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Captain_Rocket505

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Posts posted by Captain_Rocket505

  1. We ain’t gonna talk about how bland the star days event is? Idk about you, but spending 1 minute buying the new items for most players isn’t a good experience. The majority of players who are fairly active should have a decent amount of bonds to trade, and for vets there isn’t much to do again. I get QoL stuff, but Star Days isn’t an event: it’s a simple click and purchase for most of us

    • Like 15
  2. 2 hours ago, Roble_Viejo said:

    Can these Wings be Seasonal Exclusive? 

    Relays are already saturated by people using the Eros Ephemera
    and those are literal bird wings with feathers, they completely 
    kill Warframe aesthetics for me. We already had Moustaches, Bunny Ears
    and Pumpkin Heads as Seasonal Exclusive Cosmetics and I LOVE those. 

    We could use a Player sided Toggle, like we have for Octavia's Mandacore.
    And people who like these Cosmetics could use the Ears and Moustaches all the time.

    I agree, they need to be seasonal 

    also DE, please fix cedo mag clipping to your hand when reloading is halted in some way. It’s super annoying and needs to be fixed. 

    • Like 3
  3. 1 hour ago, [DE]Rebecca said:

    Given how persistent and unified this feedback is, we've decided to simply make this power not remove her armor plates while it is active

    By that logic, grab bags should have been looked at already. Because unless you mean something else, there is a whole lot of unified and persistent feedback about grab bags as twitch drops

    • Like 5
  4. 1 hour ago, -CAG-VOID.PRIME- said:

    LOL thats bs, and I heard some people exploiting it doesnt get banned, how nice

     

    1 hour ago, 1gerenlei said:

    Hmmmm, how you guys will deal with the players that use this bug to get huge amount of special items and how about the special items that use this bug to get but already traded.

     

    58 minutes ago, Radu10 said:

    Following those cases as well, people surely got tons of formas on lua music room and SE (there was a screenshot around with 50 milions SE).

    They will just get a trade ban and everything's ok?

    It'll be like the khora exploit for SE. The abusers get away scott free and they ruin the whole thing in general for everyone. The difference here is that this was a bug, while the khora thing was intended until DE noticed. Just like the endless corpus fighters in those missions. Love the double standards enforced

    • Like 4
  5. "Urgent" bugs: whenever you get an electrical breach, if a crew member fixes it the hud effect and disabling of the tactical menu doesn't go away. Nikana skins are still bugged on zaws, whenever you forge an item you get more of it which can lead to Railjacks having over 20K health and 15+ dome charges. Vulpaphylas when they die are shown that they are dead, rather than having 1 health left. Corpus railjack weapons still only give 25 endo per item scrapped, whenever objectives such as the autofactory or freightlinker are disabled they'll still have dialog played to spawn stuff, corpus hangers don't spawn in aurax fighters (unless it's not intended, then the audio should be reworked)

    It's just a list I've found, but I'm sure there's more that were posted by others. Along with that there's tons of feedback regarding the objectives/side missions in corpus railjack, I highly recommend you look at them

    • Like 5
  6. If it hasn't been said already, please explain the reas9ning with making flux energy warframe energy? Its the worst change ever, and resulted in trivializing/harming the use of battle avionics (they are able to be used too easily or not enough since players want to save energy). Also please rework T3 reactors, since there is no reason to use em if you want to focus on a specific ability stat

    • Like 4
  7. 46 minutes ago, Joezone619 said:

      

    Bad idea, everyone was making posts on how they DIDN'T want this in the game. Now railjack is going to be less "go to the foundry i need flux energy stat" and more "haha energy pizza go brrr"

     

    See this is why I asked, why couldn't flux energy be made a resource tied to players the same way revolite is? 

    • Like 11
  8. 17 minutes ago, (PSN)Waklor said:

    Does this sound WORSE than the previous setup to anyone else?

    Oh it is. Cause rather than getting a few messages asking about a delayed drop, they'll be spammed with a ton of messages asking why they didn't get a drop despite watching for 30+ minutes (which they do tbf, but I'm saying it will happen more). The only good part is the progress bar, why couldn't they keep it automatic? If they had the tech to do so then why change it now? 

    • Like 6
  9. 18 minutes ago, [DE]Megan said:
    • The mining drop rate of Thaumica has been doubled! We’ve also Reduced the chance of getting Namalon while Mining in the Cambion Drift so that the chance of getting Thaumica is significantly increased. 

      • Both Necrathene and Thaumica were similarly rare, but Thaumic Distillate is used in a wider variety of Blueprints, so expect to see it appear more often from yellow mineral deposits. 

    •  

    Oh thank god

     

    More infested k drive parts please

    • Like 1
  10. 58 minutes ago, Heriven said:

    So basically it was in a random spot after we left C on Pago and headed down to the extraction I noticed a yellow console.

    Tried to press but it said another player is needed (we were a premade of 2) my mate is mastery rank 28 almost 29 and he also had no idea what it is.

    So we unlocked something  (maybe) but couldn't see anything change.

    So to put it simply. Imagine you finished the spy targets. You're on your way to the extraction and you see a console. It's inside a room or like a place with corridors.

    It's not the one outside that opens the round doors.

    Might have been the cannon from the assault node, where you need 2 people to activate it at the same time. Some ss of it would be helpful to confirm it

  11. Short story: each house has their own flaws and advantages. For engines, laven ones have faster boost speeds but slower base ones while vidar are the opposite of that. As for mk1-2, it just means it's better but harder to get. Also with what tech to use for solo gameplay I like to use vidar pulsar, zekti shields, vidar reactor, and zekti engines. As others have said pulsar is hit scan and easy to use, plus vidar reactor will give the highest avionics capacity. 

  12. 2 minutes ago, Arkennstar said:

    The problem is, pets in general do so little damage compared to enemies that the health they draw is negligible compared to one shot potential of many enemies.

    And you can take it literally or anyways, I am just saying if youre tired of rezzing your pets, Smeeta requires reviving the least of all the companions I've played.. especially as enemy levels and armors get higher.

    That's true, but I had a vasca before a smeeta so I used it a lot more. Overall I would say it's based on playstyle. In my playstyle a vasca works great as a independent support companion, with the right mods it can strip armor to deal damage and can take care of itself for the most part. With a smeeta it can avoid damage but you need to stay close so it can give you a charm buff. Azdraz (or however you spell it) though is a kavat you really need to manage since igs precepts rely on buffing you and the team while also reflecting damage (which is easier if you are nearby). Again, it's all about playstyle, some might like smeeta others may like vasca. 

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