though. Inaros just got reworked and holy crap they gave sandstorm a pull... except at high levels most enemies just ignore this which is like the whole mechanic of new Inaros. Pull stuff in, finisher them, scarab swarm them., etc. Except you cant pull nothing in. Why did you waste the freaking time to mess with him ??? ----- But like was said above. You killed crowd control because it was making things to easy for people.....but then everyone just turned to nuke frames/builds and now stuff dies just as fast so what exactly was accomplished besides gutting a style of play for no reason????
  7. I was never into Khora originally. I used her a little more when her Prime dropped but still not that into her. Although she is great for open world bounties. Recently I was using her to hunt somachords and I suddenly remembered my fav arcane combo. Reaper+Blessing. I thought it would be cool to try on her and its pretty awesome. Now she feels really great to play. She is alot more tanky. Im using her abilities alot more. I'm starting to like her! Anyways here is my observations and feedback on her. Snare is great. I kinda wish that was her loot skill. BUt its awesome to group up enemies and I think it makes them take extra damage?? In full murder squads though I gotta take the time to aim at an enemy, cast the ability and wait 1-2 seconds before it starts pulling in enemies?? Enemies are usually dead before my target even get enveloped in the snare lol. ---- An enemy hit w/ snare should get like 1-2 seconds of invulnerability and they should begin to pull nearby enemies instantly. Strangledome I believe hits one of the 3 pillars you say you use in Warframe design of things to avoid. Strangledome interferes with other players as well as yourself. Dragging guys and and then suspending them in the air. Sure Khora can smack them with her whip but what if you don't wanna, what if you got no energy for whip, what if others wanna kill the crap in dome? --- Enemies grabbed by Strangledome should stay on the floor at the edges of the dome. It would be super nice if Pilfer augment affected snare and dome, but whatever lol.
  8. I think it does. Try the Helstrum + Manifold.
  9. That initial nerf to Dante was pretty brutal lol. Dante's Over guard and overguard in general has several variables.. Im no WF expert or anything but this is what I saw on Dante: Max Overguard cap. (Just before nerf I was able to hit 71k overguard with my Dante. That was just 175% strength + Molt Augmented). I don't know how much is needed in Steel Path but that seemed like a good start. I Have used Kullervo in SP though and I don't remember when he gets up to lol max.. Stack amount. How much Overguard Dante builds up per cast of light and triumph. This part felt extremely horrible after the nerf. You should be able to hit OG Cap quickly! (1-2 casts of triumph). In SP I imagine you will be taking more damage than you can repair even with the new midway numbers. Damage to Overguard. Am I crazy or did the nerf also change how much damage Overguard took? Before nerf I was paying a little attention to how Dante and others were maintaining their Overguard. Everyone seemed to keep it pretty easily. After the nerf I was fighting in the same places and I started noticing it was getting eaten pretty easily.. It seemed like Dante would have to just sit and spam Overguard non stop. Haven't played with adjusted Dante yet but those are my thoughts after the nerf. Max cap can be whatever. OG base amounts should be STRONG. Since Overguard blocked Rage/HA did anyone check to see if it blocks Adaptation to? ----------------- Everyone was so angry with Dante nerf but what made me angry was the whole Omnia FIssures. The whole void fissure system needs a revamp instead of omnia. Universal Reactant pick-ups are a MUST (and already exist in RJ fissures) Fissures should STAY Tiered. Each tier should offer 1 straight forward mission and 1 endless. Every Tier should have access to ALL tile sets (AKA map diversity) I like Omnia for bringing new maps but I do not like the mode at all. You get 15? seconds to pick a relic between rounds. I hate having access to my entire list of relics. I cant even scroll them all in 15 seconds little lone pick one. Search doesn't help either since I just use what I got the most of. And although I'm not picky about rewards I at least like it when everyone else is using relics from the same tier. I do not see myself using Omnia Fissures at all right now. I think Omnia should take a dirt nap and Void Fissures should get a more wholesome and thought out Revamp. We have 50+ Warframes now and people cant play all the ones they want to play as is.... Its time to start stop/slow down on frames and start iterating on older parts of the game. (Fissures, Bounties, Railjack)
  10. --I've used Inaros pretty heavily since Dante unbound. Today after latest update his Sandstorm animation would not end. Inaros himself stopped spinning and I could run and jump and melee and shoot and stuff but he had a sand tornado around him and the sandstorm fog non stop. I never figured out a way to shut it back off like going operator. It didn't stop me from casting sandstorm more. (I do manually stop sandstorm alot by activating the ability again) -- The Ohnos has that glass tube with the lightning sticking out the back... The emissive colors I want refuse to apply to it. It just stays blue.
  11. lol. "Here stupid, read this book on how to not get captured so easily" *game breaks*.
  12. PS4 and I'm getting the same bug. I'm holding the melee button down and it just stops attacking for no reason. (side note I didn't realize how much I have been using it lol. I was a button masher for the past 8 years)
  13. For me on PS4 the marker only EVER shows if I get within 5-10meters of the Mite. Basically once I trip over the piece of crap then the game marks him for me. If he is in the ceiling or a different level or stuck in a wall happy hunting... I'd never quit a netra because of that though... just hope around and check all elevations. They kinda glow just looking at them. AoE weapons or abilities would help with this.
  14. Totally agree. I dont like incarnum guns in general because you have to get headshots. But Ohno is worse because it has a slight arc in bullet trajectory. But yeah I love the alt fire! Yes Ruvox was just a major brain fart on DE's part. Inc mode was suppose to be claws but still uses fist stance? It gets WORSE after transforming(Not the first incarnum to do that crap, Soma). If they simply reverse the base transformation speed modifier to BUFF speed AND keep the one +45% speed evolution. The weapon would turn into something really special. I was never super into melee speed. I usually like it around 1 to 1.2. So having insanely speedy fists would have been unique and fun for me. As is Its just like Mayhem-Ivory says... you actively try to avoid Inc mode which means NOT using Tennokai..which means thanks for a whole lot of nothing DE.
  15. Maybe you guys tried it to early. Most peeps were prob farming Dante and or working on the incarnums. I just tried it out today and got a group on first try... I disagree Omni was meant to burn relics.... The purpose was map diversity. Lumping in ALL relics into omni is beyond stupid. I cant even scroll through my relics before the timer ends lol. When I'm not going after specific stuff I'm just using whatever relics I got the most of. 8+ years of freaking seeing spy in fissure missions and now they add dumb ass crap like Flood? And they refuse to change corpus defense. Sure there are freaks who like spy and flood but the vast majority of your players probably don't. Omni fissures are such a slap in the face to what I wanted to see in fissures.. GOOD missions on random Map tiles Shared Reactant A way to group up with rando's to pop a radiant relic and have the same chance to get the rare as in a dedicated squad. Utterly and completely tone def to the community./game.
  16. GET OVER IT!! -Zariman works perfect now. Your trying to leave a mission where you are the host which would screw everyone else out of their rewards. Like what Zariman was like for a year+.
  17. Saryn is a greatc choice.... killing enemies outside the zone is awesome. OP it sounds like somebody was off goofing around looking for Voca/book instead of helping. They pulled spawns away.
  18. I think its nuts to worry so much about 1 missing medal...... On the other hand.... Putting that somachord in the granum void was a monumental disaster in my opinion. Putting 1 in the void and one in the ship is a nasty trick. Not putting the one in the void need the center of the map was another nasty trick. And now your telling me they botched it even more by making syn medals share that slot in the void.. I am all for removing the spot from the granum void for BOTH the somachord and the syn medal... Put the somachord in the ship like the other. Problem solved. Guess that means ayatan can spawn in granum to lol. The granum void song isn't even worth all this hassle =/ (The other one kicks ass tho)
  19. Yes DE needs to get rid of zones and just have kills anywhere count. Yes starting in Dante I have started getting hit with being out of bounds in Lab tiles and warped to other places, how God damn annoying!!!! Im not anywhere near an edge or out of bounds. Not even playing like a titania/wukong. I've been on Khora, Inaros, Dante.
  20. I loved the Ruvox until I unlocked its incarnom mode. Ruvox's base incarnum transformation should BUFF its speed. The one evolution perk should stay the same so it can be extremely fast fist weapon!! Im also confused as hell with the Ruvox. Base Inc mode says it increases damage 100% yet in the stats where it also lists incarnum stats the damage is the SAME??????? I also think the coin clinking sound is way to muted and should be bumped up a bit. -------- Ruvox is extremely cool because of the H ground slam mechanic. Mixed with new ground slam math I was getting really excited but yeah not so much anymore. You cant even use tennokai with Ruvok because your just asking for crappier performance. I don't get it...
  21. lol.... I saw no problem with it. Its so easy.... I don't think you even had to do Lab Disruption, you could have went anywhere to do it. Mars, Uranus, Lua?? I did ohno and Ruvox at the same time and in one go. Got me some Axi and who knows what else I didn't even look lol. If your burnt out farming Dante twice that's on you. I love Lab Disruption and could do it a crapton more just for the fun of it. Alot of people must be feeling burnt out or something because nobody stays for more than 1 round now a days. I didn't even find the whisper evolutions difficult. Did both weapons off 1 whisper kid!!.
  22. I thought they fixed all this recently when they had to fix Rhino ironskin+overguard? HA/Rage should just change to build energy from taking damage to ANYTHING. Guard/shield/HP. And do like was suggested, Just make guard/shields conversion less effective and keep HP at same rate.
  23. OMG!!! o..m...g.... All that frustration and wasted coins... I went to Skyresh cuz it feels like that tile spawns alot there and got it first try. The somachord is above the pyramid on top of the giant circular emblem hanging from the ceiling. It was the title screen from the deadlock protocol update I wanted wooo. It reminds me a little of Metroid prime and mass effect in places. I scanned and looked over the fountain hole and the part that raises up when I was there earlier today...it was right over my head. I'd post a pic but PS went to war with twitter and doesn't let us post pics there anymore lol??
  24. HMMMMMMMmmmmmmm. I already have all those pictographs heh. The pictures in the somachords are a clue to their location and it wasn't matching up with any of the hands... I actually did pop one of those lores and looked around !!!! If I find it there...... Glad I checked the forums before playing something else lol..... PS: Got all the Lab somachords!!! Last one I needed was that pendulum and found it in Alchemy mission.
  25. It says it is suppose to give 25% health or 25% life steal?
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