Hayrack
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Everything posted by Hayrack
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What makes Dagath so forgettable to the community?
Hayrack replied to Prof-Dante's topic in General Discussion
... Orrrrrrrr... ... She's so damn broken that people are carefully keeping her off the radars 🙃 ?? -
Sir, at 9yo I watched tons of saucy action and horror movies. Even back then I knew, that it's all fiction, not age appropriate and you are not supposed to repeat the swear words or gruesome details in public, or share them with my peers. If you can't trust your kid so much, then, excz. me, why the hell are you showing him non-kid-friendly streamers streaming mature gaming content?????
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Do you believe an infested nemesis/lich would be possible?
Hayrack replied to NeverToReturn's topic in General Discussion
Yes, please, and with some twisted lines, like: "Lotus isn't feeding you well. Embrace Us and We will satiate your hunger." -
AHAHAHAHAHA GOOD ONE Elementals, status chance, status duration, fire rate and mag size is the best modding directions for Artax. If you use builds with "damage per status type", you can slap on electricity for VIP targets + Gas for AoE priming + 60/60 Radiation mods, that drop from Murmur, because why not?? (that's additional 3 statuses + innate cold), if you use IPS/Heat/Viral on your main weapons + element-casting warframe. If you have spare space, put some Vigilante mods for stat-sticking. As far as rivens go, CD/CC are considered "god roll stats" (you can keep them as is in case sentinel weapons get a good buff), but if you ever have multiple Artax rivens, roll one for status chance/duration.
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Thoughts on the removed radar height limit?
Hayrack replied to ZacDaMan's topic in General Discussion
At minimum, it needs distance based color coding. Closest items should be bright and bold, furthest items - darker and more faded. -
Thread above stating that Dante provided overguard for entire mission, this thread stating that Dante is nerfed to the bits... Actually, there's myriad of things (bugs, oversights, content abandonment) DE should be bashed for, but adjustments to AFK, 3 billion-of-non-gun damage abilities are not those things.
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Brings back my traumatic memories about Elite Juno Crewmen with their AoE Supras of Peace. They foreshadowed weapon incarnon forms, those "machine gun with grenade rounds" wielders...
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There are reasonable complaints, and then there's... this... bloody ridiculous rage-fest. I just don't understand though - are players angry, because they can't 1234/AFK their way through high level content?? Just, maybe... mod your guns people?! "Screaming" your head off, because you can't brag about sitting in survival for 10 hours while one-shooting everything with WF abilities, is super immature.
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Will Dante beat Styanax as quickest post-release nerf? The suspense is thrilling!
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Wait wait what? 0_0 Does he drop his regular loot? It's like a godsent chance, like that one Assassination alert, where you could farm Wolf of Saturn Six drops without any stupid beacons.
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Holy necro... I crave for Arca Plasmor Vandal with metallic finish SO. BAD. though.
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Year in review: got no E-Mail for it :(
Hayrack replied to (XBOX)K1jker's topic in General Discussion
Yep, none for me either. -
Is reload as a mechanic unproductive to WF's gameplay?
Hayrack replied to Skaale's topic in General Discussion
Modding for reload is unproductive, unless you are using some kind of ability/arcane aid and your riven has innate +reload speed.- 43 replies
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The only real use for augments is to get that sweet 1000 standing from NW. Pop in, install, uninstall, done. So far I have face-tanked almost everything, by using other game aids, like gear items. Btw, nice try with 'no consumables' bs on new game modes, gonna face-tank those too! 😙 A step in the right direction would be a dedicated augment slot - incentivize me to use at least one augment. The only augments that matter are the ones people can milk with macros, but it's not my playstyle, so... As collecitibles they stay, for now.
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Frame Identity > [Current year] performance/relevancy
Hayrack replied to Jarriaga's topic in General Discussion
Evolved, lmao... The game is spinning it's wheels in one ditch, called DPS. The so called "damage mitigation" is also all about DPS. New game modes feature lvl 200 enemies, again, asking for even more DPS. When was the last time somebody modded their weapon for reload speed or range? The end game is managing to complete the mission with one healer, one trash mob nuker, one damage buffer and one armor stripper, before the host disconnects. -
I hear the whispers in the wall——and a rocket follows
Hayrack replied to Aquapisces's topic in General Discussion
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As a person, who just recently played Nidus, churning through his stupid stack mechanics, I have a question: WTH is the point of all this? What will this new frame bring to the table? Useful if you are training to be secretary, I guess?
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Lost Neo Relic and Mandonel Receiver! OOOOOOFFF!
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For Yareli Prime, can we get an operator magical girl outfit?
Hayrack replied to Black_Cat_Jinx's topic in General Discussion
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Does anyone actually bother with elemental matching?
Hayrack replied to Hexerin's topic in General Discussion
There we have it. WF community likes to make bold claims how something is weak/useless or OP, without including all relevant factors. Elemental swapping is absolutely neccessary on SP if you are playing outside the meta. -
Does anyone actually bother with elemental matching?
Hayrack replied to Hexerin's topic in General Discussion
Are you using viral+heat+slash against Indifferent Facade???? -
The anticipation of new "toys" is what kept me playing. It's a form of self-entertainment, like a candy a day. Another part of this is strategy - how to select and keep 4 best weapons, and best warframe, when you only have 5 weapon slots and 2 warframe slots, without buying more, managing to grab free slots here and there. Today, fruits of daily logins and grind are delicious. Must be mega boring to just buy every item with plat.