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CyborgJellyfish

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Posts posted by CyborgJellyfish

    • TYPE: In-Game
    • DESCRIPTION: Crewmate weapons don't apply skins
    • VISUAL: (I don't have a screenshot, but should be easy to understand)
    • REPRODUCTION: When you equip your railjack crew with a weapon, and go to Appearance: Weapon Skins.
    • EXPECTED RESULT: The weapon skin should correctly apply to the weapon in the crewmate's gear
    • OBSERVED RESULT: The weapon defaults to the unskinned state, as if it simply overrides the config
    • REPRODUCTION RATE: It has happened to all three of the Unreal Tournament skins on all three crewmembers 100% of the time. (I haven't tested with others)

    As far as I can tell, this is simply not working as designed. Settings don't feel fluid, and it doesn't feel like they save properly. I would also love the option of being able to click Config A/B/C (or more if we have them) to change the weapon appearance as if it were equipped on our own warframe. We have multiple configurations for a reason, and it feels silly that we are using the exact same weapon but rely on using the first slot for crewmates. Maybe something slipped through testing? Maybe I'm the one doing it wrong somehow? Either way I personally think this whole crewmate customisation needs more looking into just to be sure its all working as intended...

  1. The guide [DE[ Megan posted is clear enough to follow.

    38rH1lD.pngMahBTBB.png

    So far two drops out of two. No issues on my side. Yes it takes a moment for the actual drop to appear ingame, Also if there's any error claiming don't worry its still in your twitch inventory and doesn't expire. Twitch just changed to this system, expect the bugs to be ironed out Soon™

    Edit: I should point out you *may* need to run a quick mission ingame for Teshin to pop. Worst case? Restart Warframe, run a mission, and THEN if it hasn't given you a confirmation message in your inbox double-check it was claimed from Twitch's inventory,

  2. Once you've done the link for Drops 2.0 it literally tells you if its successfully connected.
    You should see something in your twitch.tv/drops/inventory that looks a little like this:

    EDeFpyx.png

    However, as far as I can work out you can only be in one active drop campaign at a time, so if you're watching Rust or something you may have issues getting the drop. I can confirm that it took me doing an actual mission after launching before I got my drop yesterday.

  3. Honestly, as much as a "pain" it is to manually click on a twitch inventory and click claim, I believe [DE] just needs to clarify this is TWITCH implementing a new drop system, and them adhering to the new rules. This isn't just "oh we feel like changing the system" -- the old drops stop working on 21st Feb anyways so you're losing that no matter what you think of the new system. I hate change, and I'm pretty lazy so I tend to AFK most of the streams, but even I can click a button in my twitch inventory. What's the issue again? 🤔

    • Like 1
  4. 3 hours ago, Niennah said:

    Ghost had a activation delay of 10 seconds after coming out of any invisibility effect.

    Oh. I was thinking the activation delay was on its own effect. That would mean that it wouldn't work in almost any situation I tried it, outside of sneaking up behind an enemy without prowl. Even if I were to plant a 10-15 second cloak arrow next to a cluster of mostly stationary enemies, while unprowling and dropping an energy restore, it still wouldn't work. The cloak arrow would presumably also count as an invisibility effect and therefore the ghost still wouldn't trigger. Well then, guess its a case of mastery rank fodder and stash until they eventually rework... Lets hoping they get around to that at some point, probably Soon™

  5. On 2020-02-05 at 9:23 AM, mobieh said:

    ive tried everything i could think of, searched forums for days, asked arround because i thought it was my fault it wasnt working, but apparently shade ghost has been broken for a verry long while, no idea what update caused it to stop working , but it doesent cloak me no matter what i do, apparently some people have also been getting this problem.

     

    I can confirm, I've also tried shade in a few missions. I was thinking I could use it for when my Ivara's Prowl runs out of energy so I could drop a restore without having to use a cloak arrow. I wasn't shooting, I wasn't detected, I was even standing still. Triple checked that Ghost was in my Shade's first slot and it was. The "Ghost" precept is also maxed out, no Revenge or Assault Mode precepts equipped. I've tried with and without a weapon on the shade thinking maybe it was like Taxon's energy restore and that it might've needed the burst laser to apply for some reason. Extremely disappointed since as a relatively new player it is quite disheartening to see what is (to me) a pretty serious bug.

    Yeah okay its not gamebreaking, and it can fairly easily be lived without. That being said. when there are only a small number of sentinels, it makes me wonder how it hasn't been noticed and fixed. I know people are all about the speedruns, but with Ivara Prime being the current release, a fairly obvious counterpart would be pairing it with the shade, no? And yes I know about the Kubrow, but I don't have it - even if I did, that wouldn't solve Shade's precept not working. Guess I'll stick with Carrier for now... *grumbles*

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